The Legend of Heroes: Trails in the Sky

The Legend of Heroes: Trails in the Sky

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Timugen 12/ago./2014 às 22:03
Maybe I just don't get JRPGs anymore.
I loved some of the jrpg games on PS1 like xenogears, legends of dragoon, and ff7,8 just to name a few. But I have not played a jrpg in a long time so decided to try the genre again with this game. Everything I read said this was a really good representative of the genre.

Soooo I got to say that while the game is ok and even a bit fun at first it quickly became boring. The dialogue in the game is increadibly stillted and corny.

If this is considered a great jrpg then well, maybe the genre just ain't for me.
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Exibindo comentários 4660 de 110
fcp_16 14/ago./2014 às 19:55 
Escrito originalmente por Elegnaim:
Yyyyeah honestly I think Trails in the Sky reads like a bad fanfic.

Steam says I've got 20 hours clocked. Joshua has yet to develop any sort of personality. Schera and Estelle are... a drunken tomboy and a tomboy that likes fishing and food. Oliviert seemed like he was getting interesting and he's not in the party anymore.

The game hits every anime cliche out there, the game feels... very childish, essentially being about a pair of 16 year olds that are trying to be taken seriously by the (equally immature) adults in the game world, and the script drowns/chokes on all of these unnecessary details that come off as weird/forced/distracting.

Writing wise it's about on par with... I don't know, any 16-bit JRPG, except it's ridiculously verbose. That's not a good thing.

The impression I got from this game is that it isn't about its characters as it is about its world.

For example, by this time, you can probably tell how the economy of each of the regions you visited works, how they integrate each other, how dependent they are from the technology of the world. Also some details about how the war affected those regions, how it affected the people that live there. And also about the organizations that exists in the country, how they work and how they interact. You know a lot of details about the world, and most of that was presented to you in a really organic way. The problem here is the lack of character related development, and from here stems almost all of the pacing problems with this game. (This, combined with a lot of events that build really slow and at first seem to not have anything to do with the main plot, is the reason a lot of people say nothing happens in the beginning of this game, athough, in my second playthough, I could see why this was done that way.)

You do get some character arcs by the end, but I have many reasons to believe that most of them happen through the second game in the series.
noname 14/ago./2014 às 21:52 
Escrito originalmente por cowboysnakelogan:
Escrito originalmente por noname:
What so childish about it? Main characters is about 16 years old, maybe you just recognize yourself in their adolescent naivety and maximalism and that really bugs you.

Or maybe I just don't like the dialogue :)
Answer the question, please. With examples of childish dialogue, please. And example of what you think as a good writing in games, please.
Kendrickorium 14/ago./2014 às 23:06 
the game is unbelievably easy, and cliche. for the guy that said it feels childish, I agree. ive played this game for a good 10 hours and not one interesting thing has happened, fights are easy as anything, the game feels designed for 10 year olds, or someones first RPG. ive played RPG's for the last 25 years and i'm honestly utterly confused as to why everyone seems to love this game so much.

i honestly just quit the game when i realized it was just wasting my time.
Spider3 14/ago./2014 às 23:21 
FeaRtheZP, as I told you, the story stick pretty a lot on a childish side, but I can assure you it becomes more and more interesting and the battles get also harder.
To summarize: 1st chapter was OK, because chars are introduced and you get all infos you need, 2nd chapter was terrible for me, story and gameplay was meh, except the final part that was amazing, 3th chapter gets harder and story is developping very well, final chapter was really a lot of fun, different from the other 3 and with the story kicking in as it should be ;)
So try to reach chapter 3 before giving up.
Kendrickorium 14/ago./2014 às 23:41 
thats fine and everything.. i just dont think i should have to play a game for 20-30 hours before it "starts" to get good.
Walke_893 15/ago./2014 às 1:23 
I think honestly if after 10 hours or so you don't like the game, then it would be best to leave the game and move onto something else. It just may be that the game just isn't doing it for you and forcing yourself through the game will only make you hate it more.

That said, if you still want to at least get the basic plot of the game I believe that there are some let's plays around. I would also recommend this lp from lparchive: http://lparchive.org/The-Legend-of-Heroes-Trails-in-the-Sky/
Gabby 15/ago./2014 às 1:36 
Escrito originalmente por FeaRtheZP:
thats fine and everything.. i just dont think i should have to play a game for 20-30 hours before it "starts" to get good.

Some people like stories that grow and take time to go from lighthearted to dark and heavy. Some people enjoy pacing, progression, and change when it comes to development of the characters and the view the audience is given of the world. Some people like when a story isn't all about grimdark serious and actually has something in it to show "these are good people who went out into the world and became exposed to things they weren't used to".

The game doesn't take 20-30 hours to get good. It just takes that long for you personally to enjoy it. If it takes you that long, it's not a game for you. It's fine you don't see why so many people like it. Your tastes simply don't mesh with those people. There's nothing to attack, nothing to defend. You don't like something, oh well. No one's really got a reason to make you like it.
Timugen 15/ago./2014 às 4:37 
Escrito originalmente por noname:
Escrito originalmente por cowboysnakelogan:

Or maybe I just don't like the dialogue :)
Answer the question, please. With examples of childish dialogue, please. And example of what you think as a good writing in games, please.

No thanks. You already tried to give me some kinda diagnoses about this game embarrasses me or somthing.

Dialogue just isn't good. Someone else said it best when they said that it reads like a fanfic.
omgfloofy 15/ago./2014 às 5:23 
Escrito originalmente por FeaRtheZP:
thats fine and everything.. i just dont think i should have to play a game for 20-30 hours before it "starts" to get good.

And I can understand that. If that's the case, this may not be the series for you, since all of the games, while connected, are a slowburn storytelling style. I can guarantee that at 10 hours, you have had several incidents related to the plot happen around you and things have happened that you don't have the perspective to see yet.

It gets easier with each game, because as you learn more about the world, the more the little things start getting intriguing and whatnot and you start looking for clues for a lot of the little world's mysteries. Without that history behind you, it's difficult to get started.
So far, I haven't seen a single good arguement supporting that the writing is bad - only people complaining about their personal tastes not being satisfied. From a technical perspective, the writing is flawless - how the narritive is done is a matter of personal taste, you want angsty and dark? with "non-cliche" storytelling? (lol, no such thing, everything is a cliche, you just choose to ignore that fact) look at almost every other rpg that's come out in the last 10 years.

personally, if this game had gotten dark and heavy too soon, i'd lose interest when it IS sopposed to "get serious" - it's called pacing, to draw you slowly from the light into the dark~ I think alot of the critics just suffer from a lack of patience for the story to unfold - or simply don't like jrpgs to begin with (which makes me wonder why you are here?), becuase at "worst", it's your standard jrpg faire in terms of content, and at best - one of the better works released in english. If you have such a big problem with this title, I'd like to know what you think is so much better, beucase I'd love to play it. (assuming your not comparing this to North american titles like dragon age - becuase thos arent jrpgs, and have their own distinct niche.)

Some people just don't understand the concept of proper story development, must be due to living in this age were books have become relics rather then active hobbies... =/

Actually, the issue is this, last few years are the "movie" generation, people that can only sit still for 2 hours to watch a story - forget about reading one - and get as much adrenline and shock value as they can out of what they watch. The age of "I want it now! not later!"

And to the guy that "played rpgs for 25 years" (lol) - so your comparing this to what? zelda? adventures of link? FF1 (in n.a. at the time)? phantasy star? Or rpgs with "actual" storyline, like xenosaga or Baldurs Gate 2, which came out 14 years ago - just 4 years prior to this game and actually pretty similar in terms of writng, only alot gloomier and "mature" (reread as dark and whiny) - and the other not even being a jrpg - which have always had their own niche and style away from N.A. PC rpgs (in years past, though lately that gap is narrowing).

Only tile I can think of that beats this for storytelling is Persona 3 and 4 - and it's abit of a hard comparison since Atlus has huge track record of avant-guard titles (and persona series being the most mainstream and tame of them).

Nothing is wrong with cliches as long as the execution is done properly, and people that don't like it's intial light-heartedness will continue to dislike it, no matter how good the writing is - becuase they want it to a story to suit their tastes.
omgfloofy 15/ago./2014 às 7:20 
Escrito originalmente por Some Guy:
personally, if this game had gotten dark and heavy too soon, i'd lose interest when it IS sopposed to "get serious" - it's called pacing, to draw you slowly from the light into the dark~ I think alot of the critics just suffer from a lack of patience for the story to unfold - or simply don't like jrpgs to begin with (which makes me wonder why you are here?), becuase at "worst", it's your standard jrpg faire in terms of content, and at best - one of the better works released in english. If you have such a big problem with this title, I'd like to know what you think is so much better, beucase I'd love to play it. (assuming your not comparing this to North american titles like dragon age - becuase thos arent jrpgs, and have their own distinct niche.)

You bring up something interesting in this part of your response, that I want to point back to, and I've highlighted the big part of it.

That is because this series does get dark, but only to a degree. It shows you the terrible side of this world and setting in some horrific and very cruel ways. There is darkness in everything, too, as I've seen so far- some organizations haven't been shown in a large degree, but they still seem to have their secrets, surprisingly.

Despite all of this, and the heavier subjects that this series begins to cover- especially in the context of what war and disaster does to people- it never loses its core. There is always always hope and people looking to the bright side. As I've seen so far, they've never had a depressing storyline take precedent- the series has always had a spot of hope in it, no matter how dark or hopeless situations get.

When immediately thinking of any of the major characters, when it comes to thinking if anyone has basic angsty issues? I can probably count them on one hand. And I can tell you that one actually gets over their problems right in front of you- and it's probably one of the big comeback moments of the series, IMO. And you may not always realize who are the ones having a lot of emotional problems- because they do what a lot of people often do in the real world- they bury it.

With the slowburn storytelling style used in the Kiseki series, you learn about the world, and learn to know the characters well- so when you get the incidents that shatter the foundation of the world they know, it leads you to care about what's happened to them. NPC's are equally important in the storytelling, because the series wants you to worry about them when particular events happen- you are expected to care about the Liberl Kingdom by the end of First Chapter, so that you're prepared for events that will change your perspective of Zemuria entirely, which are all on the horizon in SC.
MichaelXC 15/ago./2014 às 7:23 
You want dark? Wait till you get Renne's backstory.
omgfloofy 15/ago./2014 às 7:26 
Escrito originalmente por MichaelXC:
You want dark? Wait till you get Renne's backstory.

hahahahahahahahahahahahahahahahahahahahahahahahahahahaha

hello backstory that actually got censored in the console versions!!
Última edição por omgfloofy; 15/ago./2014 às 7:26
MichaelXC 15/ago./2014 às 7:28 
Escrito originalmente por Mini Eidos:
Escrito originalmente por MichaelXC:
You want dark? Wait till you get Renne's backstory.

hahahahahahahahahahahahahahahahahahahahahahahahahahahaha

hello backstory that actually got censored in the console versions!!

On that note, if TC gets a steam release, are you going to port over the complete version or the censored one?
omgfloofy 15/ago./2014 às 7:31 
Escrito originalmente por MichaelXC:
On that note, if TC gets a steam release, are you going to port over the complete version or the censored one?

I can't say for sure, since I'm not an actual XSEED employee (I have the 'dev' tag since I was involved in QA). ...but I can already see Tom railing against leaving the censored version, considering that he's against censoring in any way.

I only think the worries would be ESRB ratings, but I think that only really applies for the console release in the end. So I don't see it being a problem, IMO. I just know that there may be people who may get squicky over the content.

If you want, I can ping someone from XSEED (most likely Tom) and ask directly later today, however.
Última edição por omgfloofy; 15/ago./2014 às 7:31
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Publicado em: 12/ago./2014 às 22:03
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