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You could play rust on a gtx 660 with 16-32gb of ram and a ryzen x3d (any model) and mop the floor against anyone running intel with a 30 or 40 series rtx card.. Its all cpu, this is why changing your graphics has no effect..
Unity used to use dx11 which allowed exclusive full screen, which was and is the most optimised solution when it comes to gaming.. This mad push towards dx12 as a result of consoles has destroyed optimised pc gaming as a result as everything is now forced to be made on dx12.. This is what happened to rust; unity pushed through an update which forced facepunch to swap rust from dx11 to dx12.. This one thing done back in 2019/20 has seen rusts' performance tanking ever since and they have never fixed it.. The only thing that helped was the release of the x3d chips.
Yep even i7 + 3060ti isn`t good enough not to mention the packet loss if you are 1000km or more away from the servers...35%+ packet loss meaning every 2nd or 3rd bullet will be invalid