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His range is his biggest flaw, every range ups count. Explosive enemies are terrible, hit them with the very end of your beam or use bombs if your range got reduced. Be careful with your tear delay too, it's charge time for Azazel.
Remember he can fly. Creep, spikes, rocks, holes aren't a problem at all, even more since his brimstone attack is spectral. Thanks to his flight, cursed rooms will only hurt you when exiting them, so you can use them for half their usual cost.
If you need to fill out donation machine it is good to use azazel for the first 2-4 floors and it will help with practice too!
sure it is good with him but better to learn base azazel than encourage R cheesing the character :p
Also keep in mind that by hovering over rocks or pits Azazel can safely hide from most enemies, much like The Lost. In rooms with many fast-moving non-flying enemies, quickly flying over an obstacle can save you a lot of headache.
Also also, charging up his lazor and then 'sweeping' it across a group of enemies (by strafing sideways instead of going forward or staying still) can allow you to kill multiple enemies per charge, thus giving you more room to move around safely and pick off the remaining mobs.
Also also also, you can store charges between rooms, so almost every room you enter you can instantly unleash a lazor on the most dangerous enemy/portals/etc.