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Kopp 14/fev./2019 às 7:02
Inverted flying controls
So, I'm currently playing in the new update.
And I tried, piloting the new (not-gyrocopter) minicopter, and I was wondering if there's a way to invert the controls on it, but not in generel, just when in the minicopter.
It doesn't seem to be any option for it in the controls tab, so does any of ya lovely lads know any way to do it in the console?? Help much appreciated <3
Escrito originalmente por Mike Truk (The Author):
Hey guys I went into the config and you can invert the flying controls through there. Navigate to the steamapps/common/Rust folder and open up the client cfg file in notepad. From there find the line that's called input.vehicle_flipy. By default this is set to false. If you change it to "True" it will invert the flying controls. Hope this helps some of ya'll.
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BORG (Banido(a)) 11/mar./2019 às 14:17 
Escrito originalmente por Fumb Ducks:
Hey guys I went into the config and you can invert the flying controls through there. Navigate to the steamapps/common/Rust folder and open up the client cfg file in notepad. From there find the line that's called input.vehicle_flipy. By default this is set to false. If you change it to "True" it will invert the flying controls. Hope this helps some of ya'll.
Yeah, it's a workaround, but not too effective cause the file can be overwritten at any time erasing the setting if the developers modify that file. This feature just needs to be hard coded into the game, but it's not and it should have been when the copter was put into the game to begin with.
BombsOnyaMoms 11/mar./2019 às 14:20 
Escrito originalmente por Fumb Ducks:
Hey guys I went into the config and you can invert the flying controls through there. Navigate to the steamapps/common/Rust folder and open up the client cfg file in notepad. From there find the line that's called input.vehicle_flipy. By default this is set to false. If you change it to "True" it will invert the flying controls. Hope this helps some of ya'll.
Cool. Thanks for the info. Thats an easy enough fix. Good to see ppl finding solutions instead of just whining when they arent catered to. +1
Kopp 12/mar./2019 às 9:52 
That's bloody amazing lad!
Your help is much appriciated, thank you alot :)
Escrito originalmente por ๖ۣۜMagic๖ۣۜMark:
That's bloody amazing lad!
Your help is much appriciated, thank you alot :)
Glad to help bud
=Longhooter= 16/jul./2020 às 14:58 
anyway to invert the roll and yaw keys?
=Longhooter= 16/jul./2020 às 14:59 
so that like the roll is not the yaw and the other way around?
I need to verify what the problem is here. It appears to me that the desire to invert the controls is so the nose of the copter goes UP when you push the mouse, and DOWN when you pull the mouse - as this is the common way to look UP and DOWN.

But because of the aerodynamics of a helicopter - which remember is NOT a fixed-wing aircraft - to move FORWARD the nose must be DOWN and to REVERSE the nose must be UP.

So ... PUSH MOUSE = MOVE FORWARD, PULL MOUSE = MOVE BACK

No more UP DOWN. It's FORWARD BACK.

This is because of the angle of attack of the rotor. To hover, the rotor must be perfectly horizontal to 0 degrees, which means the nose must point precisely at 90 degrees. Any fluctuation in the range, say, of 91 to 120 degrees will tilt your nose - and hence also the rotor - down so that the air it sucks will propel your heli forward. Diving or maintaining a relatively stable altitude as you move FORWARD depends on the angle down (the angle of attack) that you select. Exactly the opposite occurs when you raise the nose, say, 89 to 45 degrees, as the rotor sucks air that propels you up and back.

One more time, if I am correct: Think PUSH MOUSE = MOVE FORWARD, PULL MOUSE = MOVE BACK

No more UP DOWN.
Última edição por Shining Light OBarbas; 19/ago./2023 às 20:05
Escrito originalmente por OBarbas The Shining Light:
I need to verify what the problem is here. It appears to me that the desire to invert the controls is so the nose of the copter goes UP when you push the mouse, and DOWN when you pull the mouse - as this is the common way to look UP and DOWN.

But because of the aerodynamics of a helicopter - which remember is NOT a fixed-wing aircraft - to move FORWARD the nose must be DOWN and to REVERSE the nose must be UP.

So ... PUSH MOUSE = MOVE FORWARD, PULL MOUSE = MOVE BACK

No more UP DOWN. It's FORWARD BACK.

This is because of the angle of attack of the rotor. To hover, the rotor must be perfectly horizontal to 0 degrees, which means the nose must point precisely at 90 degrees. Any fluctuation in the range, say, of 91 to 120 degrees will tilt your nose - and hence also the rotor - down so that the air it sucks will propel your heli forward. Diving or maintaining a relatively stable altitude as you move FORWARD depends on the angle down (the angle of attack) that you select. Exactly the opposite occurs when you raise the nose, say, 89 to 45 degrees, as the rotor sucks air that propels you up and back.

One more time, if I am correct: Think PUSH MOUSE = MOVE FORWARD, PULL MOUSE = MOVE BACK

No more UP DOWN.

Thanks we already solved the issue 4 years ago
Escrito originalmente por Mike Truk (The Author):

Lmao ok bud. Hope you get it figured out.

I long ago had it figured out, cretin, that's how I was able to write a clear and concise explanation, unlike the moronic rambling of you and your expert team discussing INVERTING THE FLIGHT CONTROLS. The very fact you wasted a breath on inverting the controls is the clearest indication that you're a bloody fool.

So laugh out of your ass.
Última edição por Shining Light OBarbas; 30/ago./2023 às 5:38
Escrito originalmente por OBarbas The Shining Light:
Escrito originalmente por Mike Truk (The Author):

Lmao ok bud. Hope you get it figured out.

I long ago had it figured out, cretin, that's how I was able to write a clear and concise explanation, unlike the moronic rambling of you and your expert team discussing INVERTING THE FLIGHT CONTROLS. The very fact you wasted a breath on inverting the controls is the clearest indication that you're a bloody fool.

So laugh out of your ass.

k I am
Última edição por Mike Truk (The Author); 31/ago./2023 às 17:01
0hnoM 31/ago./2023 às 17:11 
I used to play inverted, in general cause that is the way games always were back in the day.

Then these games come out with their little meta recoil patterns and I had to train my brain to relearn "default"...

Now I can't fly.

My brain is not having it. I used to be decent at flying. lol.
Don't give up on it Mars. A few dedicated hours in a build server and you'll be back at being the pro you are!
MechWarriorZero 5/out./2023 às 15:13 
is there a way to edit the mouse controls for the mini copters?
Escrito originalmente por MechWarriorZero:
is there a way to edit the mouse controls for the mini copters?

Mech, not really, because they don't provide separate bindings for the class 'vehicles' of which the minicopter is one. So any changes you make to W, A, D etc. and Dodge will affect both your in-game usual actions like running and dodging etc. as well as the minicopter commands. It seems the only thing you can independently set for 'vehicles' is sensitivity.

Escrito originalmente por Mars:
I used to play inverted, in general cause that is the way games always were back in the day.

Then these games come out with their little meta recoil patterns and I had to train my brain to relearn "default"...

Now I can't fly.

My brain is not having it. I used to be decent at flying. lol.

Mars, think FORWARD, BACK instead of UP DOWN, as I wrote above. You'll get the hang of it, I agree with Mech.
Última edição por Shining Light OBarbas; 8/out./2023 às 3:43
Escrito originalmente por MechWarriorZero:
is there a way to edit the mouse controls for the mini copters?

You can invert the pitch on the mouse by going into the config. Navigate to the steamapps/common/Rust/cfg folder on your drive and open up the client cfg file in notepad. From there find the line that's called input.vehicle_flipy. By default this is set to false. If you change it to "True" it will invert the pitch on the mouse. If you are wanting to change something other than that it might be possible through the config but I haven't tried it.
Última edição por Mike Truk (The Author); 8/out./2023 às 18:12
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Publicado em: 14/fev./2019 às 7:02
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