Rust
Yuuii Nov 24, 2024 @ 3:42pm
Rust is running at around 40-60fps, I have tried everything to fix this.
As title says, no matter how much i mess with the in game graphics settings the frames remain the same.
drivers are up to date
done a fresh install and verified integrity
everything is running at or below 70% capacity
temps are good
Really im at a loss for this and am hoping you guys can help, anything would be good, thanks.
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Showing 1-8 of 8 comments
why don't you like 60 to 40 fps?
Yuuii Nov 24, 2024 @ 3:49pm 
Originally posted by your local chicken:
why don't you like 60 to 40 fps?
its usually around 50 and feels like its stuttering more than anything
Some specs would be nice, ik when i had bad stuttering in rust it was because my 16gb of ram couldn't keep up with the bigger worlds
Yuuii Nov 24, 2024 @ 4:17pm 
Originally posted by Klondike Bar:
Some specs would be nice, ik when i had bad stuttering in rust it was because my 16gb of ram couldn't keep up with the bigger worlds
I5 12th gen 12400, RTX 3060, 32gb DDR4
Boon: feet Nov 24, 2024 @ 6:30pm 
Most likely a high resolution issue. the 3060 is meant for 1080p gaming. so play at 1080p. If that is not the issue then I don't know what to say. You have no bottleneck and the 3060 can easily run rust above 60 fps at 1080p. A last resort may be seeing if you have a virus or anything using extra gpu usage. If need be, just play at 50 fps, it's not THAT bad.
Giggity Nov 24, 2024 @ 7:36pm 
Funny how you all think its gpu related.. Its a unity issue and the only cpu that can actually play this game now are ryzens x3d chips as they have an insane L3 cache. Rust is also coded to run on 2 cores/4 threads.

You could play rust on a gtx 660 with 16-32gb of ram and a ryzen x3d (any model) and mop the floor against anyone running intel with a 30 or 40 series rtx card.. Its all cpu, this is why changing your graphics has no effect..

Unity used to use dx11 which allowed exclusive full screen, which was and is the most optimised solution when it comes to gaming.. This mad push towards dx12 as a result of consoles has destroyed optimised pc gaming as a result as everything is now forced to be made on dx12.. This is what happened to rust; unity pushed through an update which forced facepunch to swap rust from dx11 to dx12.. This one thing done back in 2019/20 has seen rusts' performance tanking ever since and they have never fixed it.. The only thing that helped was the release of the x3d chips.
𐂃𐂃𐂃 Nov 24, 2024 @ 7:51pm 
Originally posted by Giggity:
You could play rust on a gtx 660 with 16-32gb of ram and a ryzen x3d (any model) and mop the floor against anyone running intel with a 30 or 40 series rtx card.. Its all cpu, this is why changing your graphics has no effect..

Yep even i7 + 3060ti isn`t good enough not to mention the packet loss if you are 1000km or more away from the servers...35%+ packet loss meaning every 2nd or 3rd bullet will be invalid
Last edited by 𐂃𐂃𐂃; Nov 24, 2024 @ 7:51pm
Giggity Nov 24, 2024 @ 7:53pm 
Originally posted by 𐂃𐂃𐂃:
Originally posted by Giggity:
You could play rust on a gtx 660 with 16-32gb of ram and a ryzen x3d (any model) and mop the floor against anyone running intel with a 30 or 40 series rtx card.. Its all cpu, this is why changing your graphics has no effect..

Yep even i7 + 3060ti isn`t good enough not to mention the packet loss if you are 1000km or more away from the servers...35%+ packet loss meaning every 2nd or 3rd bullet will be invalid
Still can't understand how/why people play this lol
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Date Posted: Nov 24, 2024 @ 3:42pm
Posts: 8