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Since you said you're a Falcom fan but you're playing Trails in the Sky for the first time I assume you're used to playing Ys. The storytelling style between Ys and Trails is vastly different anyway, so you might not enjoy this sort of pacing. But believe me, Trails' main plot is much better than anything Ys has to offer!
That's the kind of game this is. It's about 2/3 VN. Very, very good VN, but there you go.
I should clarify that I have nothing against lengthy, wordy plots. Somebody mentioned The Wheel of Time above. I've read a good deal of that series, but I will admit I don't power through a book in a couple of sittings. Or three. Or four. Sometimes it takes me a good break of a month before I can finish up.
I dunno.
Maybe I'm just a little wistful for the days when I COULD go through a 40-60 hour JRPG in a couple of days. I can't do that anymore. Don't have the time or patience, which is sad because I still love JRPGs.
So TL;DR this thread: guy getting older complains about getting older stuff. >.>
The pacing is a bit off as a result. FC in its entirety is sort of like the opening third of the complete story (since SC is much bigger than FC).
That's not to say SC doesn't tell an interesting story - it does, there's a bunch of cool stuff that happens. But it is much more lacksadaisical about it than your average game.
Myself, I put SC down twice. Once for about 2 years, then I picked it back up again, then I put it down for 7-8 months again. I actually only picked it up the third time because SC was coming soon and I wanted to know if I cared. Turns out yes, I do, and I got hooked from there on through, um, the rest of the series (in english so far, anyway).
Also, the Trails series is not like most long-running JRPG series, where the individual games are either completely unrelated, or have only loose connections. Not so in Trails. Trails has direct continuity throughout all seven games (so far). Each subseries takes place in a different spot on the continent, but everything ties together into one main plotline that is only even vaguely hinted at in SC.
I can only think of Final Fantasy, Tales and Dragon Quest off the top of my head that are anthology versus serial.
Suikoden, Grandia, Star Ocean, Front Mission, Xeno, SaGa, Wild ARMs, Breath of Fire, Fire Emblem. All of those also have serial plots across their entries.
But okay, yeah. Suikoden, Xeno, and Fire Emblem do in fact have serial plots. The others, I only played 1 game from (if at all), so I wouldn't know.
What I was trying to say is that these games are deeply connected to each other, more so than average.
Falcom developing the main characters, story and first town & its chracters before jumping to grander stuff is a nice change from other rpgs.
I suggest visited the various minor places in the game multiple times between story missions and you will find that the minor NPCs have there own subplots taking place, in their own mundane lives. In that I believe the game isn't about experiencing a grand, epic story, but experiencing a world where everyone has there own lives and stories to attend to.
Because of the extremely repetitive nature of the game, you'll have to take it in with a grain of salt, if you are playing for the narrative.
TiTs is well written though.