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Rapportera problem med översättningen
I really like your suggestion. This would fix pretty much fix it.
This will also mean that there are more naked running around with sulphur and metal.
Now everyone leaves the sulphur and metal nodes alone. And it can take a very long time before these nodes despawn.
You wnna see a ♥♥♥♥ team who dont care about there players and release a update once a year????? Go play DAYZ!
If you don't like people expression their opinions, go play something else ;)
You really need to git gud mate! U can't even make a Wooden 2x1..... for real??? Ok then lol
Have u even been down caves? U STILL get a bit of everything from cave nodes u ♥♥♥♥♥♥♥♥♥, don't thank me, now go make ya single arrow so u can git geared lol
Bingo. This is why I hardly give these sorts of people the time of day anymore. You can educate the dumb, but you can't fix stupid.
The fantastic advice you give is to play something else like DayZ. I would gladly support Bohemia Interactive over Facepunch Studios any day. Why? Well, Bohemia Interactive has a pretty good record of releasing completed retail games. In fact, Bohemia Interactive has released more completed retail games in lesser time than Facepunch Studios has in thirteen years. You think DayZ is so bad getting an update once a year? Bohemia Interactive's lead key developer on DayZ retired which is why it's had lesser attention than it probably should get, but the company too has a lot more higher priority project obligations going on that take priority over DayZ. The fact that they've kept the game up for the community and not taken it away from them is pretty nice to be honest. They could can the entire project leaving everyone screwed out of not only a game they have fun with, but their money as well. Facepunch Studios is no stranger to taking away games people have fun with though. Interesting food for thought?
A word of advice - don't compare games and companies like DayZ and Bohemia Interactive with Rust and Facepunch Studios because the companies are different and the games are different. Bohemia Interactive has released many retail completed products while Facepunch Studios has released only one completed retail product in thirteen years that made sales. Their other product was made freeware because it was so dated (took so long to complete) and wouldn't make the company any profit. Both companies have been around relatively the same amount of years.
So what you're saying is because I'm capable of making a coherent and lengthy response in a short period of time I'm a bullied little loser who hasn't found himself that has his head stuck in a textbook? Do you practice prejudice much? My comments make you think I have no friends or experience life? I experience lots in life and know many people. I know many women and have enough friends in this life who truly deserve to be called a friend. Should I meet others who become friends that's great, but regardless of any matter, you really shouldn't tell people what to do with their own lives. My life is my life. You really should think about practicing some respect and not judge others whom you know nothing about because It's rude, disrespectful and ignorant.
I still dislike the twig update as I believe it makes the game messy and a little boring. But it is not game breaking. However this node update IN IT'S CURRENT STATE is game breaking. Please make note of the in it's current state, they just need to balance it correctly.
I'll give a short example. I built for our team of 3 a medium sized stone base. This took me a massive amount of time solo farming stone as my team mates were offline. Later that night we were successfully online raided, which was awesome fun. However the imbalance of the new node system was clearly apparent. During the raid the team raiding us ran out of rockets and were able to use 2 guys to pin us down whilst a third was able to in 30-40 minutes farm up enough sulfur to make 5 more rockets (I despawned naked and watched him farm).
Now, disregarding my poor preparations for online raid defense and the fact I was so easily pinned down (I was building/farming solo remember), being able to farm that much sulfur during a raid should not be possible. Especially when there is such a lack of stone to build bases of sufficient size to defend against explosive raids.
I know people will instantly jump to the defense of the game when it is attacked by people saying "this game is broken" but truthfully in this current form surely people can agree that there is a severe imbalance in this node update which needs to be addressed.
With the fact that the game actually is broken (yes, things that are broken in alpha that shouldn't be in an Early Access game), I agree. It's not just on the game play side of things Rust is broken, but many things under the hood that make Rust work how it is supposed to work, are technically broken. I aggree with you that there is a severe imbalance in the game too that has needed correcting for way too long and with the reception of changes by the community at large, the company should see a big red flag.
That big red flag waving all over the place says, "Hey, these changes aren't great ideas. We really should think this through again and test it before mashing it into production before it's even ready. We should balance and complete things for once across the board so we don't have to keep revisiting this time and again." The problem however is the company doesn't plan and isn't the greatest at project managmeent. This has already been proven in past with Rust being cancelled because it was so messed up.
Their easiest solution would be to offer a closed testing server to a select group of varied Rust players, from newbies to veterans. This would allow them to get feedback on updates from a focus group before releasing it to the masses for open criticism. Not only does this mean that updates are tested with a core group before release so may be better balance but it also means that the developers have an excuse and can blame the focus group if the masses don't like it. It's a win/win for the developers for the sake of making one small test server, I don't know why they don't do it.
Anyway back on topic, I still don't like the balance of this update, I like the idea, just not the balance. Hopefully they will fix this with some tweaks in the next update soon :)