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It's designed to be enjoyed by groups. Get some friends who also play, find a fun server that doesn't have a bunch of mouth breathers who take out the fact that their parents hate them on you, and you'll have fun.
Whats a normal game? Its not an unusual game as there a many online PVP, base building games like Rust. Lots of people play and love them.
It doesn't matter how good you are if you can get raided and killed while offline. Some of us have a career, a wife, etc.... We simply can't compete with the 40 year olds in their mother's basement, playing Rust nonstop.
Frankly I don't see how anyone but a no-lifer could defend this game or call it a skill issue when most pvp kills occur when one person is offline.
Most pvp games are pitched matches where everyone is on competing at the same time. Not world's where all your hard work can be undone while you aren't even online. That's irrefutably poor game design, and only those with no life can expect to succeed.
Rust is about possibilities. If you dont have time for that and youre jealous that other people do, thats on you.
Also, FYI - PVP cant occur when one player is offline. Thats just called offline raiding someone. PVP involves two players fighting.
Rust is not "Most pvp games" and thats why its the #4 most played game on Steam and has been going strong and gaining Twitch views, YouTube views and overall game players since its beginning in 2013.
Another thing about Rust you dont seem to understand is there are endless possibilities of server types. There are absolutely servers for people in the hypothetical scenario you pointed out with regards to having a family and career and other things. Play on a casual server, play on a role play friendly server, play on a server with no raids the first 24 hours.
Not only that, theres so many ways to be alerted to offline raids. You can put HBHF sensors outside your compound or your base, you can fall asleep in your doorway naked and setup your Rust+ app so when they blow your first door, you die and then get alerted on your phone, or you could setup base defenses and raise the curve of the possible people that could raid your well defended base.
What you sound like is someone who's so salty that you dont have time to play the game, you dont seem to understand how the game works or what its development plan has been by Facepunch and you are mad that other people devote more time to it than you do and that it gives them advantages.
Thats what makes this game beautiful. Its not trying to be like other games, its its own game, and involves real life time and effort and skills to play. In fact for those of us who have been playing it for the better part of a decade, its frustrating how much they are nerfing the game for people like you, and yet here you are, whining.
What a slap in the face for the developers that have been catering to people like you for years now.
Go play another game if you dont like it. Its one of the best games that will ever exist.
By the way, I just noticed you have 99 hours in this game. You literally have no idea how the game works yet. This game takes a good 500+ hours to start to get the basics down. And thats by design.
I think Fortnite is more up your alley. And we make fun of Fortnite players in this community for many of the reasons you're complaining about, and thats funny.
wrong, rust is designed to play solo.
Everything you have just said is proof you are a no lifer.
1). I am aware of casual servers. Problem is, you can't unlock achievements on servers that aren't official servers, so that's a moot point.
2). It's not like real life if people are just laying there defenseless because they are offline. That's a break in the immersion.
3). It is true that I wish I had more game time yes. But it's still irrefutably bad game design when the no-lifers have such a huge advantage that they are the only ones who can expect to succeed.
A quality game would not stack odds against people who have done more with their life than play Rust or allow you to be killed when you aren't even online.
You seem confused about design and how it works. Its not bad game design to design a game to target a particular group. Thats what designing is. Identify a product that will appeal to a group and then designing said product to that group is how you are supposed to do it. Not catering to every group is not bad design. Just because you dont like it, have the skill or time for it does not mean its bad. Its just not for you. There is nothing wrong with that. Not all games are for all people and its normal for a game to not appeal to every one. In designing a games features to a targeted group then those feature can be tuned better and make a better game for the ones you are designing for.
Oh, please explain to a solo-player that this game is out of design. Dont go around and tell people what rust is or isnt, you clearly put yourself over others. There are literally servers for every purpose, building servers, rp servers, pve servers, solo servers, x2 - x1000 servers.
This game is meant to be enjoyed by a lot of people and playstyles. If Op has struggle on official servers, play community or low pop.
It's irrefutably poor design. And it's not even about skill or hours played. No lifers will dominate a server within hours of a wipe finishing. They will actively kill people who aren't even online, then tell themselves they are great at pvp for doing so. Most pvp kills in rust occur when one player is offline, so it makes no sense to call it a skill issue.
Since no lifers are the only ones who have a chance, others turn to hacks/cheats. Seems like every five minutes in game I see a notice about so and so getting kicked for fly hacking or some such thing. Half the posts in this forum are from banned hackers.
Of course, everything in the above two sentences results in a supremely negative, toxic environment where players are just arguing and screaming at each other. General chat on official servers is typically full of people telling others to "stfu" or "I wish you were dead".
I once tried the official rust discord to see if i could get help with achievements. Big mistake.
In every voice chat, people were screaming racist and sexist garbage at each other, or sincerely wishing the other person's mother were dead. Hours later, it still hasn't died down and I couldn't get a word in edgewise.
Any game needs to be able to take into account that players can't be a part of their world 24/7. That's just basic common sense. You aren't great at pvp because you can kill offline players, nor do you lack skill because you were killed while offline.
This game rewards toxic behavior and stacks the odds so that only no lifers have a chance without hacking. This results in a community that is famously toxic.
If you're a no lifer, think you're great at pvp for killing offline players or nakeds, and love to scream at strangers about murdering their mothers, then i guess this game is designed well for you. Otherwise, it's irrefutably poor game design.
This is a contradiction. Its either well designed or its not. And BTW your wasting your time using nolifer as some sort of insult in a forum for a game like this. This forum is mostly populated by people who nolife Rust so its a waste of time. For most forum user you are nothing but a filthy casual and your opinion on Rust is irrelevant. The game was not designed for people like you and so it does not matter what you think. People like you are why they make consoles.
Also could you provide a source to support your claim that most kills are done while the player is offline as without a source its just your opinion. I would also add if your playing officials then the experience is going to be very different than on most other servers. There are plenty of friendly servers and a lot of servers specifically for noobs and people who dont like PVP.