Rust
Sniper Rifles
I'm considering buying Rust, but I recently checked the rust wiki and appearently there are no sniper rifles, which for me, is a huge disappointment. Now, having played DayZ for quite a while, I understand why you would choose not to add sniper rifles, still, I don't think it's the right decision. From what I've heard, most people in rust KOS anyway, so adding sniper rifles wouldn't change much, however, people like me who like to play with a more strategy oriented approach still get to enjoy the game.

Anyway, since this is an alpha, it may well be that sniper rifles simply haven't been added yet. Do you know if there are any official statements from the devs on that?
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Visualizzazione di 16-28 commenti su 28
Nicknames are seen from point blank range, so good luck looking for one who kosed you with sniper rifle... it'll be a long way of picking up random friendly victims. And also - bolt action with all gun mods is silent, far sight, one-shots fully kevlared head so... what else do you want? You want a greate stealthy hero gameplay, but you'll get everyone cowering in bushes with only naked bowmen harvesting anything at best (likely they'll scout for snipers to gang them with their alied snipers...) Like new commers arent r---d enough allready by everyne chopping down any shack with door and chest or killing any nakey met. And that can't be actually judged - nakey 'll shoot you with pistol if he has one, or bow if he thinks that trading ---y bow for chance of loot is worthy... or try to rock you if you're close enough, cause he was kosed 3 times allready and doesn't have anything anyway.

Game turns kos gangfest on like third day allready (shotguns/pistols found in mass) and base r--e fest on like day 5-6 (plenty of C4 to ruin most woody buildings) with long range headshot kos with bolts/m4s. Modern weapons take more from game then add cause of their range and headshot power. It'd be better if they got limited/restricted, no pushed up to military snipers, homing rockets and orbital lasers.
Result 'll differ. No heroes. No beauties in towers. Just naked hungry dudes and gigling d---bags who ganged faster and got lucky to get long range "r---e shooters".
Ultima modifica da zverozvero; 6 feb 2014, ore 19:46
Agreed no sniper rifles. The bolt action is bad enough. The shooting from hella far away is for chickenS$%^s.
Messaggio originale di |Gent| Mc Mentlegen:
Messaggio originale di Hukkie:

That is still nothing worthy of being called strategy. All it would result in is a sniperwar on most servers where people from the start try to get a sniper rifle and then sit at an extreme distance and shoot other players that most of the time will have no chance of fighting back because:

1. You probably wont know where the shot came from because sound doesnt travel that far in the game.

2. If they dont have a sniper rifle themself, good luck closing THAT distance without dying.

It is a horrible idea at best and even if alot of people KOS currently atleast you have a chance to fight back. So no thank you. Right now we have a bolt action rifle and I dont believe anything that allows greater distance will benefit this game long-term.

If you have a problem being KOS'ed by the same player multiple times, do you think that will happen LESS when the servers are packed with snipers? No, it will happen more because suddenly people can reach out and touch you from far far far away. It would break whatever balance the game currently has, simple as that.

That's not what I meant by startegy, I guess you won't understand what I mean if you haven't played ArmA...
So after reading what is effectively an explanation to why sniper rifles are quite possibly the worst idea possible for this game, with sound reasoning, your ONLY comment is that my first line of text (Wich is quite irrelevant for the subject, by the way) is "not what you meant by strategy"?

You really dont have any confidence in this do you, since you cant seem to come up with a valid arguement as to why I am wrong or misstaken in any way. Sorry mate but if you cant even argue your case then this thread can closed already, it clearly has no purpose.
I think they should make a sniper scope so you can put it on a bolt action rifle! :D
Messaggio originale di Hukkie:
Messaggio originale di |Gent| Mc Mentlegen:

That's not what I meant by startegy, I guess you won't understand what I mean if you haven't played ArmA...
So after reading what is effectively an explanation to why sniper rifles are quite possibly the worst idea possible for this game, with sound reasoning, your ONLY comment is that my first line of text (Wich is quite irrelevant for the subject, by the way) is "not what you meant by strategy"?

You really dont have any confidence in this do you, since you cant seem to come up with a valid arguement as to why I am wrong or misstaken in any way. Sorry mate but if you cant even argue your case then this thread can closed already, it clearly has no purpose.

No, I don't have much confidence in this. When I got this game, I couldn't play because of some server issue, when I could finally play it, I spawned not knowing anything about this game, found a shotgun (not the crappy kind) in the first minute of playing, ran around a bit, saved a played from a wolf and got killed by him in return (I had very low health since I had been bleeding for quite a while - it's not that easy to find out if you're bleeding if you don't know where to look).

Before I ever got to play the game again, my laptop broke, and I read the wiki a bit, expecting to get a new PC fairly soon. Noticing there were no sniper (or bolt action) rifles, I posted this thread.

Since the process of getting the PC turned out to be more complicated than I though (difficulties choosing the parts, problems with shipping, the case arriving inclomplete), I still haven't played the game, so I can't really argue whether or not sniper rifles would fit it well. All I can say is that if this game is similar to DayZ (which I was told it is), there are many reasons why it would benefit from an implementation of sniper rifles, however, they're kinda hard to explain to someone who has never played any of the ArmA games.

I hope you understand now why I cannot agree or disagree about the points you made about the gameplay, I'm not ignoring them because I don't like them, I'm ignoring them for the lack of information I have. Feel free to discuss them with other players though, after all, that's what the forums (or "discussions") are for.

P. S. Since this thread has been necro'd a few times already, the game might have changed a lot, again, I don't know anything about that, when I posted it the bolt action rifle hadn't been added yet.
Nice necro guys. Nice necro.
Messaggio originale di |Gent| Mc Mentlegen:
Messaggio originale di Hukkie:
So after reading what is effectively an explanation to why sniper rifles are quite possibly the worst idea possible for this game, with sound reasoning, your ONLY comment is that my first line of text (Wich is quite irrelevant for the subject, by the way) is "not what you meant by strategy"?

You really dont have any confidence in this do you, since you cant seem to come up with a valid arguement as to why I am wrong or misstaken in any way. Sorry mate but if you cant even argue your case then this thread can closed already, it clearly has no purpose.

No, I don't have much confidence in this. When I got this game, I couldn't play because of some server issue, when I could finally play it, I spawned not knowing anything about this game, found a shotgun (not the crappy kind) in the first minute of playing, ran around a bit, saved a played from a wolf and got killed by him in return (I had very low health since I had been bleeding for quite a while - it's not that easy to find out if you're bleeding if you don't know where to look).

Before I ever got to play the game again, my laptop broke, and I read the wiki a bit, expecting to get a new PC fairly soon. Noticing there were no sniper (or bolt action) rifles, I posted this thread.

Since the process of getting the PC turned out to be more complicated than I though (difficulties choosing the parts, problems with shipping, the case arriving inclomplete), I still haven't played the game, so I can't really argue whether or not sniper rifles would fit it well. All I can say is that if this game is similar to DayZ (which I was told it is), there are many reasons why it would benefit from an implementation of sniper rifles, however, they're kinda hard to explain to someone who has never played any of the ArmA games.

I hope you understand now why I cannot agree or disagree about the points you made about the gameplay, I'm not ignoring them because I don't like them, I'm ignoring them for the lack of information I have. Feel free to discuss them with other players though, after all, that's what the forums (or "discussions") are for.

P. S. Since this thread has been necro'd a few times already, the game might have changed a lot, again, I don't know anything about that, when I posted it the bolt action rifle hadn't been added yet.
Well yes I do understand that it is hard to agree or disagree if you have barely played the game. And as far as DayZ goes, this game is not anything like it, other then the fact that it is a survivorgame with other players in a sandbox world.

The gameplay is very different and so is the community. In DayZ pretty much every player you will ever meet will kill you on sight because you might just have a can of food or something worth stealing, while in Rust food is easy to come by, and since you can craft items on your own there is not as much need to kill people and take their gear, after all I can simply farm the materials and build it instead. This has resulted in a less hostile community. Alot of players simply avoid eachother, but yes, ofcourse there are groups that play only to kill people and raid their homes (Wich is fine by me, its alot of fun to raid houses).

Also farming in Rust is not like in DayZ, where you had serverloggers that just logged and relogged servers while they were sitting just outside a militarycamp, run in and grab all the loot, move back and move servers, repeat until richer then god.

The bolt action rifle is added indeed, and it can be fitted with the games one and only Red Dot Sight to help with aiming. It has very good power (A headshot will kill any player, even one wearing full kevlar) and great accuracy. The good part of the weapon is that it promotes gunfights at a little further distance then "in your face", but still requires you to be within reasonable reach, hence not blowing whatever balance we have in this game all to hell.
I say no to snipers. I don't wanna get shot from a thousand meters away from one guy sitting on a building. I'd rather have the fair close combat with assault rifles and shotguns
I find it funny that people using assault rifles complain about snipers and people using melee or bow and arrow will complain about assault rifles and shot guns :p
Messaggio originale di Hukkie:
Messaggio originale di |Gent| Mc Mentlegen:

No, I don't have much confidence in this. When I got this game, I couldn't play because of some server issue, when I could finally play it, I spawned not knowing anything about this game, found a shotgun (not the crappy kind) in the first minute of playing, ran around a bit, saved a played from a wolf and got killed by him in return (I had very low health since I had been bleeding for quite a while - it's not that easy to find out if you're bleeding if you don't know where to look).

Before I ever got to play the game again, my laptop broke, and I read the wiki a bit, expecting to get a new PC fairly soon. Noticing there were no sniper (or bolt action) rifles, I posted this thread.

Since the process of getting the PC turned out to be more complicated than I though (difficulties choosing the parts, problems with shipping, the case arriving inclomplete), I still haven't played the game, so I can't really argue whether or not sniper rifles would fit it well. All I can say is that if this game is similar to DayZ (which I was told it is), there are many reasons why it would benefit from an implementation of sniper rifles, however, they're kinda hard to explain to someone who has never played any of the ArmA games.

I hope you understand now why I cannot agree or disagree about the points you made about the gameplay, I'm not ignoring them because I don't like them, I'm ignoring them for the lack of information I have. Feel free to discuss them with other players though, after all, that's what the forums (or "discussions") are for.

P. S. Since this thread has been necro'd a few times already, the game might have changed a lot, again, I don't know anything about that, when I posted it the bolt action rifle hadn't been added yet.
Well yes I do understand that it is hard to agree or disagree if you have barely played the game. And as far as DayZ goes, this game is not anything like it, other then the fact that it is a survivorgame with other players in a sandbox world.

The gameplay is very different and so is the community. In DayZ pretty much every player you will ever meet will kill you on sight because you might just have a can of food or something worth stealing, while in Rust food is easy to come by, and since you can craft items on your own there is not as much need to kill people and take their gear, after all I can simply farm the materials and build it instead. This has resulted in a less hostile community. Alot of players simply avoid eachother, but yes, ofcourse there are groups that play only to kill people and raid their homes (Wich is fine by me, its alot of fun to raid houses).

Also farming in Rust is not like in DayZ, where you had serverloggers that just logged and relogged servers while they were sitting just outside a militarycamp, run in and grab all the loot, move back and move servers, repeat until richer then god.

The bolt action rifle is added indeed, and it can be fitted with the games one and only Red Dot Sight to help with aiming. It has very good power (A headshot will kill any player, even one wearing full kevlar) and great accuracy. The good part of the weapon is that it promotes gunfights at a little further distance then "in your face", but still requires you to be within reasonable reach, hence not blowing whatever balance we have in this game all to hell.

I dunno dude, I've met a lot of friendlies in DayZ and I experienced very few server-swapping, I've been told that in rust, even the freshspawns attack you with rocks...
Messaggio originale di |Gent| Mc Mentlegen:
Messaggio originale di Hukkie:
Well yes I do understand that it is hard to agree or disagree if you have barely played the game. And as far as DayZ goes, this game is not anything like it, other then the fact that it is a survivorgame with other players in a sandbox world.

The gameplay is very different and so is the community. In DayZ pretty much every player you will ever meet will kill you on sight because you might just have a can of food or something worth stealing, while in Rust food is easy to come by, and since you can craft items on your own there is not as much need to kill people and take their gear, after all I can simply farm the materials and build it instead. This has resulted in a less hostile community. Alot of players simply avoid eachother, but yes, ofcourse there are groups that play only to kill people and raid their homes (Wich is fine by me, its alot of fun to raid houses).

Also farming in Rust is not like in DayZ, where you had serverloggers that just logged and relogged servers while they were sitting just outside a militarycamp, run in and grab all the loot, move back and move servers, repeat until richer then god.

The bolt action rifle is added indeed, and it can be fitted with the games one and only Red Dot Sight to help with aiming. It has very good power (A headshot will kill any player, even one wearing full kevlar) and great accuracy. The good part of the weapon is that it promotes gunfights at a little further distance then "in your face", but still requires you to be within reasonable reach, hence not blowing whatever balance we have in this game all to hell.

I dunno dude, I've met a lot of friendlies in DayZ and I experienced very few server-swapping, I've been told that in rust, even the freshspawns attack you with rocks...
The stupid ones do every now and then yes, but hitting someone with a rock that has even cloth armor and any form of handgun tends to result in a horrible horrible death for the naked rocksmasher.
In the end it doesn't really matter what any of you think, the devs do what they want. There are good arguments on both sides for the adding or banning of snipers. And another thing; this post just came to be people ♥♥♥♥♥♥♥♥ about being killed by one weapon or another and how it should be banned. Get over it. You should have watched videos of the game before buying. You should not go into games like this thinking you can just circlejerk in the woods and share resources the whole time, living with eachother and never firing a gun. Jesus Christ you are dense.
Messaggio originale di Heisenburg:
I say no to snipers. I don't wanna get shot from a thousand meters away from one guy sitting on a building. I'd rather have the fair close combat with assault rifles and shotguns

You say that like everyone spawns in with adequate resources, tactics, framerates and opportunity for this to happen.
Ultima modifica da hypster; 4 mar 2014, ore 2:37
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Data di pubblicazione: 15 dic 2013, ore 14:17
Messaggi: 28