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TARAVENT 29 jun, 2017 @ 16:46
why you do this to nodes?
new node update is downright terrible begining to think the devs just like punishing us.
Senast ändrad av TARAVENT; 29 jun, 2017 @ 18:21
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HeartBender 2 jul, 2017 @ 8:14 
All rocks should give stone, however: Stone rocks should be rarer, but give waaaaay more stone, like 2-3x more stone than normal, HQM should also be limited to metal nodes only still, however give 1-3 HQM instead of just 1.
AimBob 2 jul, 2017 @ 8:15 
Ursprungligen skrivet av Dank Stain:
I like the changes in regards to getting HQM, but really struggling to get stone, maybe have metal and sulfar nodes give stone too, but keep the stone just stone and the HQM rate as it is? what do you think guys?

I really like your suggestion. This would fix pretty much fix it.

This will also mean that there are more naked running around with sulphur and metal.
Now everyone leaves the sulphur and metal nodes alone. And it can take a very long time before these nodes despawn.

Senast ändrad av AimBob; 2 jul, 2017 @ 8:16
Guys when the game was first put on2 EA they had to implement things that make it in its current state playable. Now the games been in EA for a good while and now they need 2 start makeing "the Game" as they see it. Buffs and nerfes are always going to happen,thats EA. It was never going to stay the way it was 2weeks ago,let alone 2years ago. Get behind the devs more. Its still shapeing up 2 be a really kool game. What im trying to say is stop being so stropppy about everything and imbrace change. If u dont like it, play something else. I always see ppl with a furk ton of hours complaining that the game has changed........well thats early access. You have bought the privlidge to play the game as its being developed, at some point Gary,Helk and the team need to put there foot down and get on with it. To much advice can have a negitive impact, and im glad to atlast see facepunch takeing control.
You wnna see a ♥♥♥♥ team who dont care about there players and release a update once a year????? Go play DAYZ!
AimBob 2 jul, 2017 @ 9:09 
Ursprungligen skrivet av DoobieFTW:
What im trying to say is stop being so stropppy about everything and imbrace change. If u dont like it, play something else

If you don't like people expression their opinions, go play something else ;)
Senast ändrad av AimBob; 2 jul, 2017 @ 9:10
Grim907 2 jul, 2017 @ 9:14 
Ursprungligen skrivet av DoobieFTW:
Guys when the game was first put on2 EA they had to implement things that make it in its current state playable. Now the games been in EA for a good while and now they need 2 start makeing "the Game" as they see it. Buffs and nerfes are always going to happen,thats EA. It was never going to stay the way it was 2weeks ago,let alone 2years ago. Get behind the devs more. Its still shapeing up 2 be a really kool game. What im trying to say is stop being so stropppy about everything and imbrace change. If u dont like it, play something else. I always see ppl with a furk ton of hours complaining that the game has changed........well thats early access. You have bought the privlidge to play the game as its being developed, at some point Gary,Helk and the team need to put there foot down and get on with it. To much advice can have a negitive impact, and im glad to atlast see facepunch takeing control.
You wnna see a ♥♥♥♥ team who dont care about there players and release a update once a year????? Go play DAYZ!
+1
Ting Ting 2 jul, 2017 @ 9:20 
Ursprungligen skrivet av AimBob:
Ursprungligen skrivet av David-:
Someone who takes 4 hours to farm 7 rocks shouldnt expect anything better and this means wipe days are more fun now because u can actually run around with bows and basic weapons longer and not get killed as easy.

Not if you're playing on a high pop server.... can't even find a single stone..... Especially the next few days after the wipe. Even more so on solo servers.

Past 3 days I tried every day, got so bored after over an hour of walking around without finding any stone.... Can't even make a single arrow..... This is the worst update I've encountered so far... broke the game for me

So yeah real cool that spear battles.... not being able to make a base, not even a wood one (not gonna rock a tree a million times for a 2x1)

You really need to git gud mate! U can't even make a Wooden 2x1..... for real??? Ok then lol

Have u even been down caves? U STILL get a bit of everything from cave nodes u ♥♥♥♥♥♥♥♥♥, don't thank me, now go make ya single arrow so u can git geared lol
BORG (Avstängd) 4 jul, 2017 @ 22:05 
Ursprungligen skrivet av Haze:
Ursprungligen skrivet av yoyostorm23:
Why does borg always chime in on important threads
probably because the kid doesnt have a life outside of his room sitting on the pc all day, i didnt even bother to read what he wrote, i saw the paragraphs and kept scrolling... people like that usually dont have anyone to talk to so they resort to forums instead.
Clearly you have a condition called prejudicial judgementalism.

Ursprungligen skrivet av E.T.:
Ursprungligen skrivet av yoyostorm23:
Why does borg always chime in on important threads
because he has enough hours in the game to see it for what it is whithout blinders like most of you have on.
Bingo. This is why I hardly give these sorts of people the time of day anymore. You can educate the dumb, but you can't fix stupid.
Saul Goodman 4 jul, 2017 @ 22:27 
Its actually way easier to mine for resources now than it was before. If you need hqm just go recycle the extra components you have. You just gotta think outside the box my dude.
BORG (Avstängd) 4 jul, 2017 @ 22:27 
Ursprungligen skrivet av DoobieFTW:
Guys when the game was first put on2 EA they had to implement things that make it in its current state playable. Now the games been in EA for a good while and now they need 2 start makeing "the Game" as they see it. Buffs and nerfes are always going to happen,thats EA. It was never going to stay the way it was 2weeks ago,let alone 2years ago. Get behind the devs more. Its still shapeing up 2 be a really kool game. What im trying to say is stop being so stropppy about everything and imbrace change. If u dont like it, play something else. I always see ppl with a furk ton of hours complaining that the game has changed........well thats early access. You have bought the privlidge to play the game as its being developed, at some point Gary,Helk and the team need to put there foot down and get on with it. To much advice can have a negitive impact, and im glad to atlast see facepunch takeing control.
You wnna see a ♥♥♥♥ team who dont care about there players and release a update once a year????? Go play DAYZ!
The not so good advice you give is to support a developer that drags projects on for years with no sight in end for completion with no reasonable reason. Supporting a company that flat out lies too is generally not that great of an idea. Need proof of the outright lies? Go look at the Chunks store page developer descriptions for the release date Garry himself stated. Everyone understands Early Access games change, but at some point, constant change needs to stop, the company needs to have a plan, finish the game and get on with marketing a complete retail game. If they want to change things later they can. Other developers do it so there is no excuse Facepunch Studios can't do the same - especially considering we're now officially four and a half years in on Rust's development after the project had already been cancelled once.

The fantastic advice you give is to play something else like DayZ. I would gladly support Bohemia Interactive over Facepunch Studios any day. Why? Well, Bohemia Interactive has a pretty good record of releasing completed retail games. In fact, Bohemia Interactive has released more completed retail games in lesser time than Facepunch Studios has in thirteen years. You think DayZ is so bad getting an update once a year? Bohemia Interactive's lead key developer on DayZ retired which is why it's had lesser attention than it probably should get, but the company too has a lot more higher priority project obligations going on that take priority over DayZ. The fact that they've kept the game up for the community and not taken it away from them is pretty nice to be honest. They could can the entire project leaving everyone screwed out of not only a game they have fun with, but their money as well. Facepunch Studios is no stranger to taking away games people have fun with though. Interesting food for thought?

A word of advice - don't compare games and companies like DayZ and Bohemia Interactive with Rust and Facepunch Studios because the companies are different and the games are different. Bohemia Interactive has released many retail completed products while Facepunch Studios has released only one completed retail product in thirteen years that made sales. Their other product was made freeware because it was so dated (took so long to complete) and wouldn't make the company any profit. Both companies have been around relatively the same amount of years.
Senast ändrad av BORG; 4 jul, 2017 @ 22:31
temp 5 jul, 2017 @ 1:15 
Ursprungligen skrivet av BORG:
Ursprungligen skrivet av DoobieFTW:
Guys when the game was first put on2 EA they had to implement things that make it in its current state playable. Now the games been in EA for a good while and now they need 2 start makeing "the Game" as they see it. Buffs and nerfes are always going to happen,thats EA. It was never going to stay the way it was 2weeks ago,let alone 2years ago. Get behind the devs more. Its still shapeing up 2 be a really kool game. What im trying to say is stop being so stropppy about everything and imbrace change. If u dont like it, play something else. I always see ppl with a furk ton of hours complaining that the game has changed........well thats early access. You have bought the privlidge to play the game as its being developed, at some point Gary,Helk and the team need to put there foot down and get on with it. To much advice can have a negitive impact, and im glad to atlast see facepunch takeing control.
You wnna see a ♥♥♥♥ team who dont care about there players and release a update once a year????? Go play DAYZ!
The not so good advice you give is to support a developer that drags projects on for years with no sight in end for completion with no reasonable reason. Supporting a company that flat out lies too is generally not that great of an idea. Need proof of the outright lies? Go look at the Chunks store page developer descriptions for the release date Garry himself stated. Everyone understands Early Access games change, but at some point, constant change needs to stop, the company needs to have a plan, finish the game and get on with marketing a complete retail game. If they want to change things later they can. Other developers do it so there is no excuse Facepunch Studios can't do the same - especially considering we're now officially four and a half years in on Rust's development after the project had already been cancelled once.

The fantastic advice you give is to play something else like DayZ. I would gladly support Bohemia Interactive over Facepunch Studios any day. Why? Well, Bohemia Interactive has a pretty good record of releasing completed retail games. In fact, Bohemia Interactive has released more completed retail games in lesser time than Facepunch Studios has in thirteen years. You think DayZ is so bad getting an update once a year? Bohemia Interactive's lead key developer on DayZ retired which is why it's had lesser attention than it probably should get, but the company too has a lot more higher priority project obligations going on that take priority over DayZ. The fact that they've kept the game up for the community and not taken it away from them is pretty nice to be honest. They could can the entire project leaving everyone screwed out of not only a game they have fun with, but their money as well. Facepunch Studios is no stranger to taking away games people have fun with though. Interesting food for thought?

A word of advice - don't compare games and companies like DayZ and Bohemia Interactive with Rust and Facepunch Studios because the companies are different and the games are different. Bohemia Interactive has released many retail completed products while Facepunch Studios has released only one completed retail product in thirteen years that made sales. Their other product was made freeware because it was so dated (took so long to complete) and wouldn't make the company any profit. Both companies have been around relatively the same amount of years.
the fact that you have this much time in your day to write a response like this, proves you are a bullied little loser thats got his head stuck in a textbook. Experience life, go out there and meet some women and make some friends because you wont be on this planet for very long i can guarantee you that. i really hope you find yourself "borg".:steamfacepalm:
BORG (Avstängd) 5 jul, 2017 @ 2:24 
Ursprungligen skrivet av Haze:
Ursprungligen skrivet av BORG:
The not so good advice you give is to support a developer that drags projects on for years with no sight in end for completion with no reasonable reason. Supporting a company that flat out lies too is generally not that great of an idea. Need proof of the outright lies? Go look at the Chunks store page developer descriptions for the release date Garry himself stated. Everyone understands Early Access games change, but at some point, constant change needs to stop, the company needs to have a plan, finish the game and get on with marketing a complete retail game. If they want to change things later they can. Other developers do it so there is no excuse Facepunch Studios can't do the same - especially considering we're now officially four and a half years in on Rust's development after the project had already been cancelled once.

The fantastic advice you give is to play something else like DayZ. I would gladly support Bohemia Interactive over Facepunch Studios any day. Why? Well, Bohemia Interactive has a pretty good record of releasing completed retail games. In fact, Bohemia Interactive has released more completed retail games in lesser time than Facepunch Studios has in thirteen years. You think DayZ is so bad getting an update once a year? Bohemia Interactive's lead key developer on DayZ retired which is why it's had lesser attention than it probably should get, but the company too has a lot more higher priority project obligations going on that take priority over DayZ. The fact that they've kept the game up for the community and not taken it away from them is pretty nice to be honest. They could can the entire project leaving everyone screwed out of not only a game they have fun with, but their money as well. Facepunch Studios is no stranger to taking away games people have fun with though. Interesting food for thought?

A word of advice - don't compare games and companies like DayZ and Bohemia Interactive with Rust and Facepunch Studios because the companies are different and the games are different. Bohemia Interactive has released many retail completed products while Facepunch Studios has released only one completed retail product in thirteen years that made sales. Their other product was made freeware because it was so dated (took so long to complete) and wouldn't make the company any profit. Both companies have been around relatively the same amount of years.
the fact that you have this much time in your day to write a response like this, proves you are a bullied little loser thats got his head stuck in a textbook. Experience life, go out there and meet some women and make some friends because you wont be on this planet for very long i can guarantee you that. i really hope you find yourself "borg".:steamfacepalm:

So what you're saying is because I'm capable of making a coherent and lengthy response in a short period of time I'm a bullied little loser who hasn't found himself that has his head stuck in a textbook? Do you practice prejudice much? My comments make you think I have no friends or experience life? I experience lots in life and know many people. I know many women and have enough friends in this life who truly deserve to be called a friend. Should I meet others who become friends that's great, but regardless of any matter, you really shouldn't tell people what to do with their own lives. My life is my life. You really should think about practicing some respect and not judge others whom you know nothing about because It's rude, disrespectful and ignorant.
Grandad 5 jul, 2017 @ 2:24 
The very fact this and the twig update evoked such a large response should really be a red flag to a developer.

I still dislike the twig update as I believe it makes the game messy and a little boring. But it is not game breaking. However this node update IN IT'S CURRENT STATE is game breaking. Please make note of the in it's current state, they just need to balance it correctly.

I'll give a short example. I built for our team of 3 a medium sized stone base. This took me a massive amount of time solo farming stone as my team mates were offline. Later that night we were successfully online raided, which was awesome fun. However the imbalance of the new node system was clearly apparent. During the raid the team raiding us ran out of rockets and were able to use 2 guys to pin us down whilst a third was able to in 30-40 minutes farm up enough sulfur to make 5 more rockets (I despawned naked and watched him farm).

Now, disregarding my poor preparations for online raid defense and the fact I was so easily pinned down (I was building/farming solo remember), being able to farm that much sulfur during a raid should not be possible. Especially when there is such a lack of stone to build bases of sufficient size to defend against explosive raids.

I know people will instantly jump to the defense of the game when it is attacked by people saying "this game is broken" but truthfully in this current form surely people can agree that there is a severe imbalance in this node update which needs to be addressed.
BORG (Avstängd) 5 jul, 2017 @ 2:35 
Ursprungligen skrivet av Lorodiam:
The very fact this and the twig update evoked such a large response should really be a red flag to a developer.

I still dislike the twig update as I believe it makes the game messy and a little boring. But it is not game breaking. However this node update IN IT'S CURRENT STATE is game breaking. Please make note of the in it's current state, they just need to balance it correctly.

I'll give a short example. I built for our team of 3 a medium sized stone base. This took me a massive amount of time solo farming stone as my team mates were offline. Later that night we were successfully online raided, which was awesome fun. However the imbalance of the new node system was clearly apparent. During the raid the team raiding us ran out of rockets and were able to use 2 guys to pin us down whilst a third was able to in 30-40 minutes farm up enough sulfur to make 5 more rockets (I despawned naked and watched him farm).

Now, disregarding my poor preparations for online raid defense and the fact I was so easily pinned down (I was building/farming solo remember), being able to farm that much sulfur during a raid should not be possible. Especially when there is such a lack of stone to build bases of sufficient size to defend against explosive raids.

I know people will instantly jump to the defense of the game when it is attacked by people saying "this game is broken" but truthfully in this current form surely people can agree that there is a severe imbalance in this node update which needs to be addressed.

With the fact that the game actually is broken (yes, things that are broken in alpha that shouldn't be in an Early Access game), I agree. It's not just on the game play side of things Rust is broken, but many things under the hood that make Rust work how it is supposed to work, are technically broken. I aggree with you that there is a severe imbalance in the game too that has needed correcting for way too long and with the reception of changes by the community at large, the company should see a big red flag.

That big red flag waving all over the place says, "Hey, these changes aren't great ideas. We really should think this through again and test it before mashing it into production before it's even ready. We should balance and complete things for once across the board so we don't have to keep revisiting this time and again." The problem however is the company doesn't plan and isn't the greatest at project managmeent. This has already been proven in past with Rust being cancelled because it was so messed up.
Grandad 5 jul, 2017 @ 3:30 
Yeah, I also see one of the main issues being that because this is early access (not sure if its in alpha or beta I don't know about that sort of thing) they are using us to test the game for them. However using such a large player base for testing is not ideal and creates a lot of frustration, especially considering that this game has been playable for a very long time.

Their easiest solution would be to offer a closed testing server to a select group of varied Rust players, from newbies to veterans. This would allow them to get feedback on updates from a focus group before releasing it to the masses for open criticism. Not only does this mean that updates are tested with a core group before release so may be better balance but it also means that the developers have an excuse and can blame the focus group if the masses don't like it. It's a win/win for the developers for the sake of making one small test server, I don't know why they don't do it.

Anyway back on topic, I still don't like the balance of this update, I like the idea, just not the balance. Hopefully they will fix this with some tweaks in the next update soon :)
TARAVENT 5 jul, 2017 @ 4:12 
Borg i wouldnt worry about Haze hes already made it obvious his peenis is a micro peenis.
Senast ändrad av TARAVENT; 5 jul, 2017 @ 4:12
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Datum skrivet: 29 jun, 2017 @ 16:46
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