Rust
NGT Nov 3, 2023 @ 11:34pm
Too Close too another building
with the latest patch when honeycombing i cannot raise the external walls of the structure as it says "too close to another building" if i put just a twig foundation randomly on my base it starts working, or sometimes i have to get a weird angle. thats for a simple 2x2 honeycombing, i cant imagine for a more complicated base design.... Do you have similar problems ?
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Showing 1-9 of 9 comments
CatPiss Nov 5, 2023 @ 11:54am 
yes I am also having building issues with "too close to another building" since the update
𐂃𐂃𐂃 Nov 5, 2023 @ 12:10pm 
yup electrical branches have issue too
TheTaco Nov 5, 2023 @ 12:54pm 
I'm getting this as well and it's driving me mad
Frozty Nov 5, 2023 @ 2:50pm 
if you struggle with placing a wall on the second floor of your base, just go to the first floor and look up and place it. this is a temporary fix that i use.
breakfast Nov 6, 2023 @ 12:34am 
it works best if everything that you are building on is twig
NGT Nov 6, 2023 @ 1:02am 
Sometimes i noticed if i put a foundation on ground floor its easier to finish the walls at the top of the building, weird
GarrettJPG Nov 13, 2023 @ 2:43pm 
IM STILL HAVING THIS ISSUE I SWEAR TO GOD BRO THESE DEVS
Pukpuk
𐂃𐂃𐂃 Nov 13, 2023 @ 5:04pm 
Originally posted by GarrettJPG:
IM STILL HAVING THIS ISSUE I SWEAR TO GOD BRO THESE DEVS

I'm not even playing until it's patched. My builds are way too sophisticated, and this happens with even simple honeycomb.

If it messes up my build, it will be a straight-up uninstall and a 'don't touch with a 10-meter pole' kind of rage quit.
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Showing 1-9 of 9 comments
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Date Posted: Nov 3, 2023 @ 11:34pm
Posts: 9