Rust
hellgod May 20, 2016 @ 1:23am
decay for traps and sleeping bags?
why? in my opinion this does not enhance the game at all. it just limits certain playstyles.....i like traps :sfsad:
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Palad1n May 20, 2016 @ 2:02am 
Originally posted by hellgod:
why? in my opinion this does not enhance the game at all. it just limits certain playstyles.....i like traps :sfsad:

I fail to see how this limits playstyles, unless you mean "trolling" play style? Traps are still very viable, as they last for days and are good for setting up ambushes if you know the general route players take between places.

Sleeping bags are still good for 3 days I believe, what's the issue? You are meant to setup a perm home somewhere and set up your bag/bed in that, while having a few bags outside for other purposes but you will need to replace them every 2-3 days, so what?

Maybe give some detailed examples of what "playstyles" you are refering to and how it ruins the gameplay experience for the general player base?
hellgod May 20, 2016 @ 1:29pm 
Originally posted by Palad1n:
Originally posted by hellgod:
why? in my opinion this does not enhance the game at all. it just limits certain playstyles.....i like traps :sfsad:

I fail to see how this limits playstyles, unless you mean "trolling" play style? Traps are still very viable, as they last for days and are good for setting up ambushes if you know the general route players take between places.

Sleeping bags are still good for 3 days I believe, what's the issue? You are meant to setup a perm home somewhere and set up your bag/bed in that, while having a few bags outside for other purposes but you will need to replace them every 2-3 days, so what?

Maybe give some detailed examples of what "playstyles" you are refering to and how it ruins the gameplay experience for the general player base?

well mabey you want to have diffrent bases in diffrent areas? and what if your traps around your base dont spring in 3 days. now i have to go replace the landmind. it isint a gaint setback. but i feel as if there just limmiting these playstyles.

its like roof campers. all people do is complain about them when they are a valid style of play.
just because you dont like it dosent mean you should restrict freedom of players. mabey i am wrong here but i just dont see the point in them adding more decay to player deployables.
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Date Posted: May 20, 2016 @ 1:23am
Posts: 2