FINAL FANTASY XVI

FINAL FANTASY XVI

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NemZou Aug 19, 2024 @ 10:16pm
Cut scenes headhaches 30fps
Is there a way to get 60fps in cut scenes? or is it jsut pre renders and we have to stick with this blurry messy thing ?
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Showing 1-9 of 9 comments
NemZou Aug 20, 2024 @ 1:31am 
Update after finishing demo. Game is good action packed, beautiful ,french dubbing on point. But as always its a console game , for a better experience dlss quality no dynamic res motion blur at 1/10. Story looks cool characters to, scenery is absolut beauty. The major problem of this game is that it's a playshit5 game so the tech is not good on pc overloading cpu at times results in bad framepacing making the action more confuse and hard to read. To bad......
Luckiernut Aug 20, 2024 @ 3:35am 
2
Movies are 24fps so complaining cutscenes are 30fps is a big non-issue
DarkChaplain Aug 20, 2024 @ 3:46am 
Originally posted by Luckiernut:
Movies are 24fps so complaining cutscenes are 30fps is a big non-issue

You can't seriously be peddling this in 2024...
CookingMaMa Aug 20, 2024 @ 3:53am 
Originally posted by Luckiernut:
Movies are 24fps so complaining cutscenes are 30fps is a big non-issue
cut scenes are Real Time rendering, not pre-rendering movie
This is non-sense cap at 30 in 2024.
Cairn.L Aug 20, 2024 @ 4:01am 
Normally I don't mind, but this game consists of a large amount of cutscenes, it isn't going to be pleasant to watch those choppy 30 fps cutscenes.

I hope they do something about it. :wnindecision:
alumlovescake Aug 20, 2024 @ 4:10am 
Originally posted by Cairn.L:
Normally I don't mind, but this game consists of a large amount of cutscenes, it isn't going to be pleasant to watch those choppy 30 fps cutscenes.

I hope they do something about it. :wnindecision:
Its not just that. Something else feels wrong. Like the switch to 30fps is even more noticeable in this game then others
Xinese_Man Aug 20, 2024 @ 4:55am 
Originally posted by alumlovescake:
Originally posted by Cairn.L:
Normally I don't mind, but this game consists of a large amount of cutscenes, it isn't going to be pleasant to watch those choppy 30 fps cutscenes.

I hope they do something about it. :wnindecision:
Its not just that. Something else feels wrong. Like the switch to 30fps is even more noticeable in this game then others
I Think despite the cutscenes runs at 30 fps (actually 29) the frame paccing is doing something wrong.

Cutscenes are NOT smooth in this game.

Max Payne 3 has uncaped fps in gameplay, uncaped fps in some realtime cutscenes and 30 fps FMVs and despite of this, those FMVs run smooth.

You can tell they run not as good as the game becouse of the 30 fps, but there is no sttutering or frame paccing problem and becouse of this the transition does not break the immersion.

In FF16 cutscenes looks and feel choppy and break the immersion.
DarkChaplain Aug 20, 2024 @ 8:12am 
Yeah, they're hitching almost rhythmically on my end, no matter what's on screen. Even causes some sfx desync sometimes. Doesn't matter what settings, It's a mess.
Fraggoso Aug 20, 2024 @ 8:28am 
I assume the Cutscenes are indeed only Videofiles like FFXIII did... fake "realtime" cutscenes. There's a 11,5 GB File and I would bet it's the Videofiles.
At least we can use something like loseless scaling and it interpolates the videos from 30 to 60 with almost no artefacts.

It's a godsend but yeah, I wouldn't count that they can be unlocked easily by the devs as it would mean they need to recode them and I doubt they've the masters in a higher FOPS just sitting on a Devkit... :/
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Date Posted: Aug 19, 2024 @ 10:16pm
Posts: 9