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But nooo, right before I'm about to post this I test one more time and I am magically able to hit 60FPS at times in the city on first boot with all graphics effects toggled on and 50% CPU Usage.
https://files.catbox.moe/ufcnth.png
What the hell is this port man... Normal was 30s, now I got 40s a few times, now I boot the city save into the high 50s upwards to 60FPS.
Anyone else trying to test?
Clearly it's up to par if I randomly boot into the city and hit 60FPS. And 80s-90s during TItan/Shiva.
After testing for hours, my avg in the city was at first 30s, then 40s a few times, and now on this test with no settings changed I can now hit high 50s up to 60 with now around 50-55% CPU usage. And I bet if I reload the save it'll ♥♥♥♥ up again.
Edit: And guess what, from perfectly fine city performance I RELOAD my city save and I'm back to 40s.
Something is wrong with the port.
City (Standing):
- 19FPS Avg, max MHz 2670. (I first booted the save into a 19FPS Avg this time btw.)
- High 50s Avg, avg 2637-2639 and max MHz 2640 (Second first boot for this comment)
- Low 40s Avg, Avg of MHz 2642-2644, occasional max of 2650. A couple rare times I see 1300 or others below 1500(?). (Third boot of the comment)
Care to help now?
IMG of my performance in the city when it works:
https://files.catbox.moe/dw2vrs.png
FSR3 Quality for both settings
My old settings: High Fidelity and Textures, Mid everything else, all toggles besides VRS on.
In the OSD my memory (I assume GPU) is hitting a max of 7494MB with an avg of around 7420-7430 but initial low 7300s. High 50s-64FPS Max.
All Low:
63FPS Avg and goes into 70s and max 79FPS towards front (unopenable) castle door.
Memory 7397MB Avg around max of 7403.
98-99% GPU usage the whole time in both cases I'm pretty sure but I didn't look.
On save reload I am hitting 70fps avg if I dont pan the camera and the new memory averages around 7510s to 7520s. Low 80s FPS as I walk closer to the door.
Is it a VRAM capacity issue or the clock? Or something else? I'm not even hitting my max VRAM memory..
Keep in mind that if I swap back to the old settings I get around a 59-62FPS avg with an avg 7480MB memory usage. I reloaded the save again with these settings and I'm back to low 40FPS avg but apparently it improved back to previous avg as I edit this comment and walk around.
It just seems so... random.. Never had this problem in other games.
Actually the loads actually lower FPS. I did one city load and got the max 20FPS again and then a second load got me to the high 50FPS-60s range I do on my old settings.
So I've been doing all this city testing and when I load into Titan/Shiva during the same game launch I'm not hitting my usual FPS targets 90s-high 80s and I'm stuck around 60s. (My High settings) One last load into city with the high FPS avg and VRAM sitting around 7640MB. So yea I'm sure I would still be able to get good performance there if I reboot.
You've been a big help btw. I feel like it's still the port's fault in some way though.. maybe it properly doesn't unload what isn't being used anymore?
I can definitely run the game with High-Mid settings, when it all works (even if at times I might drop to high 57+FPS in the city) which is why I'm mind boggled.
https://files.catbox.moe/bynqoq.png
https://files.catbox.moe/xsovu7.png
TLDR The game is very VRAM hungry. Just lower some settings right? Anything to recommend from the bolded above? I wish the game had a VRAM memory tracker..
Edit: I'm testing Titan/Shiva -> Joshua cutscene and combat training and I'm still getting that 20FPS cap with 7400MB VRAM usage at medium and low Textures.
In the end I opted for that and brought NPC Density down to low, low Textures, low Shadows, low Water. I might turn Textures and Shadows back up to Mid if Behemoth section shows that it won't be likely to drop below 60fps.
Edited post to reflect my incompetence. (and I hope Square's). Game needs a VRAM usage bar like other PC games. Even a game as old as GTAV has one.
Man this game is ♥♥♥♥♥♥♥ hungry for VRAM.