Legend of Grimrock 2
No Linux version?
Meh.
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Сообщения 1623 из 23
Автор сообщения: Dr.Disaster
Автор сообщения: Rooster Rawlington
I wonder who did the Mac port. Since they have already ported a (lol) DirectX game to OpenGL, a GNU/Linux port is trivial at this point, if the developers had any willingness whatsoever to ship a GNU/Linux binary.
AH does all Mac ports and support by themselfs and they sure would do Linux ports too if it's as trivial as you think.

So someone on their team did the whole entire port to Mac? If you look into game programming on these three platforms, (unless the port was using the Metal API, which I doubt, because it is really new), it will be quite clear that the step from Mac to Linux is noticably smaller than the one from Win to Mac.

You don't think it's possible that the devs simply do not want to spend any extra effort on producing a Linux binary? The few game devs I come across tend to range from oblivious to openly hostile towards GNU/Linux. I don't quite get it, but it is what it is. Apologies to the LoG team if they do not have these sentiments. I am generalizing here.

As for WINE: The game runs, and is playable. The performance is very poor, however. I tested the native Windows binary on a much weaker machine, and the general performance, particularly the save/load times were much better.
Отредактировано Rooster Rawlington; 21 мая. 2017 г. в 14:01
Автор сообщения: Rooster Rawlington
You don't think it's possible that the devs simply do not want to spend any extra effort on producing a Linux binary?
Let's just say regarding "extra effort" it did not help that the Linux community managed to majorly p.ss off the devs. Don't believe me? Well then hear it from the devs themselfs:

Автор сообщения: "juho"
Автор сообщения: "megamanx1978"
Recently the devs made it clear that they have no plans to support Linux with Grimrock 2 after the first Grimrock had Linux support. Here is a link about this: http://gamingonlinux.com/articles/legend-of-grimrock-2-on-linux-is-uncertain.4603 I plan on telling my friends not to get this game becouse of this. If you care about Linux and your computer freedom when you are gaming I encourage you guys to tell Almost Human Games "No Tux No Bux" here too.

The writer of the article said "Maybe, if there's a strong support under this article, I can send a link back to them and it might convince them a bit more that the demand is here". But there's like 5 pages of the opposite reaction, so I find it useless for me to register into their page to comment the "news". Like I said to Mr. Kamil, we can't promise a Linux port and it isn't currently in the plans. But reading Megamanx1978's comment and many other of the same nature, isn't really encouraging either...

That's a copy'n'paste from their forum. You can double-check it here if you like: http://www.grimrock.net/forum/viewtopic.php?f=18&t=8424&start=20#p85366
Отредактировано Dr.Disaster; 22 мая. 2017 г. в 2:25
Автор сообщения: Dr.Disaster
Автор сообщения: Rooster Rawlington
You don't think it's possible that the devs simply do not want to spend any extra effort on producing a Linux binary?
Let's just say regarding "extra effort" it did not help that the Linux community managed to majorly p.ss off the devs.

Yeah, well. That's sadly typical.

Quality games on Linux are few and far between, and this one is most definitely a quality game. LoG 1 was one of the better ports too.
Отредактировано Rooster Rawlington; 22 мая. 2017 г. в 7:22
Bummer, I was about to buy both of these. Untill I notice the 2nd has not linux support. Don't really want to play the one and then not be able to see the equal story unfold. I will subscribe to the discussion just incase something changes and the Devs comment here.
Автор сообщения: Zephar
Bummer, I was about to buy both of these. Untill I notice the 2nd has not linux support. Don't really want to play the one and then not be able to see the equal story unfold. I will subscribe to the discussion just incase something changes and the Devs comment here.
Sorry, wrong and bad reasoning on your end.
1st: LoG 1 and 2 play in the same universe but their story lines are totally independent.
2nd: 3 posts up is the statement of the devs and it has not changed since it was made.
Отредактировано Dr.Disaster; 29 мая. 2017 г. в 15:04
Автор сообщения: Zephar
Bummer, I was about to buy both of these. Untill I notice the 2nd has not linux support. Don't really want to play the one and then not be able to see the equal story unfold. I will subscribe to the discussion just incase something changes and the Devs comment here.

From what little I've played of the second part, despite the very similar mechanics, the games are actually very different from one another. They aren't a continuous storyline either.

If you are into this type of game, I would highly recommend LoG 1.

Then again, if you are really into the first part, it sort of sucks to not to be able to play the second without going through a WINE experience which is just glitchy enough that I've gradually just lost interest.
Отредактировано Rooster Rawlington; 1 июн. 2017 г. в 4:38
First one has official Linux port yet this one does not?
So, the port of the first game seems to be done by someone affiliated with Humble Bundle. Correct me if I am wrong.

I can only imagine the nightmare with a DirectX, Microsoft specific engine.

Also, the developer seems to refer to releasing EULA assets, but not the game code, as "Open Sourcing." "Open Source" itself is, in fact, a fully corporate oriented trademark.

We should look to Frictional Games, which has released the sources of the Penumbra and Amnesia games under free software licences.
Отредактировано Rooster Rawlington; 22 окт. 2020 г. в 8:29
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