The Legend of Heroes: Trails in the Sky

The Legend of Heroes: Trails in the Sky

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Dr.Joto Jul 9, 2017 @ 9:10pm
Need help with King Penguin
So, I have gotten to this point on hard mode, and I have hit a wall. This boss is actual garbage. Not only for some reason he is immune to any status effects, he also outheals any damage I can do, I have retried multiple times, with the setting that makes the fight easier each time you lose, and I still can't beat it. Any certain weakness I can expose?
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Showing 1-9 of 9 comments
Berahlen Jul 9, 2017 @ 10:56pm 
Use Morale, Hell Gate, Action/Cast quartz, and Clock Up EX. Save S-breaks for the end.

I forget if he resists water, but if not, Blue Impact is usually your budget strong cast. It's basically stronger than anything short of Hell Gate or White Gehenna.

And if you think this heal sandbagging is painful, wait till you fight Lorence :P
Last edited by Berahlen; Jul 9, 2017 @ 11:11pm
Dr.Joto Jul 9, 2017 @ 11:16pm 
Originally posted by Waypoint:
Use Morale, Hell Gate, Action/Cast quartz, and Clock Up EX. Save S-breaks for the end.

I forget if he resists water, but if not, Blue Impact is usually your budget strong cast. It's basically stronger than anything short of Hell Gate or White Gehenna.

And if you think this heal sandbagging is painful, wait till you fight Lorence :P

I eventually broke through from dying a ♥♥♥♥ ton, to the point where his basics attacks didn't even do any notable damage. I regret setting it to hard mode on my first playthrough, but I'm too far to start again.
Hagen2900 Jul 10, 2017 @ 12:35am 
King Penguin is vulnerable to fire arts. Use those to whittle him down. As someone else mentioned keep your 200 Cp S-Breaks in reserve until you can finish him off. Still, since you are only playing on Hard he shouldn't be that tough.

Edit: You can delay him with Flicker. You could use Clock Up Ex on Joshua to facilitate that.
Last edited by Hagen2900; Jul 10, 2017 @ 1:02am
Hat8 Jul 10, 2017 @ 3:37am 
Abuse your SPD and STR upgrades and set yourself up for the ultimate consecutive S-Craft finisher.

Should do this with most bosses.
Meredius Jul 16, 2017 @ 2:33pm 
Wrongful phrase removed by me.
Last edited by Meredius; Jul 17, 2017 @ 7:25pm
Stabbey Jul 16, 2017 @ 3:50pm 
Originally posted by Meredius:
Kloe's Sieg attack to lower strength and defense can help a lot too.

This is FIRST CHAPTER. Kloe isn't in your party for that boss.
Most stupid and worst enemy ever in this game.
- Your attack do 10 damage, only arts delay any damage more than 300
- even team of 4 ppl can do nothing because he can instantly recover around 2x 800 hp
- battle that demand you to have fully S-Breaks because without them gg for never beating one creature [see above insta 1600 heal]
So what is the point of unlocking quarts and collect them, if none of them actually working on this single one boss, and you cannot bypass him to play main story ? :shizukaSkeptic:
Easy E Oct 21, 2023 @ 7:48am 
I was max level 49 and this fight still sucked, completely broken game from encounter to encounter, attacks do a few hundred damage at the most and he heals for a 800 hundred. This is where I called it quits
Last edited by Easy E; Oct 21, 2023 @ 7:49am
Berahlen Oct 21, 2023 @ 12:11pm 
Setting aside the necro of a 6 year old thread to complain about a boss where advice was already given...

Most boss problems in this game come from not leveraging Action/Cast quartz and Clock Up to compress your action economy, or earth wall to negate damage. By the time you're in Zeiss, you should be fairly comfortable taking twice the turns you would at base stats and having nothing to reactively heal. Clock Up EX takes 9 time on an orbment line. I forget what quest reward quartz are available that might be ahead of the orbment shops' curve, but even with just the shops since the previous chapter you can easily get that with Action 2, Cast 2, and some mix of EP + EP Cut. It should be long since standard boss fare, and Action/Cast should be standard fare for any party member who breathes oxygen.

You should also be fairly comfortable by the halfway point of the game knowing how to budget S-breaks for opportune moments instead of just blowing them whenever. King Penguin is the worst sandbagging boss so far, but he's not the first, and learning to save a big damage spike for a heal spam boss is practically a JRPG rite of passage since the 90s. Should also have noticed food options that refill your CP, especially as one of the best ones is a quest reward earlier in that very chapter. So even if you're short to bust one out on a critical turn you can force feed someone one of your shiny new tomato sandwiches.

Morale exists and you should be using it. From what I remember in FC it says STR but actually raises both physical and arts damage (gets fixed in later games).
Last edited by Berahlen; Oct 21, 2023 @ 12:40pm
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