Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Turn-based mode would make kiting (and dodging) impossible which would only make it worse.
The monsters will then act/walk/attack really slow.
M&M may have been an influence, but it's really modeled after the Dungeon Master Series.
I'll take your word for it, the only games I've played that are similar to Grimrock are the Might and Magic games.
that's kind of funny really.. it's not intense nor does it involve real thinking.. the game revolves around how quickly you can with either Q or E after you glitched an enemy out.. whats fun about just trying to circle around an enemy by quickly rotating on a stupid grid? or you just move, turn, attack, move, turn, move, turn, move, turn, attack, move, turn, move, turn, attack... that is just plain stupid gameplay and it's not real strategy and it does not require strategic thinking.. it only requires quickly realizing do i hit either Q or E.
Maybe try playing the game on Hard or fighting more than one enemy? Once you get past the first 1-2 areas, you suddenly start facing encounters with multiple enemies or are forced to fight in tight places. The Graveyard and Kaelbreach Bog are perfect examples of this. One area you'll encounter high HP and damaging enemies in confined areas, the other area has enemies that completely ignore terrain and move in mysterious ways.
Not to mention all the enemy types that move as fast/faster than you, with ranged or debilitating attacks. Nothing is more "fun" when suddenly you can't move because 2 guys are paralyzed or someone broke their leg and are now over encumbered.