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I mean, I don't think greedier mode is any fun, dont get me wrong, but it's unfun for other reasons.
Also you can't get 12 pennies unless you're playing the Lost and are constantly pressing the button (since he gets 1 less coin per button use). Every floor will give you 19 coins, and on top of that you can get up to 3 bonus ones.
For every 3 waves in a row that you do without taking devildeal-breaking damage, an extra penny spawns on the next wave. Since the "countdown" for this gets reset upon entering a new floor, it will always happen on waves 4, 7 and 10 if you don't get hit. Extra details down below.
Here are a few tips I wrote in some old thread:
The former either loses his mantle and is now trapped with 10+ enemies, or gets telefragged (seriously, T. Lost Greedier is not fun at all).
The latter problem is that your switch animation stunlocks you every few seconds.
Of course, given the fact I've never gone back to Greedier mode... that really says something about how fun I find it.
For Lost and t. Lost: get OP, get Rune of Algiz -> go to greed or super greed -> use rune -> problem solved.
jk, getting that rune is not common. But tbf, greed and super greed mode are super easy.
Skill. Issue.
Is it cheating? Absolutely. Do I care? No. I'm not going to have fun if I play it normally so I'm not going to frustrate myself when I don't have to. It's still a bit of a grind, but hey, solved the problem for me. It's a single player game, do what you want.
I personally don't like it because of how many unlocks are locked behind the donation machine and how inconsistent the jamming is. Completely ruins the flow of progression, and I've absolutely hated having to beat it upwards of 20+ runs to max it, and then go to greedier mode to do all the sticker unlocks there. It's a novelty for like the first three runs until it becomes a chore.
But for advice, focus on stat ups over health ups, only do angel deals, and save your money for the next floor if there's nothing in the current floor's shop that can help you. Secret rooms are never worth, there's like 7 spots it can be and the rewards are lacklustre. Red hearts is fine when you need them, but HP ups and soul hearts are rarely worth taking until the very end. Unless your character needs them to survive even a single hit, anyways.
It's a grind, so hang in there and it'll be over eventually. If you can do it on one character, you can do it on them all with enough time.
With how easy Greed mode is, it really shouldn't take you more than 10 runs to fill up the machine with enough money to unlock Greedier. And that's with consideration of the jamming chance.
The game is grindy in general, and I get that. Hell, you have to unlock It Lives and then beat Hush three times before you can even touch the Repentance content.
I personally draw the line at Greed mode because it flows completely differently to the main game and has always been trivial to break on basically any character. There's no room variety, and you're pretty dependant on luck by the time you're on the second and third floors.
To unlock Greedier, yeah. It's not an issue. It was off topic, but I meant maxing the machine in general. I don't like the character unlocks like Eve's Razor, the Mantle on Lost, and the Keeper. It's arbitrary, but more than that I think it's uninteresting and doesn't mesh well with the rest of the game's progression. If they were just regular unlocks like the shop donation machine then I wouldn't mind just doing a run as I felt like it, but having an entire character locked behind 1000 feels like a chore, especially if you don't like the gamemode to begin with.
I didn't like doing it on console back in 2016, and I don't like how it's still untouched now.
i think you're confusing users:
unless you're suggesting one is a sock of the other, but while the mindsets are similar, the posting styles aren't.
I even checked the other post before writing my comment, saw that they both have the exact same name length, 3 numbers at the end, no profile pic and was sure that these are the same person. What an insane coincidence.