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That said, my reason is that I simply do not like it. I disagree that background music for a game should be memorable or vary in volume. It's not supposed to distract from the gameplay.
With a lot of the tracks, I feel like there isn't enough "music" in them to make them stand out from each other, with the worst example to me being the Flooded Caves theme (Literally just a simple guitar rift with water droplets in the background)
On the other hand, I think that some of the music tracks feel off in there respective stages, with the worst example being Cellar's theme (It feels too "grand" for one of the potential starting levels)
That said, there are a number of music tracks that I think are absolute bops, my favorites being the Void's theme (Essentially a self-reflection as you travel through the fractured memories of Isaac's run) Ultra Greed's boss theme, and the small "stinger" the plays on the boss VS. screen
Also, the music that has been revealed for Repentance so far has been absolutely fantastic! Downpour is what I've always wanted the Flooded Caves to sound like.
which sound bad and boring if you listen to it by itself outside of the game.
the repentance tracks sound amazing though, I wish the music for the whole game had been made like that!
However, at least for me the boss music is extremely memorable and goes hard as hell. There isn't a single boss track that I actively dislike in the entire game -- I think Delirium's is a bit forgettable, but I actively look forward to hearing most of the other ones.
It is pretty lackluster.