Rust
Espinete87 Dec 24, 2024 @ 6:20am
How to unbind the split stacks??
I cant find how to unbind the split stacks of middle mouse button, could you give me any guide?
I did it with other keys but the native actions of rust it is listed anywhere in the config?

clearbinds
bind f1 consoletoggle
bind w +forward
bind s +backward
bind a +left
bind d +right
bind mouse0 +attack
bind mouse1 +attack2
bind mouse2 +attack3
bind mouse3 +ping
bind 1 +slot1
bind 2 +slot2
bind 3 +slot3
bind 4 +slot4
bind 5 +slot5
bind 6 +slot6
bind 7 +holsteritem
bind leftshift +sprint
bind leftalt +altlook
bind r +reload
bind space +jump
bind leftcontrol +duck
bind e +use
bind v +voice
bind g +map
bind t chat.open
bind return chat.open
bind mousewheeldown +invnext
bind mousewheelup +invprev
bind tab inventory.toggle
bind q inventory.togglecrafting
bind f lighttoggle
bind n inventory.examineheld
bind x swapseats
bind c +compass
bind h +hoverloot
bind b +gestures
bind p +pets
bind m +firemode
bind j clan.toggleclan

bind q +prevskin
bind e +nextskin
bind f +focusmap

bind keypad1 +notec
bind keypad2 +noted
bind keypad3 +notee
bind keypad4 +notef
bind keypad5 +noteg
bind keypad6 +notea
bind keypad7 +noteb

bind keypadplus +notesharpmod
bind keypadenter +noteoctaveupmod

bind pageup +zoomincrease
bind pagedown +zoomdecrease

bind y +opentutorialhelp
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Showing 1-4 of 4 comments
No_Quarter Dec 24, 2024 @ 7:33am 
MMB is a weird one in Rust, I've attempted to bind it to a new Scope Toggle option but it messed up my vehicle controls where I had to use my mouse movement to turn left and right with my car.

So I wouldn't be surprised if something deep in the belly of the beast is causing it.

At least for me, I am done attempting to use MMB for anything in Rust apart from stacks. This caused me to have to reset my binds to default which sucked cause I have many custom ones.
up
Originally posted by No_Quarter:
MMB is a weird one in Rust, I've attempted to bind it to a new Scope Toggle option but it messed up my vehicle controls where I had to use my mouse movement to turn left and right with my car.

So I wouldn't be surprised if something deep in the belly of the beast is causing it.

At least for me, I am done attempting to use MMB for anything in Rust apart from stacks. This caused me to have to reset my binds to default which sucked cause I have many custom ones.

Well, that's one way I can get access to the Mouse controls for vehicles... haven't been able to figure out how to do that naturally and everyone that has ever mentioned it doesn't seem to have a verifiable method for enabling it... Had it happen by accident a while back and actually really enjoy the fine tuned turning for Motorbikes.

Didn't come here to say this but glad that I'm here to do it.
Originally posted by Ambigious_Gender:
Originally posted by No_Quarter:
MMB is a weird one in Rust, I've attempted to bind it to a new Scope Toggle option but it messed up my vehicle controls where I had to use my mouse movement to turn left and right with my car.

So I wouldn't be surprised if something deep in the belly of the beast is causing it.

At least for me, I am done attempting to use MMB for anything in Rust apart from stacks. This caused me to have to reset my binds to default which sucked cause I have many custom ones.

Well, that's one way I can get access to the Mouse controls for vehicles... haven't been able to figure out how to do that naturally and everyone that has ever mentioned it doesn't seem to have a verifiable method for enabling it... Had it happen by accident a while back and actually really enjoy the fine tuned turning for Motorbikes.

Didn't come here to say this but glad that I'm here to do it.

Okay so, notes about what I've discovered just in case anyone cares, or in the case that this information might somehow assist the OP.

I can confirm that MMB is not bound to ANYTHING by default if you reset your keybinds. As long as it stays that way, you can access Fine-Tuned steering by pressing MMB while driving a vehicle. It reverts to WASD steering as soon as you release the MMB.

I can also confirm that if you bind MMB to the "Switch Zoom" function, it causes land vehicles to get locked into this mode by default and you cannot access WASD steering by holding MMB. Being in this mode does not seem to affect Horses, Boats, or Aircraft.

This seems to support @No_Quarter 's assessment that it probably has something to do with the inherent macros in the game's code.

IMO, they should just make it so that MMB is not able to be bound to any function for the time being to prevent people from encountering these sort of bugs. I've seen these sort of discussions startlingly often, with a great deal of frustration from the community surrounding these issues.

A list of the currently available macros, like in the game's options... might be nice also, if they can't find a way to let people rebind them outright. A lot of the discussions about the issue wouldn't even be happening if people had easier access to understand the more complex controls.

All that being said, I hope that whatever happens, I can still get to steer like this on purpose. Makes the motorbike feel like it has way more potential for high-skill driving. Just imagine pulling up with a gang, using sidecar bikes at launch / radtown to just straight up hit and run people.
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Date Posted: Dec 24, 2024 @ 6:20am
Posts: 4