Rust
Kopp Feb 14, 2019 @ 7:02am
Inverted flying controls
So, I'm currently playing in the new update.
And I tried, piloting the new (not-gyrocopter) minicopter, and I was wondering if there's a way to invert the controls on it, but not in generel, just when in the minicopter.
It doesn't seem to be any option for it in the controls tab, so does any of ya lovely lads know any way to do it in the console?? Help much appreciated <3
Originally posted by Mike Truk (The Author):
Hey guys I went into the config and you can invert the flying controls through there. Navigate to the steamapps/common/Rust folder and open up the client cfg file in notepad. From there find the line that's called input.vehicle_flipy. By default this is set to false. If you change it to "True" it will invert the flying controls. Hope this helps some of ya'll.
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Showing 1-15 of 32 comments
Would really appreciate finding this out as well.
Big Mar 3, 2019 @ 12:56pm 
+1 would love to see inverted flight controls
Decimator Mar 3, 2019 @ 3:20pm 
How do you fly it without crashing? I'm always slamming into the ground XC
Big Mar 3, 2019 @ 4:19pm 
The flight controls are a bit finicky
BORG (Banned) Mar 3, 2019 @ 4:46pm 
The only way to change the keyboard controls is to bind the flight controls W, S, D and mouse to different keys, using the bind command in the console. They thought this was such a brilliant configuration to control the mini-copter, but all it is, is a huge mess of, "We still don't know what the hell we're doing and it's 2019." going on at Facepunch Studios. The control mapping for this thing is insanely stupid.
Last edited by BORG; Mar 3, 2019 @ 4:47pm
Big Mar 3, 2019 @ 5:28pm 
Borg still roasting facepunch since 2015
Last edited by Big; Mar 3, 2019 @ 5:28pm
BORG (Banned) Mar 3, 2019 @ 5:50pm 
Originally posted by Big:
Borg still roasting facepunch since 2015
Nobody wants to be served up Moose pee. Like a fine coffee, a quality coffee bean is best, aged. It's most unfortunate for consumers that this doesn't apply to Facepunch Studios. heh
Cody Green Mar 4, 2019 @ 3:50am 
I dont think there will ever be inverted controls... BUT there is inverted flight... yeah thats right... hold s and turn upside down... you stay upside down hovering... you can also do flips by holding s! have fun if you read this Credit to Cheesy for telling me this trick.

The controls for the heli are the same as most games with heli like ARMA... The only difference is basically... put a rust mini heli next to an simulated attack helicopter and imagine the difference in speed and agility. its pretty damn good for what it is. The also added the ability to flip the heli which is literally impossible in simulation video games unless you go super high in the air but in rust your limited to a specific height but they still managed to make a way for use to flip the heli and do tricks.
Last edited by Cody Green; Mar 4, 2019 @ 3:54am
Kopp Mar 4, 2019 @ 12:40pm 
Yup, I'm also very familier with the controls of Arma, after 1000+ hours in Arma 3, but in arma I've also inverted the flight, as its just that much better in my opinion, I'm sure alot would agree.
It wouldn't even be that big of a challenge to implement, as it's basicly just to make sure the mouse y-axis is inverted whenever a player enters a minicopter.

I did not know about the cool tricks and flips one could do, diffenetly gonna check that out!
I sincerely hope Facepunch will make inverted flight possible, since it would make it alot easier, atleast just make an option for it, in the settings.
NotReally Mar 4, 2019 @ 1:29pm 
I am sitting here and still waiting for a way to look around as a pilot, can't really enjoy surrounding while flying.
Ting Ting Mar 4, 2019 @ 8:25pm 
Controls are easy as hell, same as the chinook, 5 mins flying and u will have the knack.... it’s epic when you become better, I love flying through obstacles lol, dome is great practice to fly through :)
BORG (Banned) Mar 4, 2019 @ 9:09pm 
Originally posted by Ting Ting:
Controls are easy as hell, same as the chinook, 5 mins flying and u will have the knack.... it’s epic when you become better, I love flying through obstacles lol, dome is great practice to fly through :)
Yeah, they are fairly easy I guess once you learn how wacko it all is, The flight controls in Rust probably the most thoughtless half baked controls I have probably seen in a video game that involves flying, in the past twenty or so years. Most (if not almost all) games that involve flying generally follow some sort of standard for control configuration. There was little to zero effort put into creating the controls and it should have had allowance of custom mapping controls, but no, that would take too much effort and asking, to get it done right the first time. Imagine how awesome it must be for a left handed player to fly the mini-copter. The controls are pretty much among the worst flight controls I have seen in any kind of flight control system in a video game. I remember flight controls in games being better in 1995. There is no rhyme nor reason Rust's flight controls should be so wacko. Yaw, pitch and roll did not have to be set up like it is at all. All Facepunch Studios is trying to do is map existing keys without having to create new control sets and save time. Corner cutting. That's all this is.
Last edited by BORG; Mar 4, 2019 @ 9:10pm
Ting Ting Mar 4, 2019 @ 10:24pm 
I can fly that’s all that matters to me lol
BORG (Banned) Mar 4, 2019 @ 10:45pm 
Originally posted by Ting Ting:
I can fly that’s all that matters to me lol
Give it a little time. Just wait. They've yet to adjust it as many times as they have the AK47. haha
The author of this thread has indicated that this post answers the original topic.
Hey guys I went into the config and you can invert the flying controls through there. Navigate to the steamapps/common/Rust folder and open up the client cfg file in notepad. From there find the line that's called input.vehicle_flipy. By default this is set to false. If you change it to "True" it will invert the flying controls. Hope this helps some of ya'll.
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Date Posted: Feb 14, 2019 @ 7:02am
Posts: 32