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It's pretty nasty. The actual framerates are fine, but the jumping and skipping is terrible, no matter whether v-sync is enabled.
You can't say it's because I have crappy hardware. I tried adjusting all settings in the game and nothing matters. I can't believe this is still an issue.
I was really hoping that this upgrade would fix the lag/stuttering/frame rate issue with this game, but it did nothing.
How can companies release games with bugs like this, or do we have weird and unique hardware conflicts that the game devs and other gamers don't have?
I've honestly lost a bit of trust in WayForward over the years.
Fps counter reports a drop from 60 down to 58 or even 55fps in severe stutters/minifreezes. When I tried to fps limit the game to 50 fps to try how it behaves, same stutters, but game now dipped to 48fps while it stuttered. This makes me believe that the game is just unable to run at intended full speed (60fps), even if I manually disabled all power savings, c6 core parking, power states on my cpu and gpu and let it run full blast so there is no reason for a stutter to happen on an empty screen with just the player character being present.
If anyone has any idea what else to try, I would give it a shot for sure.
Interesting find. I do have the game on SSD too (honestly I only have SSDs around for 4-5years, with just external HDD for backups in case of need). There is like 50GB free on it and it's 240GB preprovisioned model, so there shouldn't be any problem of it being slow (even filled up ssd is times faster than fastest commercialy available hdd). Don't have stutters like this in other much more demanding games, so I wonder if it's some kind of compatibility issue.
However thanks for the info, I will try to investigate what's the cause in this regard!