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I frankly did not understand the issue. If you are looking at your equipped item, doesn't it make sense that it will compare it with nothing?
And yes, comparing from the craft area would be cool indeed
Sorry about the missunderstanding on the first post.
Whoa there. You shouldnt be able to compare an equipped weapon with a blank item oO
This is not possible in the game atm. Or I still am not understanding what you mean
It is only somewhat confusing when you are on the team equipment screen...
http://images.akamai.steamusercontent.com/ugc/36370717981674763/68475471CD1000033A246636A8712D9EBF67E6AE/
But when you are at the shop that doesn't show what is currently equipped? It gives the impression that highlighting the gear you already have on, is a downgrade. "Oh why the hell would I want to buy that? It's worse than whatI already have equipped-wait, that IS what I have equipped!"
http://images.akamai.steamusercontent.com/ugc/36370717981664499/C1812BCBC6654A22D1A3DBF2A4B34A03C6C33C34/
Unrelated. Before and after the patch, my Lead has been stuch with a striped motorcycle helmet (as seen in that first screenshot) regardless of what helmet I put on him since the middle of season 4. I do not know if this is just a graphical glitch, or it is causing me to have different stats. If I mouse over the stats screen at least, the tooltip shows my actually equiped item.
EDIT: In fact, it does that if I highlight the alien grade axe too. "You will go down to 51 weapon damage!... Even though the Cosmic Cannon axe lists 92 weapon damage..."
Hopefully these screenshots will make it more clear that there is in fact, a problem.
At a glance? I THINK this may only be happening to the Weapon Damage stat. All the other stats so far seem to be comparing correctly. But "Weapons do not correctly compare weapon damage" is pretty big.
+1 to being able to compare from the craft screen.
Change sword says 70 weapon damage. It is saying if my char equip it, my weapon damage will go from 44 to 40. This still isnt fixed
ITS THE SAME WEAPON
I'm more annoyed by the apparent bugs to countering that have cropped up for your characters myself, since the last patch.
I've sent bug reports for the weapons stat comparison deal. But you can't get that screenshot as it happens packaged alongside a bug report I've sent for the "Counters are clearly wonky right now" situation.
In this example the character you're equipping it on has around + 28% weapon damage passive skill, the 28% isn't being taken into account when comparing to the equipped one, which has the passive skills taken into account.
That's my guess anyway, pretty certain that's the case.
While I have only provided screenshot examples regarding one weapon above, I assure you that every character and ANY weapon has wrong end result on the comparisons. You will see correct damage on the Actor's menu for currently equipped gear, but the comparison numbers to the right will always be wrong.
Only the Weapon Damage stat comparisons, everything else is fine.
Right now, My leader will show "Goes down to 48 weapon damage", when compariing the Dragon Lance. Select the Dragonlance he has equipped, shows a red down arrow for 48. Though the "current" numbers are accurate to the item statistics itself at 94.
If I select say, the CG gun (Item itself says it has 30 weapon damage), it will show a red down arrow for 22 Weapon Damage... If I equip it, then it will show the proper 30 Weapon damage, with a red down arrow comparison of 22.
If I select the Enlarged Sword (I got it from an email), The item itself lists 56 weapon damage. Comparison screen shows a green up arrow of... 40. Same sort of results for any actor, with or without passive bonuses to particular weapon types slotted or not.
Again, this is only for weapon damage. Everything else is comparing correctly. A weapon that also has a bonus to attack, health, whatever, those will show accurate comparison numbers.
EDIT: Sorta related, but slotted passive bonuses do not appear to change anything on the equipment statistics listings. With or without the +30% damage to spear skills turned on, my Dragon Spear will have the same situation of "Current Weapon Damage, 94. Compared Weapon Damage, 48".
Attack damage affects the damage dealt with weapon right?!
if yes, Does that also reflects on weapon damage?
I am pretty confused with this
Weapon Damage is for when you use the weapon itself. I do not know if it stacks with your normal attack power in use or what or any other mathematical quirks.
I know when I actually attack people with a weapon, it usually oes more than the listed weapon damage though, even when I don't have a passive bonus to that weapon type.
EDIT: A proper manual or quick reference would be super great. Plenty of stuff is well explained, or easy to figure out when you see if (Ooooh, Amount of fans = Fan power to turn on marketing bonues). But a reference is always good to have.