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These are just some of the things i've encountered that unhinge my connection, try setting a limited bandwidth connection to both devices so you both receive the same amount of bandwidth.
Understand that Rust is still very much an alpha game, is not complete and is not optimized at all. Rust also uses an eighteen year old network engine (RakNet) and it has been abandoned for half a decade. The engine is no longer maintained so it's not RFC compliant anymore either. RakNet's network compression isn't very good in these times and Rust's lacking optimizations don't help with that problem at all. In the past RakNet was OK, but today it just doesn't fit the bill for modern era game design and development. Rust will suck the bandwidth up pretty quickly regardless what you try to do to make it consume less bandwidth.
RakNet is five years obsoleted and abandoned so don't expect this all to change anytime soon or to ever change for that matter. Things will only get worse as the network engine becomes more dated. Even the forks of RakNet are no longer maintained simply because the software is not supported anymore. There is absolutely nothing you can do to make this better.
Regardless, Rust is a bandwidth hog and the network engine alone is enough to prove that all on its own.
https://www.nirsoft.net/utils/network_usage_view.html