Shovel Knight: Treasure Trove

Shovel Knight: Treasure Trove

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Macario 16 DIC 2019 a las 10:38 p. m.
What are your game rankings? (Shovel of Hope, Plague of Shadows, Specter torment, King of Cards)
Okay now that all the DLCs of this game have come out, what are their rankings and a small reason for the position they give you? I want to make it clear that I love all the DLCs and the original game, they are all very good in my opinion.

* 1 King of cards: I just loved this game, possibly it has the most creative levels I have seen, an optional card game that is very entertaining, unique music, has possibly the most cool and useful repertoire of weapons Shovel knigth games in my opinion, the mechanics of the game which is the dash seemed very good the way it was implemented and the truth that it is very satisfying and fun to play with King Knigth.
* 2 Shovel of Hope: I just find it quite nostalgic, it is the simplest of all but it is still a fairly solid game, the story is very simple, and today the end became more satisfying thanks to the other games. And I always liked the sensuous thing that is, quite good weapons although not perfect there are some that I never use as the medallion for the simple fact of being super broken.
* 3 Specter of Torment: It has a pretty cool mechanic and the truth is that the levels seemed pretty good and creative, but in my opinion not as much as those of King of cards, it has an excellent ost, but possibly it has quite useless items, and The truth is that the story doesn't convince me. And personally I do not enjoy the mechanics of this game as much as the previous ones, there are times that I end up killing myself with it.
* 4 Plague of shadows: I don't know, as far as gameplay is concerned, it doesn't seem as fun and entertaining as the others, some improvements to the bombs or items are very useless (I'm seeing you, speed position) and some items They are absurdly expensive, it is possibly the game where it is more difficult to acquire all the improvements, and it does not have its own levels which makes this somewhat unbalanced, but I do not want to be so hard because frankly it is still quite good and has a nice story.
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Mostrando 1-15 de 50 comentarios
⛧ Ǎгᴋ ⛧ 17 DIC 2019 a las 2:33 a. m. 
Mine would have to be

1. Plague of shadows
2. Specter of Torment
3. King of Cards
4. Shovel of Hope

I feel like plague is slept on way too hard because can't comprehend movement options and blames the game itself when it's really people aren't good trying to find excuses. When you master Plague Knight's movement, the game because a cluster fudge fast-paced crazy action platformer. hile I did enjoy Torment the most, I honestly feel like PoS is the best, hands down because of the depth it offers and rewards for understanding it.
HoneyDrake 17 DIC 2019 a las 3:01 a. m. 
Publicado originalmente por ǍгᴄᴀɴД.t✖t #SKTrove100:
Mine would have to be

1. Plague of shadows
2. Specter of Torment
3. King of Cards
4. Shovel of Hope

I feel like plague is slept on way too hard because can't comprehend movement options and blames the game itself when it's really people aren't good trying to find excuses. When you master Plague Knight's movement, the game because a cluster fudge fast-paced crazy action platformer. hile I did enjoy Torment the most, I honestly feel like PoS is the best, hands down because of the depth it offers and rewards for understanding it.
Same here. The only reason I regard specter that high could be because of how recent it was and because how much shadow rush helped me getting the sub 1:30h (59:48) achievement on him (while it felt like the other ones were actually me doing all the work and being skillfull at handling every area one by one)

Too much hate for Plague
Macario 17 DIC 2019 a las 8:40 a. m. 
Publicado originalmente por Honey Drake:
Publicado originalmente por ǍгᴄᴀɴД.t✖t #SKTrove100:
Mine would have to be

1. Plague of shadows
2. Specter of Torment
3. King of Cards
4. Shovel of Hope

I feel like plague is slept on way too hard because can't comprehend movement options and blames the game itself when it's really people aren't good trying to find excuses. When you master Plague Knight's movement, the game because a cluster fudge fast-paced crazy action platformer. hile I did enjoy Torment the most, I honestly feel like PoS is the best, hands down because of the depth it offers and rewards for understanding it.
Same here. The only reason I regard specter that high could be because of how recent it was and because how much shadow rush helped me getting the sub 1:30h (59:48) achievement on him (while it felt like the other ones were actually me doing all the work and being skillfull at handling every area one by one)

Too much hate for Plague
I have never seen that people HATE plague of shadows, just that it is the lowest of the games, as I said before I like them all, Plague of shadows never seemed too difficult, it just does not seem as entertaining as others for me.
Vic 17 DIC 2019 a las 12:06 p. m. 
Plague - King - Shovel - Spectre

Although I need to replay the other 3 since it's been so long.
Dust D. Reaper 17 DIC 2019 a las 1:19 p. m. 
1. Specter of Torment - since he has the most interesting gameplay with the dashing, wallkicks, the rail mail and his interesting curios like the judgement rush or the skeletal sentry and has a touching story with his relation towards reize with an also loveable cast like missy, red or horace roaming his hub of the gloomy tower of fate...also the lich yard remix is the best track in all of treasure trove, PROVE...ME...WRONG

2. Plague of Shadows - love the high mobility with his double and burst jump, very flexible kit that has a bomb combination or burst jump for every situation, his rechargeable arcana system which give the option to use your sub weapons without fully ever running out of them and the somewhat relatable story (the fear of being not good enough for the person you love thing...not the "blow up everything" thing)

(my real 3 would be showdown since its basically the second closest thing shovel knight will ever get to being in smash after rival of aether)

3. King of Cards - quantity over quality as they say but its not my cup of tea, i would have rather had bigger levels with maybe 1-2 secret exits leading to smaller but more challenging levels which needs more skill with king knights movement then the normal levels then basically playing super mario world with wario land like controls set in the shovel knight universe and the only 2 hierlooms i every really used were the rat bomb to hit something above me over the bubble to cheese over pits...also the card game is boring and the only thing you need is having 3 gem thiefs on hand to mostly win every game and the card grinding is annoying if you need a specific card from someone and they wont play the card for multiple games so you have to replay them a ton of times (the luan card from specter knight took me over 10 tries...and he is by far the weakest player in the entire game since he never uses the graveyard effects)

4. Shovel of Hope - sadly the big horse suffers from being too old, dont get me wrong, on release it was the best s*it there was and gave everyone a nostalgic trip into their childhood, but now his movement seems way too slow ,clunky and boring in comparison to the other 3 which makes it annoying as hell if you have to replay a level cause you missed a note, and lets be real...the phase locket is waaaaaay too broken and takes every challenge (besides instant deaths) out of the game while also making every other relic useless
Macario 17 DIC 2019 a las 4:33 p. m. 
Publicado originalmente por Dust D. Reaper:
1. Specter of Torment - since he has the most interesting gameplay with the dashing, wallkicks, the rail mail and his interesting curios like the judgement rush or the skeletal sentry and has a touching story with his relation towards reize with an also loveable cast like missy, red or horace roaming his hub of the gloomy tower of fate...also the lich yard remix is the best track in all of treasure trove, PROVE...ME...WRONG

2. Plague of Shadows - love the high mobility with his double and burst jump, very flexible kit that has a bomb combination or burst jump for every situation, his rechargeable arcana system which give the option to use your sub weapons without fully ever running out of them and the somewhat relatable story (the fear of being not good enough for the person you love thing...not the "blow up everything" thing)

(my real 3 would be showdown since its basically the second closest thing shovel knight will ever get to being in smash after rival of aether)

3. King of Cards - quantity over quality as they say but its not my cup of tea, i would have rather had bigger levels with maybe 1-2 secret exits leading to smaller but more challenging levels which needs more skill with king knights movement then the normal levels then basically playing super mario world with wario land like controls set in the shovel knight universe and the only 2 hierlooms i every really used were the rat bomb to hit something above me over the bubble to cheese over pits...also the card game is boring and the only thing you need is having 3 gem thiefs on hand to mostly win every game and the card grinding is annoying if you need a specific card from someone and they wont play the card for multiple games so you have to replay them a ton of times (the luan card from specter knight took me over 10 tries...and he is by far the weakest player in the entire game since he never uses the graveyard effects)

4. Shovel of Hope - sadly the big horse suffers from being too old, dont get me wrong, on release it was the best s*it there was and gave everyone a nostalgic trip into their childhood, but now his movement seems way too slow ,clunky and boring in comparison to the other 3 which makes it annoying as hell if you have to replay a level cause you missed a note, and lets be real...the phase locket is waaaaaay too broken and takes every challenge (besides instant deaths) out of the game while also making every other relic useless
Good ranking, even though I don't agree with some things, poor shovel knigth. And also King of cards for me is quantity AND quality
Aumires 17 DIC 2019 a las 4:55 p. m. 
1. Plague Knight: It's Shovel Knight but with an actual main character with impressive development. Bomb system is a blast and the learning curve of the character makes for an alternative campaign much more fleshed out. Most satisfying campaign.

2. Specter of Torment: A great prequel with an action filled core and tons of prequel lore with a neat main character.

3. Shovel Knight: Even if in the lower list, this isn't bad! It's the main experience and even if the main character is kind of lame the world building and base experience is good. I kind of hate the final boss though due to AI shenanigans.

Shadow Realm: King of Cards - Good design and moveset, but Terrible main character, card minigame is awful and doesn't even have multiplayer like it is asking for, story is an absolutely ice bucket that sours the experience if you try to get into the frustrating, pointed out by the very same story's card game.
kirbyte 17 DIC 2019 a las 4:57 p. m. 
Keeping in mind I haven't finished King Knight's campaign yet and it's been a little while since I played the others, from favorite to less favorite: Plague, Shovel, King, Specter.

I completely agree with the comments above about Plague Knight. I hated the movement at first because it was a bit confusing but if you keep with it though it eventually starts to feel awesome since you can basically fly through stages. Also, I thought Plague Knight had the best story.

Shovel Knight has somewhat basic movement but it feels like a nice throwback to classic NES games. I like those old games so it really appeals to me.

King Knight and Specter Knight's movement kinda feel a bit off to me. I remember Specter's wall climbs being awkward for some reason (not letting go or something when I wanted him to) and I really didn't enjoy Specter's story. King Knight so far has a very silly story and I like that which brings his campaign a bit above Specter's in my opinion.

Overall though I like all the campaigns and think they're really fun despite my minor complaints.
Macario 17 DIC 2019 a las 5:01 p. m. 
Publicado originalmente por Aumires:
1. Plague Knight: It's Shovel Knight but with an actual main character with impressive development. Bomb system is a blast and the learning curve of the character makes for an alternative campaign much more fleshed out. Most satisfying campaign.

2. Specter of Torment: A great prequel with an action filled core and tons of prequel lore with a neat main character.

3. Shovel Knight: Even if in the lower list, this isn't bad! It's the main experience and even if the main character is kind of lame the world building and base experience is good. I kind of hate the final boss though due to AI shenanigans.

Shadow Realm: King of Cards - Good design and moveset, but Terrible main character, card minigame is awful and doesn't even have multiplayer like it is asking for, story is an absolutely ice bucket that sours the experience if you try to get into the frustrating, pointed out by the very same story's card game.
"Shadow Realm"? are you going to give it that just for the story? um ok
Macario 17 DIC 2019 a las 5:08 p. m. 
Publicado originalmente por kirbyte:
Keeping in mind I haven't finished King Knight's campaign yet and it's been a little while since I played the others, from favorite to less favorite: Plague, Shovel, King, Specter.

I completely agree with the comments above about Plague Knight. I hated the movement at first because it was a bit confusing but if you keep with it though it eventually starts to feel awesome since you can basically fly through stages. Also, I thought Plague Knight had the best story.

Shovel Knight has somewhat basic movement but it feels like a nice throwback to classic NES games. I like those old games so it really appeals to me.

King Knight and Specter Knight's movement kinda feel a bit off to me. I remember Specter's wall climbs being awkward for some reason (not letting go or something when I wanted him to) and I really didn't enjoy Specter's story. King Knight so far has a very silly story and I like that which brings his campaign a bit above Specter's in my opinion.

Overall though I like all the campaigns and think they're really fun despite my minor complaints.
I agree with the story of specter torment, the truth that seemed to me forced drama, literally the main character kills his best friend for literally no reason, and that the hypocritical blames Shield Knigth for that.
Aumires 17 DIC 2019 a las 5:14 p. m. 
Publicado originalmente por BeethovenMuerto :U:
"Shadow Realm"? are you going to give it that just for the story? um ok

It is a Yugioh joke: If you didn't know what the title meant, it is King of Games. Even if it's more famous for the card game.
Macario 17 DIC 2019 a las 5:17 p. m. 
Publicado originalmente por Aumires:
Publicado originalmente por BeethovenMuerto :U:
"Shadow Realm"? are you going to give it that just for the story? um ok

It is a Yugioh joke: If you didn't know what the title meant, it is King of Games. Even if it's more famous for the card game.

If I half understood the joke, but I think I misinterpreted it, I thought you meant that the game seemed so bad that you would put it in another dimension or something.
Tyrant 17 DIC 2019 a las 6:53 p. m. 
1. Specter - The mechanics, level design, and ost all make this a satisfying and enjoyable chapter to play through. The last cutscene literally had me sobbing. Excellently written backstory from start to finish. I choke up thinking about it now. Masterpiece.

2. Plague - Fun! Goofy! Unique! Express yourself with your own bomb setups! Overall a good time.

3. King - It feels very easy from start to finish - which isn't bad! I found myself relaxing and having fun from start to (mostly) finish with this one. The card game was also very enjoyable.

4. Shovel - It's ironic that the game is named after Shovel Knight himself and yet I just prefer the other games over him. It's not his fault, he just provided the base game lol
Macario 17 DIC 2019 a las 9:29 p. m. 
Publicado originalmente por Subhuman:
1. Specter - The mechanics, level design, and ost all make this a satisfying and enjoyable chapter to play through. The last cutscene literally had me sobbing. Excellently written backstory from start to finish. I choke up thinking about it now. Masterpiece.

2. Plague - Fun! Goofy! Unique! Express yourself with your own bomb setups! Overall a good time.

3. King - It feels very easy from start to finish - which isn't bad! I found myself relaxing and having fun from start to (mostly) finish with this one. The card game was also very enjoyable.

4. Shovel - It's ironic that the game is named after Shovel Knight himself and yet I just prefer the other games over him. It's not his fault, he just provided the base game lol

About Shovel Knight: I suppose it is to be expected, personally, and as I already mentioned, it remains for me one of the best, but I think it has the disadvantage that being the first is when the studio had less experience, and the game looks very simple compared to others, where the levels became more creative in comparison, but frankly it does not take away their own merits.
Oguzhan 17 DIC 2019 a las 9:31 p. m. 
Specter of Torment> King of Cards> Plague of Shadows >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> The Joustus>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Shovel of Hope

F Shovel of Hope. Specter is awesome.
Última edición por Oguzhan; 17 DIC 2019 a las 9:31 p. m.
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Publicado el: 16 DIC 2019 a las 10:38 p. m.
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