Legend of Grimrock 2

Legend of Grimrock 2

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Sefarion Oct 19, 2014 @ 11:46am
Heroes ? NO! WE are fishermans... And few other complains.
First of all i love LoG 2 I spent there more than 20hours and love it. Dont get it wrong. This game is for me game of the year but still there are some thing which bothering me.

1) In last hours i spent more time catching fish than exploring dungeons because my group is still hungry :/
Do you have any advice how to improve it ? (Fish are pretty lame resource of food and I have already Neck Chain )

2) I was able to kill 2 giants and gazillion mummies without problems but one turtle in row tunnel is invincible and can kill me anytime... guys.... This is so wrong i died atleast 20 times because something blocked me in water and i couldnt do anything :/ not cool.


3) Ghouls.. 200 XP reward isnt fair. ghoul is pretty dangerous emeny and in pair can wipe strong group(for example my 14lvl group(i have nice gear and playing on hard) cant still handle two ghouls in same time) - i dont wanna nerf them but 300 exp reward seems better.
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Showing 16-28 of 28 comments
Cloudwalker Oct 19, 2014 @ 1:54pm 
Originally posted by GDMFSOB81:
Originally posted by Cloudwalker:
One enemy dropped me the trident, however it's ♥♥♥♥.
It's the only weapon in the game that can kill underwater, so it's clearly not useless.

Wow, thanks for the information, i didnt realize. However I used to kill them falling from above, like super mario, it's fastest way. (although you dont get experience)
Sefarion Oct 19, 2014 @ 1:57pm 
One thing: how can you jump on them ? They always avoid it :/ and btw harpoon will be removed http://www.grimrock.net/forum/viewtopic.php?f=18&t=7231
Lil PeePee Oct 19, 2014 @ 2:02pm 
Originally posted by delve202:
Originally posted by I'm not a zebra:
Not to hijack the thread, but how do you even get to the middle island building in Sleet Island?
The silent statue near the island has the answer to your question. You'll have to figure out his secret first. (Though if you have lucky timing the clues aren't strictly necessary.

Yes, I remember the trident having horrible stats compared to my gear at the time. But if it's the only thing to kill those underwater cheap-shots with then...
You mean the statue that just says "..."?

Uhh...
GDMFSOB81 Oct 19, 2014 @ 2:06pm 
Originally posted by Sefarion:
One thing: how can you jump on them ? They always avoid it :/ and btw harpoon will be removed http://www.grimrock.net/forum/viewtopic.php?f=18&t=7231
The two that can be found in chests aren't being removed. I never managed to jump on them either but that doesn't give you XP so I don't even want to learn. I have like 5 harpoons anyway.

Originally posted by I'm not a zebra:
You mean the statue that just says "..."?

Uhh...
Go to that statue, turn around 180 degrees, rest until it's night, wait a few seconds.
Lil PeePee Oct 19, 2014 @ 2:23pm 
Seriously, it amazes me that people find things like that out.

How exactly does one get turning around, waiting until night, all from something that says "...?"

I guess the "..." represent silence? Sleep = silence? Jesus some of the puzzles in this game are ♥♥♥♥♥♥. Thanks, though.
delve202 Oct 19, 2014 @ 2:30pm 
There's another statue near the silent one that points you to a statue in the Cemetery. The statue in the Cemetery gives you the full story. All the clues are there, you just have to listen to the townies... er, statues >.>
Last edited by delve202; Oct 19, 2014 @ 2:31pm
Lil PeePee Oct 19, 2014 @ 2:34pm 
I guess my problem is that I haven't been to the cemetery fully yet. :/
Austellus Oct 19, 2014 @ 2:35pm 
Specifically, the one in the northwest of sleet island tells you that the silent one has a friend "towards the sunrise beyond the gate" ie. in the graveyard. That one tells you what to do.
McCloud Oct 19, 2014 @ 3:10pm 
I have to throw a lot of my food away. Too heavy, too much.

Tip: if you find yourself puzzled over a puzzle or re-exploring trying to find something once you do solve it or find what you're looking for hit F9 and load last save and go directly for the object[ive]. You'll find, that way, you too will be throwing out food also.
Last edited by McCloud; Oct 19, 2014 @ 3:14pm
B0Tzerker Oct 19, 2014 @ 10:49pm 
Originally posted by delve202:
My next party may just be 4 minotaur farmers.
Don't stop there, make a party of four lizard farmers, all of them with the fast regeneration trait.
GenXTron Oct 19, 2014 @ 11:48pm 
Originally posted by delve202:
My next party may just be 4 minotaur farmers.

LOL No doubt!
Muted Kobold Oct 20, 2014 @ 12:24am 
I am curious to how you are level 14, and your group gets destroyed by two ghouls. Then again... it may be because my party has two ratlings with mutation :P. So busted. And a knight who's only taking like... at most eight damage out of a stockpile of 300. at level 12. Oh and a gun slinging alchemist who's able to poop out Greater Healing and ressurection potions.

This game isn't just based on equipment. Especially when you are able to avoid a lot of damage by dancing around like a jerk. The tricks are simple. minimize the amount of damage you will take. Knowing who to attack, where to fight, and having a sense of everything around you is how you survive. Oh... and also learn how they all attack. Like how axe and shield guys will always attack you if they are alone, and you strafe to their right (axe hand).

If ghouls are killing you, then you need to upgrade your equipment. Try searching around more often when you enter dungeons. There will normally be a lot of good equipment in early dungeons that makes thins easier.

If you are talking about the Wormbound Catacombs. Then I know what you mean if you are talking about that giant room with a pit of zombies. It's not wise to run in and tank. A crab would actually be able to do it. But not you.

My solution to that was to simply charge into the pit, run around, and flip enough of the levers, ignoring the ghouls till I opened the gate in front of the teleporter. And dashed in. At that point. It was just a game of waiting for one zombie to enter, and hack away while back pedaling.

As for the bosses in the catacombs, just rush them. The first one is pretty nasty because he's able to summon three ghouls at the start. The second one isn't bad if you turn around and get on him immediately. The reason why I say he isn't bad, is because if you attack him right at the start. He won't be bothered to summon any adds as long as you stay ontop of him.

The beholder (eyed enemy) will probably be chewing you up. But he shouldn't be your biggest concern. You want to stomp the boss before he can summon anything, and ♥♥♥♥ you over. If the beholder isn't doing a lot of damage. Feel free to stand still (I did. But his paralyzation became incredibly annoying.) Other wise, you might be able to dance around in circles around the boss. but do not stay in a corner square for long. he might weasle away from you, and summon crap to slap you to death.

But in all honesty. If I had a gun to my head, and was told to play one of these games again, Demon's Souls or LoG2. I'd tell the guy to just shoot me. They are both equally demented.

Other part. Pay attention to how the weapons are.

Don't just look at the damage.
Look at other effects as well.

The Scythe might as well be one of the strongest weapons in the game, and you get it incredibly early. It's damage output is between 17-38 base. And it's modified by strength and heavy weapons. It's cool down is 3.5 seconds. Bane (A popular weapon) has a damage rating somewhere in the 80s as a base.


What sets the two appart are their abilities.

The scythe has 3x damage on crits. and Bane has Devastate which deals a Decent amount of damage. But alas here's where the problems take place

The Scythe's 3x damage is easily obtained and can hit pretty constantly when your Crtical skill is up there. That being said, it can strike twice in the same cool down duration of a Bane which needs either 6.5 or 7 seconds.

Devastate requires 80 mana. (something that your fighter probably won't have). And can actually miss quite often. Which makes using it annoying. Not to mention the set up time.

So. What do I do? I actually keep both weapons on hand of my Knight. I usually use bane on small fries, where it can usually be a two shot with the rest of my party. And on bosses, I use the scythe at the start. And Bane closer to the end where that extra burst might actually be able to kill him before I run out of hp potions. Because... well, Kamikazeeing a boss is the only way to go sometimes. You will be right up in his face.

The chances for you to miss for anyone who's not dexterous is pretty high. So a speedier weapon will be able to make up for your lost damage output in the same amount of time. Even if it deals significantly less damage.
Last edited by Muted Kobold; Oct 20, 2014 @ 12:57am
Tegga21 Oct 20, 2014 @ 3:06am 
Not sure why you're having food issues, I just now caught my first fish about 15 hours in, didn't even realize you could. Have multiple bags of food.

Playing on Ironman + Single use crystals with no spoilers. (Lost previous game due to video card dying/remade party, havn't wiped with new group)

-Turtles and wargs respawn over game-time (not steps taken) use the hub and go back and clear them for food, even if you don't need the food.
-Food depletes on actions taken & steps taken NOT time
-Healing is time-based not step based
-Artifact necklace prevents 1 party member from needing to be fed
-Only eat when there is a purpose to it aka need to regen or need to heal a wound
DONT REST unless party is evenly damaged.
-Use endurance on party creation, 3 of my team members have it the weight carry bonus is huge

EDIT 2 of my group are minotaurs and 2 of my group have enhanced lizard regen, both increase food consumption.
Last edited by Tegga21; Oct 20, 2014 @ 3:08am
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Date Posted: Oct 19, 2014 @ 11:46am
Posts: 28