Legend of Grimrock 2

Legend of Grimrock 2

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Archives pressure plate puzzle
I found the scroll "explaining" the words in the lexiconary, but it makes no sense to me. Am I even trying to make sense of it in the right place, which is the big room in the archives with two doors, one saying "the archives" and the other "the storage"? If so, how do the symbols correspond to the pressure plates?
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Showing 1-10 of 10 comments
Zenerith Oct 18, 2014 @ 7:01am 


right door : forward - forward - left - right - right - backward - left - left


Left door : right - forward - forward - left - left - forward - backward X3
Asmer Oct 18, 2014 @ 7:21am 
Where is starting point? Do I have to stay near the door that I want to open?
Pamasich Oct 18, 2014 @ 7:24am 
Originally posted by Asmer:
Where is starting point? Do I have to stay near the door that I want to open?
The starting point is at the entrance of the room. It is marked with a missing pressure plate.
Asmer Oct 18, 2014 @ 7:30am 
thx,
How much scrolls with discription needs to understand puzzle? I have one but I don't understand... What meens PALA FAAM KO?
Pamasich Oct 18, 2014 @ 7:38am 
PALA and FAAM are for turning left / right (don't know which is for what)
And KO should be for moving three tiles.
Folklore Feb 24, 2020 @ 9:44am 
So, it's just directions, not cardinal points? This is stupid
Gate to archives can be open very simple, but second one puzzle is totally non-logic imho [or not funny trying to figure it out by over 100 times]
Babbles Sep 9, 2020 @ 2:16am 
Originally posted by DarkHulk (⌐■_■):
Gate to archives can be open very simple, but second one puzzle is totally non-logic imho [or not funny trying to figure it out by over 100 times]

The second one has directions which we don't get, er, directions for :)

Notably KO and the syntax of . (dots, periods) being conjoined with directions.

Honestly I find the Graveyard puzzle hardest, because where I live it is colder to the south, not the north :) Every year I replay the game and have to look that one up!
Last edited by Babbles; Sep 9, 2020 @ 2:16am
DeepFried Oct 3, 2020 @ 4:16am 
yeah its one of the less intuitive puzzles in the game, I spent plenty of time trying to figure it out before looking up the solution. In theory they give you enough information with the lexicon scroll to be able to make some leaps for the missing words but that assumes you've grasped the basic form of the instructions, which I don't think there is any reason to assume.

The basic form being:

[QWEASD] + [0123] .

i.e. one of the movement keys, left turn, forward, right turn etc, followed by the number of repetitions, followed by a period to end that movement. once you know that thats what you're trying to map the lexicon onto it becomes a pretty straight forward puzzle with a little deduction by elimination to figure out pala and faam.

In other words once you've understood the grammar the vocab is pretty easy to figure out, but they don't give you enough hints on the grammar.
Last edited by DeepFried; Oct 3, 2020 @ 4:18am
Tone71 Nov 26, 2020 @ 3:18pm 
I thought the diagram on the scroll was pretty clear, showing a movement cross and turn left and right. I guess it's one of those puzzles that just clicked straight away with me, otherwise i'd have spent hours on it!
Once I had the Archives door sussed the other was just a matter of filling in the blanks (the "missing" moves and next number).
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