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I think it was limited to that one area. I experienced ~6 crashes in a 15 minute time period starting the moment I entered that area, including when I tried to save.
Anyway, I'm much further in the game now and haven't experienced a single crash since I left that one section. I'll play out the rest of the game to see if any other maps cause issues and then run the problem maps through the wringer (whatever that may entail).
Thanks for the report. If we get more we'll try and figure out what's going on. I suspect a bug in your video driver which is triggered by one particular particle effect which is used in that area.
Now I am in Turnip Hill and it is starting to crash again. It literally crashed loading Turnip Hill after solving the six pack / passport puzzle. I load the game and it loads right where it crashed into the new level. Then I save, accidentally break one of those precious recyclable bottles, go to load and it crashes again.
Could be my hardware or settings or windows 10. Might try changing some settings to see if it makes any difference. If I do something and the crashing seem to go away I'll post here.
Regardless, one of the best source engine games I have ever played.
For instance, the game autosaves approaching the elevator at Turnip Hill - I enter the elevator and it just crashed.
Windows 10 likes to mess with exclusive fullscreen in certain games now, so that is probably the cause. Cannot adjust gamma in borderless, but that is fine if it stops the crashing.
Running a Dell G7 with
RTX 2060
i7-9750H (12 Core)
16GB Ram
Every 5 mins or so it crashes to desktop.
No previous issues I can remember running the game till this level.
Event Viewer Log
Faulting application name: infra.exe, version: 0.0.0.0, time stamp: 0x59d24c82
Faulting module name: tier0.dll, version: 0.0.0.0, time stamp: 0x5a37ea94
Exception code: 0x40000015
Fault offset: 0x0001c6e2
Faulting process id: 0x2bd0
Faulting application start time: 0x01d77c57ce297c93
Faulting application path: H:\SteamLibrary\steamapps\common\infra\infra.exe
Faulting module path: H:\SteamLibrary\steamapps\common\infra\bin\tier0.dll
Report Id: 86965649-1c3c-4f93-b6bb-5470cd8bbd6f
Faulting package full name:
Faulting package-relative application ID:
My theory is that it has something to do with too many reflective surfaces and this overfills memory.
Changing it in settings puts a hard cap on memory usage and prevents crashing at least in my case.
Only 2 levels crash like this, Castle Rock and Turnip Hill, so on every other level you can set memory back to high for better experience.