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It hurts roofcampers a bit, if you do it right, and solo's can more easily do things now, which includes raiding.
However, loot rooms are no longer safe; a roof is now easily accessed, barricades are a must. I'd recommend playing smart if you do build more. However, if you're a small base builder and just do what is necessary without honeycomb, you'll find the twig update fine.
If you play hardcore, and actually grind to build 4 layers of honeycomb, this update will hurt you a lot.
It doesn't matter at all......
You can literally build the exact same base you used too before the twig update, but now you have to make 4-6 floors above your base with honeycomb along with the normal honeycomb you do around your base!
Basically you have to build a base 4-5 times as big to do the same job a smaller base would have before the twig update, by the time you have built this massive base the server will be dead.........
NO THANK YOU!
Making 4 floors to protect a bottom floor loot-room does sound a bit of a hassle.
Rip solo
Not worth playing anymore at all.
If you had a big solo base before, with a loot room high enough to not get raided from below, then yeah, it's dead now.
Totally pointless.
Play your dead servers, np.
They are only good for a few hours, not worth it as a main base.
All the servers are dead anyway and die even faster now and even the 1-2 popping servers feel dead and are super quite and boring, and many of my steam friends have just stopped playing.
All the above I have just mentioned and adding the new base you have to build 5 times as big has just killed the game for me, and many many others, just need to look around.
Upsides are the fact that many more players can have turrets, which makes base defence easier.
Downsides is turret spam, which hurts.
Maybe flame turrets should be a little cheaper, still? Or buffed a little, such as creating the fire-ball entities in the general area as well as creating a spray, which means they have to be dealt with rather than ran straight past
I thought it would be $hitty as fu@k, but 384 rounds with 1 round per second; that's enough to scare away a raider for sure!
Weak, though. Might have to have some kind of barricade to hide it.
Anyway, I'm sure this might help to secure bases. Still though, I vouch for the ceiling buff. Seems like that's what upsets a lot of people; the fact that raiders go for the roof rather than the bottom floor.