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1. just keep moving so the stomp dosnt hit you. the shadow and her shouting warns you when shes ganna attack
2. dont stand in frount of the doors. you will get slaped and mobs spawn there. standing to the side is a ok spot
3. aim or her eyes/flesh that stick out the doors, its easier the aimin for her foot
4. red mother can be a pain, only stomp attacks and is very fast
https://steamcommunity.com/sharedfiles/filedetails/?id=2447265706
but yer, Mother is a bit of a hp/damage check boss. just mass fire at her, dodge her knife (you see it in her hand) and dont stand to low.
2nd part is also an ass. the moving tears can get you easly
- Mother spins and absorbs projectiles: walk around her
- after spinning, shoots ball of projectiles: walk on her side which is facing away from the shot ball. I think she will block some of the projectiles
- parallel projectiles from each side: well stand between those lines
- rushing through room: there is a hint on which lane/side she will reappear. move to the other on. When she passed pass you, immediately change to the other lane/side. After she passes you again, move to the top/bottom of the room as she will stomp down in the middle of the room
When she does the snakes just go slightly up and go back down and in the direction the attack came from. You should bait most of the snakes.
I'd argue the first phase is harder than the second one.
Keep trying! ;)
I only think the spinning worm attack can be somewhat unpredictable.
Knife attack - When I see her charging up her knife attack, I like to run up close to her which from my experience kind of baits the green tears upwards which allows you to run all the way down to the bottom of the screen, push against the wall on the opposite side from the knife and everything should miss you.
Slam attack - This one is quite easy I think
Fistula ping pong attack - This attack is ♥♥♥♥♥♥♥♥, there's no denying it, but it is in theory possible to dodge. When the ball hits the back of the room, it shoots out tears in a fixed 8 directions: up, down, left, right and the corresponding diagonals. Keep this in mind and try to dodge them like you'd dodge Krampus' brimstone whilst moving from one side of the room to the other as fast as you can so that the time between each tear burst is as delayed as possible.
Zombie baseball attack - Just keep moving and dodge horizontally. The spikes at the end show up based on where any remaining zombies were so as long as you dodge them, you also dodge the spikes. Just take care to stop moving when the phase ends so you don't walk into any spikes
Spinny maggot homing attack - I like to lure the homing tears downwards by standing in the bottom left and then looping around to the right and running forward. Use their momentum against them.
Laser attack - Just move to the side of course
Second phase:
Sucky wall tear attack + fistula ball - Circle around her and stay close to her so no tears spawn on you. When she fires the fistula ball, it splits into mini tear bombs that shoot out tears just like in the first phase. What I like to do here is take cover behind mother on the opposite side of where she shot the ball because she actually blocks her own tears from reaching you.
Spinny maggot attack 2 - There are two ways to deal with this. You can either run circle around her or weave left and right to dodge the tears. Try to stand above or below her during this because it's easier to see imo. What you need to realise is the wigglyness of the tears is just a gimmick and the whole attack is basically just a harder version of the stain's tear barrage. Dodge it like you'd dodge that and you should be fine.
Jumpy stomp slide attack - As soon as you see or hear her jump up, be ready for this. Pay attention to the top of the screen because you can see rocks crumble down from the ceiling on the side that she's going to come down from. This will allow you to anticipate her slide and you'll easily be able to dodge it. For the second slide, run upwards as well as to the side to leave more room for you to dodge in time. Finally, she always lands in the same spot and you'll never be hit when she lands as long as you stand at the bottom of the room.
Bullet storm attack - The lines of light show the direction and path of the tears. Keep in mind, she will always try and fake you out at the end and do two shot in the same direction. I think that she always does 5 shots so this should be the fifth shot. You will have to precisely dodge here to avoid running into the floating tears.
And that's about it, if anyone reads all of this and has a different way of handling a certain attack please tell me, I'm also learning.