Legacy of Kain™ Soul Reaver 1&2 Remastered

Legacy of Kain™ Soul Reaver 1&2 Remastered

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Leelareso Oct 13, 2024 @ 9:21am
What about defiance
Someone know they will remaster this part of game too?
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Showing 1-15 of 31 comments
Klampus Oct 13, 2024 @ 9:46am 
I imagine a remaster of Defiance will run into the same problem as the original: you have to play 4 other very niche story-heavy games to understand what the ♥♥♥♥ is going on. Unless this sells like gangbusters I doubt it
thegroze Oct 13, 2024 @ 10:50am 
No one knows, yet. It's... a probability. I mean, Aspyr/Crystal Dynamics just announced Tomb Raider IV-V-VI Remastered, so it's possible they'll do a Defiance remaster, as well. Still, it's just hypothetical. Tomb Raider is a way more recognizable brand than Legacy of Kain, I doubt these remasters will sell as good as the Tomb Raider Trilogy remaster did. If this doesn't sell, the likelihood of a Defiance remaster is pretty much nonexistent.
RobeRonin Oct 15, 2024 @ 5:10am 
isant defiance the worst game? its the only one i didnt play! i just want them to start with a solid blood omen remake in the style of a soulsbourne arpg Kain`s journey is legit epic!
Lottarend Oct 15, 2024 @ 5:41am 
Defiance is a great game. The only thing which should be changed there is a camera and graphics, in my opinion.
thegroze Oct 15, 2024 @ 7:06am 
Originally posted by RobeRonin:
isant defiance the worst game? its the only one i didnt play! i just want them to start with a solid blood omen remake in the style of a soulsbourne arpg Kain`s journey is legit epic!
It really depends on what you want from a game. To me, Defiance is great and Blood Omen sucks. I never really saw the appeal of Blood Omen ever since I saw it being played on a friend's PS1. Just edgy vampire going on a revenge quest. That's it. Plays like crap, the story is ridiculously bland, with a lot of cringey "old-timey English"... other than Simon Templeman as Kain and introducing the setting for what Amy Hennig and Crystal Dynamics did with Soul Reaver, there's nothing noteworthy about Blood Omen. I finally finished it on my own just a couple of days ago and I'll be completely honest: if it wasn't for a lot of people's blind nostalgia towards the game, everyone would rightfully acknowledge it basically sucks. It did have some good gameplay ideas but awful, awful execution. Also, screw Denis Dyack.
black Harlekin Oct 15, 2024 @ 8:05am 
Originally posted by RobeRonin:
isant defiance the worst game? its the only one i didnt play! i just want them to start with a solid blood omen remake in the style of a soulsbourne arpg Kain`s journey is legit epic!

Defiances was the weakes for me, it was more action focus and Raziels levels where mostly the same "go there, visit the same room to get another reaver upgrade", felt more like a chore than gameplay. They got rid of the puzzles completly (you could argue the SR2 puzzles aren´t puzzles either, but an attempt was made).
It had its moments, the story was nice but the gameplay itself was meh.
VeilStrider Oct 15, 2024 @ 6:18pm 
Originally posted by black Harlekin:
Originally posted by RobeRonin:
isant defiance the worst game? its the only one i didnt play! i just want them to start with a solid blood omen remake in the style of a soulsbourne arpg Kain`s journey is legit epic!

Defiances was the weakes for me, it was more action focus and Raziels levels where mostly the same "go there, visit the same room to get another reaver upgrade", felt more like a chore than gameplay. They got rid of the puzzles completly (you could argue the SR2 puzzles aren´t puzzles either, but an attempt was made).
It had its moments, the story was nice but the gameplay itself was meh.

Well, PS1's Soul Reaver 1 with its puzzle block also falls into the same category. It was infuriating.
thegroze Oct 15, 2024 @ 6:37pm 
Originally posted by NOT FUFUFAFA:
Originally posted by black Harlekin:

Defiances was the weakes for me, it was more action focus and Raziels levels where mostly the same "go there, visit the same room to get another reaver upgrade", felt more like a chore than gameplay. They got rid of the puzzles completly (you could argue the SR2 puzzles aren´t puzzles either, but an attempt was made).
It had its moments, the story was nice but the gameplay itself was meh.

Well, PS1's Soul Reaver 1 with its puzzle block also falls into the same category. It was infuriating.
To me, the worst parts in Soul Reaver weren't even the block puzzles, I could deal with those and eventually even learned to like them. What I *really* hated in Soul Reaver was having no checkpoints when I was doing area puzzles, horizontally or vertically, and then I just fell or miss-jumped or got lost, losing five, even ten minutes at a time. Defiance fixed this, at least; the parts where the worst Raziel puzzles are (looking at you, Vorador's Mansion courtyard) always have some sort of shortcut that gets unlocked so that you can try the frustrating platforming again and again (like you invariably will), without having to do the entire way up to the point you were. Of course, a better fix would have been to have a proper free camera instead of the annoying fixed angle one they used, but I'll take what I can get. I still love you, Defiance, it's just your stupid camera that kind of throws me off.
black Harlekin Oct 15, 2024 @ 7:03pm 
Originally posted by NOT FUFUFAFA:

Well, PS1's Soul Reaver 1 with its puzzle block also falls into the same category. It was infuriating.

Yes it was all puzzle blocks but they did it right. They added with each puzzleblock another layer to it, so it wasn´t nearly as repetitive and it added to a mechanic you already known.
You start with simple pushing and go over to stacking and rotating them to match the tubes inside.
That is good game desing, introduce a mechanic and build it up for a greater challenge, thats why a game like Portal was a suprise hit.
Klampus Oct 16, 2024 @ 5:59am 
Defiance was the most polished, but by then we were already 5 games in and relatively few people cared.
thegroze Oct 16, 2024 @ 6:17am 
Originally posted by Klampus:
Defiance was the most polished, but by then we were already 5 games in and relatively few people cared.
It definitely was the most polished of the Crystal Dynamics Legacy of Kain titles, not necessarily the best, though. Don't get me wrong, I absolutely love Defiance, but in no way could it compete with the sheer cultural impact Soul Reaver (and even Soul Reaver 2) had. It's a great game, it tied up Raziel's story arc perfectly, Amy Hennig somehow even managed to give some closure to elements introduced in Blood Omen 2 (a game she and the Soul Reaver team had nothing to do with), which is an awesome feat on its own, but the "spectacle fighter" direction didn't necessarily appeal to fans of the Soul Reaver games. Not to mention the god-awful camera (which was obviously a choice by the devs, as you can enter first-person look mode at any time and look around 360º, so the engine clearly supported a more traditional free 3rd person camera).

Like I said, I do love Defiance, I don't think the Soul Reaver arc could have ended in a better way, it's one of my favourite games ever made, and I do agree with you in the sense it is the most polished of the three (sorry, but screw both Blood Omen games, I couldn't care less about those), I just don't think polish equates to overall quality and, in that sense, I really can't state it is the "best" of the series.
Klampus Oct 16, 2024 @ 7:14am 
Originally posted by thegroze:
It definitely was the most polished of the Crystal Dynamics Legacy of Kain titles, not necessarily the best, though. Don't get me wrong, I absolutely love Defiance, but in no way could it compete with the sheer cultural impact Soul Reaver (and even Soul Reaver 2) had. It's a great game, it tied up Raziel's story arc perfectly, Amy Hennig somehow even managed to give some closure to elements introduced in Blood Omen 2 (a game she and the Soul Reaver team had nothing to do with), which is an awesome feat on its own, but the "spectacle fighter" direction didn't necessarily appeal to fans of the Soul Reaver games. Not to mention the god-awful camera (which was obviously a choice by the devs, as you can enter first-person look mode at any time and look around 360º, so the engine clearly supported a more traditional free 3rd person camera).

Like I said, I do love Defiance, I don't think the Soul Reaver arc could have ended in a better way, it's one of my favourite games ever made, and I do agree with you in the sense it is the most polished of the three (sorry, but screw both Blood Omen games, I couldn't care less about those), I just don't think polish equates to overall quality and, in that sense, I really can't state it is the "best" of the series.

I just meant polish as in hardly any glitches; no more falling through collision, no more unwinnable games because you scared away some stupid crows, or saved in the wrong spot, or the horrible framerate issues from the original Blood Omen.
thegroze Oct 16, 2024 @ 7:31am 
Originally posted by Klampus:
I just meant polish as in hardly any glitches; no more falling through collision, no more unwinnable games because you scared away some stupid crows, or saved in the wrong spot, or the horrible framerate issues from the original Blood Omen.
Oh, man, you triggered something serious in me, right now... LOL! I guess I tend to overlook certain things in games/series I like just because of their positives outweighing the bad, but, dang!, all of the things you mentioned happened to me and... they're not fun. At all. Hopefully people playing Soul Reaver 1&2 for the first time with this remaster won't have to go through that. :zagcry:
Klampus Oct 16, 2024 @ 7:37am 
The one that was really egregious was the crows, since that was apparently by design. I mean, people replaying this will obviously know to avoid them, but if the guys handling the remaster leave this in, the game is gonna get review bombed to hell.
VDrake77 Oct 16, 2024 @ 9:06am 
Every game but Blood Omen 1 is a 3d Platformer.

BO1 was more like a gothic zelda game. Which I enjoyed, don't get me wrong, but it's a completely different game and going to require completely different effort to remaster that players who enjoy the 3d platformer style may have absolutely no interest in.
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Date Posted: Oct 13, 2024 @ 9:21am
Posts: 31