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Your level also carries over if it is between 35-45, I think. It's somewhere in that range at least, although I don't remember what it is exactly. There is a maximum level which carries over, so don't grind to like level 50 in FC, because it'll be capped. I think you might get the option to not carry over levels, in which case you start out at level 40.
You get a few items when carrying over a save, and Max BP gives you all the items as a reward.
You don't keep your money, sepith, or quartz from FC (you'll need to carry that over from SC's NG+). I don't think you carry over your recipe book, and I'm quite sure you don't carry over the monster book.
Estelle's level does carry over, but that doesn't matter either. If you don't carry over, SC starts you at level 35. Most people aren't even at level 40 by the end of FC (I believe my Estelle was level 37 or 38). Plus, with exponential exp scaling, when you're a lower level, the trash mobs in the prologue will immediately boost you to the right level anyways.
The only thing that makes a difference is if you pull an FC file where you reached junior bracer rank 1, you receive the luck quartz in the SC prologue, which makes life easier early game if you're trying to do hard or nightmare.
So, by the end of the second game should I get the feeling that the story is pretty much over and then the 3rd game is more of its own thing?
Yeah, essentially. Good news is that the Third is likely to come out on Steam this year.
FC and SC are basically one giant game, cut in half because it got too big to release as it was. Falcom took the only logical breaking point, turned it into one helluva cliffhanger, then released it in two parts: FC and SC. SC is so direct a sequel that it picks up a few hours after the ending of FC. FC+SC make a very complete story.
Having played both of them, I have no problems believing this. SC is a great ending. It ties up its main plot in a satisfactory way. That said, the overall story is significantly larger. And SC's ending leaves open that more stuff will happen in the future.
In FC especially, you have no real grasp of what the true stakes even are. By the time SC is over, you'll know some of those stakes, and the ones you find out about get resolved in the end. But it's also clear Zemuria's story is much bigger than the particular one you just finished.
Apparently the whole series, essentially, has been planned out since FC. (I'm quite impressed; this is no mean feat.)
My understanding of The Third (which I've not played) is that it explains a lot more of the backstory of the world. It serves as a primer for a lot of what comes up in subsequent games.
Not really, major spoiler, I repeat major spoiler ahead. Skip this comment if you don't want to be spoiled, I have warned you.
From what I gathered online. #spoiler
#major spoiler #save yourself!
#asdfasdfasdfasdf!!!
The main character in the 3rd is the person whose S-Craft is overpowered. His past, which will be covered in the 3rd is DARK.
The entire game is basically a dungeon crawler and a trail of redemption that the main character must go through with the support of a female character whom her elder sister was killed by him in an accident. <---- This was also what led him to become "number 5" in the first place.
The name of the person he killed was mentioned by somebody after you spend a lot of time and effort defeating him (he has to be in your party during that particular fight in order for this to work), the person who mentioned that name is killed by somebody later on in SC, and that jack*** who killed him will be killed by him at the end of SC.
I wouldn't say it's entirely irrelevant, a bunch of NPC's will recognize that you helped them before and give you a little something extra for helping them out again. The most important one that I know of is that Jimmy will give you a yin-yang quartz in Zeiss, which is a very nice quartz to have at that point in the game.