Rust
Zombine3D Oct 21, 2017 @ 11:30am
Any way to play the good old Alpha?
I really miss the old version before they scrapped it to make this new bloated version. Any way to play that again? I might even setup a server JUST for that.
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Showing 1-5 of 5 comments
Ahmonia Oct 21, 2017 @ 11:31am 
Old rust is in the past adapt to the new version ... Old version isnt coming back
BORG (Banned) Oct 21, 2017 @ 11:35am 
Right click Rust in your library, go to properties, the BETAS tab and change the beta selection to July 2016. If you're looking for Rust Legacy, then visit http://www.legionrust.com/ .
Enjoy!
Last edited by BORG; Oct 21, 2017 @ 11:36am
BORG (Banned) Oct 21, 2017 @ 11:40am 
Originally posted by Ahmonia:
Old rust is in the past adapt to the new version ... Old version isnt coming back
Newer isn't necessarily better. Lots of old players aren't coming back too. For every action there is an equal and opposite reaction. The old Rust might not be returning, but it surely will never be forgotten and played for years to come who appreciate what Rust used to be in its own unique way. The new Rust is in-line with every other survival FPS game out there now so it's no longer truly unique, lots of people just aren't interested in it and don't play anymore.
Last edited by BORG; Oct 21, 2017 @ 11:42am
Zombine3D Oct 21, 2017 @ 11:46am 
Originally posted by BORG:
Originally posted by Ahmonia:
Old rust is in the past adapt to the new version ... Old version isnt coming back
Newer isn't necessarily better. Lots of old players aren't coming back too. For every action there is an equal and opposite reaction. The old Rust might not be returning, but it surely will never be forgotten and played for years to come who appreciate what Rust used to be in its own unique way. The new Rust is in-line with every other survival FPS game out there now so it's no longer truly unique and lots of people just aren't interested in it and don't play anymore.
I will just paste my review here:
I loved the old version which they scrapped. It was complex enough with fun building and raiding required a lot more skill and planing. I have so many fond memmories of the the old version:
Memmories of growing up from dirt, fending off my shack, building a tower in a highly contested area and dominating groups on my own. Then having secret dealings at night with a clan of Germans to aquire the elusive C4 blueprint which I needed for my revange plans. That night was unforgettable as I was terriefied of them scamming me as I had quite a lot of items as payment. It was a one on one transaction and when all was said and done the dealer called off the sniper group which was placed just in case I was a scammer. Later on my friendship with that group grew and they let me join their village and keep my autonomy.
There were great characters, there was soul. Nobody cared about fluff like character looks,p E nis/breast size, race or such. There was one simple model for everyone and you had to make a name for yourself as a character that you could role play to your heart's content.
It pains me to see where the game has gone and how it just keeps straying from it's origins and just adds on bloat instead of tightning up all the loose nuts and bolts.
Waste of potential and a prime example of a project wondering around without purpose due to lack of a goal and constant bombardment of demands by the userbase that does not know better.
Last edited by Zombine3D; Oct 21, 2017 @ 11:46am
BORG (Banned) Oct 21, 2017 @ 12:22pm 
Originally posted by -=Zombine3D=-:
Originally posted by BORG:
Newer isn't necessarily better. Lots of old players aren't coming back too. For every action there is an equal and opposite reaction. The old Rust might not be returning, but it surely will never be forgotten and played for years to come who appreciate what Rust used to be in its own unique way. The new Rust is in-line with every other survival FPS game out there now so it's no longer truly unique and lots of people just aren't interested in it and don't play anymore.
I will just paste my review here:
I loved the old version which they scrapped. It was complex enough with fun building and raiding required a lot more skill and planing. I have so many fond memmories of the the old version:
Memmories of growing up from dirt, fending off my shack, building a tower in a highly contested area and dominating groups on my own. Then having secret dealings at night with a clan of Germans to aquire the elusive C4 blueprint which I needed for my revange plans. That night was unforgettable as I was terriefied of them scamming me as I had quite a lot of items as payment. It was a one on one transaction and when all was said and done the dealer called off the sniper group which was placed just in case I was a scammer. Later on my friendship with that group grew and they let me join their village and keep my autonomy.
There were great characters, there was soul. Nobody cared about fluff like character looks,p E nis/breast size, race or such. There was one simple model for everyone and you had to make a name for yourself as a character that you could role play to your heart's content.
It pains me to see where the game has gone and how it just keeps straying from it's origins and just adds on bloat instead of tightning up all the loose nuts and bolts.
Waste of potential and a prime example of a project wondering around without purpose due to lack of a goal and constant bombardment of demands by the userbase that does not know better.

Well said and I completely agree. Many of the friendships I formed in Rust went much similar to how you met people. It still happens and we meet people, but it's not as common and it's different these days. It's like Rust took a 360* spin in the other direction in regards to communication and meeting others in game. Kill on sight has made this problem worse too as it becomes more common place all the time in mid to high population especially. You'll notice many, many players who play Rust also have played Counterstrke: Global Offensive a lot. Rust is essentially turning into a base building death match rather than being about survival. Some may understand this and some may not, but I'm sure you understand.

Some of the new things in Rust I like, but there is a lot of unneccessary nonsense going on with priorities of development. Rust didn't have to be so bloated and complicated, but Facepunch Studios insists on putting it in-line with other survival FPS games and that was never the original concept design of Rust in the first place. The direction and development of Rust is all over the place. Here we are almost five years later and still there is no concrete plan set to finalize anything.

In my opinion, this is not what is going to make Rust go the distance if it's ever completed because there are way too many alternatives out there now with much similar or more to offer. Many of these games are also more polished in the sense that they function better, the mechanics are properly set up and the content or features are generally well balanced.

Personally, it's going to take some kind of serious change that's actually interesting to interest me in Rust again. I check in from time to time to see what's changed first hand, but the interest to really play just isn't there anymore.
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Date Posted: Oct 21, 2017 @ 11:30am
Posts: 5