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Please tell me the combat speed is going to be adjustable like the original game so players can speed up or slow down the messaging system. Many people gave expressed concerns and we've heard nothing from you on this topic.
Combat speed is remaining as it appears in the current build.
Well, that's too bad. I don't understand why Digital Eclipse found it so important to allow so many adjustable options for players yet messaging speed on a turn based game is not even a concern! It makes no sense. All of the original and current Wizardry games (1-8) have this option as well as every other great turn based game out there from Bards Tale to Might & Magic. This is not a hack and slash game that was meant to be played out in real time where one speed is essential to its mechanics (like Diablo, War Craft or Elder Scrolls).
I'm very surprised and disappointed that this has been over looked or just flat out ignored. If 1.0 is launched with a nonadjustable messaging speed, then it will be a huge mistake as every other successful turned based game has this option. It will leave many old school gamers frustrated and bitter while taking away the whole nostalgic feel of the original Wizardry when players could feel the anticipation of combat at that moment while keeping up with each turn as it happened, not after each round having to rely on scrolling through a message bar that takes away from the whole anticipation of the moment. PLEASE encourage the team working on this to look at the data and not alienate some of their original old school Wizardry fans by leaving the T)ime option useless and broken.
Digital Eclipse has done such an amazing job in a short period of time bringing back a classic that set the stage for so many turned based RPGs after it. It has done an amazing job to allow players to customize settings to fit the classic game, a modernized game or hybrid of both. Why ignore an essential component such as messaging speed that the original creators knew was important and every other Wizardry game as well as its competitors put in their games?
So people who want it faster or slower like the original game are just out of luck? What happened to keeping the original mechanics of Wizardry 1 intact? It has now become a one speed fits all with a T)ime option that does not work anymore and only teases its original fan base of a time when they could keep up with details of combat at the moment or speed it up to grind.
Reading speed: 3
Typing speed: 18
Luck: 3