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GTA5
Hunt showdown
RUST
You know something isnt right when these games take literally 400x longer to load compared to other games in the same genre
In fact saying "long loading times" Suggests everything is working properly. This is something else entirely. Something else is happening here. Are they unzipping compressed files or something?
If you monitor your usage while these games are "loading" the disk dips to reading/writing at less than 1mb/s.. Seriously What in the actual FK is going on here? In other games a massive 4gb chunk can load in literally 1 second...Are these titles downloading the gamedata from AOL dialup?
And Whats with all these new games that do this bizzarre "compiling shaders" thing that takes forever? Why is this something that we have to deal with now when all games over the last 30yrs did not have to do this?
I dont play rust because i know when something is unacceptable. This is unacceptable
That doesn't really solve the issue tho. It's definitely faster on an SSD - hell, my friend used to take 20+ minutes a few months ago on an HDD. He'd literally boot up and then go get some food, watch a video, and then maybe he'd be in the game
But even on an SSD, Rust loads way slower than any other game I've ever played. It doesn't even really speed up on multiple reconnects either - if you load into a server, disconnect and rejoin, it's still going to take minutes for the game to load. Pretty brutal if you ever disconnect and you're outside of your base, you can almost guarantee you're going to log in either dead or just with your entire inventory looted
the game is only 18gb and if you have 32gb of ram, it will use 13-15gb alone just on rust
makes sense that it takes 45 seconds to load into a server.
what do you mean???
using 8gb of ram or both.
like you said loading in takes like 20-40 seconds first load
and maybe 10-15 to reconnect .
Sure, I'll test it right now. Rust launched, loading into a random official server (decided to go with Rustafied.com - EU Main due to it being the highest pop with seemingly no queue)
4 minutes and 34 seconds to load in for the first time.
Immediately disconnect, and try to load in to the exact same server.
1 minute, 42 seconds to load in.
Faster - but still pretty damn slow. More than enough time to lose everything you had on you if you were to disconnect.
No idea why this game loads so much slower than any other game I've ever played - singleplayer, multiplayer, MMO, FPS, RPG, doesn't matter, they all load so much faster
i agree, they defending the game but also writing 1min42 sec like thats fast bro havent you been listenin? Other games dont even give you enough time to read the loading screen tip and its done loading
and rust using 15gb of ram thats not a compliment either thats BORKED
Min 16gb ram to play , more if you want to load faster / see further / react faster / lag less.
32gb ram on my pc and i normally load into any server less than 1 min.
x for doubt
Some games only render parts that the player is currently seeing.
Some games only have one map that is pre downloaded, and then the multi player only exchanges the player driven events between players while all users had maps pre loaded, so almost no time.
Games like Rust have on each server randomly created new maps, that get uploaded to a significant part from game start on, with only polygon adjustments taking later place when player moves.
Stop playing so much games and go learn a bit of programming,
Then it seems a simple solution would be to download and save the map. Connect to a server at the start of a wipe? Alright, your first load will be a bit slow, but after that you'll have the map saved. Every load after that should be just as fast as any other game out there.
Then you'd just have to have a system that deletes the map once it's no longer in use, which wouldn't be hard
Edit: You could even use the existing workshop system to do it, a tiny bit of adjusting and it could be perfect. Have players subscribe to whichever server(s) they play - and Steam can automatically download the map after each wipe, clearing the old one that was saved. This way you could hop on any server you enjoy and have all 10 maps saved.