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2. This game is awesome
3. That's awesome
4. Awesome
i don't understand what it's supposed to help with
- Fixed rare crash in the Bandit Hive missions
- defaulted to non relative control scheme for new players
- brakes now brake and do not reverse. working on solution for reverse still.
.... lol i just had that happen, and see update. guess thats that. and the non relative default is probably in the best.
i dont know why, but i was actually starting to get use to the reverse system... why is it changeing now? tech u dont have "brakes" in space anwyay.
The new default controls turn your ship in the direction you press, then you press forward to go in that direction, while the prior default made your ship turn AND go into that direction.
Sorry for being nit picky like, I'm just remebering stuff from the first SPAZ
Pretend it's computers firing reverse thrusters to stop, then stabilizing your ship by applying any other thrusters so that the ship remains in one spot. Things fly through space faster in real life also, however some things are made to make the game playable... like not blowing past your target and being smeared across those nice pieces of loot you were looking for while going 55K miles per hour. ^_^
All I know is that it's too old to date.