Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah but that's the thing, not only are a lot of the combos underwhelming, but it's so hard to actually keep her orbitals up for more than a couple rooms. They go out instantly if anyting gets anywhere near them or even shoots at them. I've gone whole floors without taking damage multiple times but I'm lucky to have even one fireball left by the end.
yes its still terrible, but at least u get more wisps.
also no, how to jump doesnt spawn any wisps.
Don't say that too loud. They'll nerf it D:
Had a pretty good run with kamikadze - basically has an ipecac, but better.
Book synergies is what makes this character good. By far I like spin to win, glass cannon & pause synergies.
I just had a really good Bethany build with several extra lives and the door to Mega Satan was open, but then I accidentally touched the chest in the other boss room just as it spawned and the run was over...