Starlight Inception

Starlight Inception

d10sfan Sep 19, 2013 @ 10:22am
Linux/Mac Support?
Any plans for Linux/Mac support?

Also, does this game require always-online to a server or is single player offline?
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Showing 1-15 of 22 comments
Tiberius1701  [developer] Sep 19, 2013 @ 2:09pm 
We are investigating Linux/Mac support. The current Beta version of the game does a quick check at launch to verify the version number, then the game is entirely playable offline. In all future Steam versions, this check will be removed - look for a patch within the next few days.
d10sfan Sep 19, 2013 @ 2:13pm 
Ah thanks for the information!

What engine is this using out of curiosity? If a Linux version is planned on, around what timeframe could it be out?
Tiberius1701  [developer] Sep 19, 2013 @ 2:26pm 
We are using a proprietary engine for this game, with lots of modifications. Now that we are at Beta, we are connecting with our Linux/Mac guys about feasibility, and I will pass along that knowledge as soon as I know it. I have several Macbooks and would love to play this game on the Mac, so I am highly motivated to make this happen. :)
d10sfan Sep 19, 2013 @ 2:32pm 
Ok thanks!
Factor Sep 19, 2013 @ 10:24pm 
Oh man, this game is awesome, it would be great to play it on Linux and I know Mac users will be very happy too, I am glad to know this possibility, thank you guys!
Tiberius1701  [developer] Sep 20, 2013 @ 12:57am 
Sure thing - more on this once we send our beta to our Linux/Mac contact...
Squiddy Sep 20, 2013 @ 5:00am 
Hi there Liam from http://www.gamingonlinux.com would be very interested in seeing this on Linux, right up my street! Big +1 here.
Jose[Linux] Sep 30, 2013 @ 8:08am 
Yeah, Linux support would be great! +1
BlackMetalViking Sep 30, 2013 @ 3:51pm 
Really want to see this on Linux +1
s_d Sep 30, 2013 @ 8:08pm 
Linux +1
0.bit Oct 5, 2013 @ 1:43am 
@tiberius.1701 You posted the following in another thread:
Originally posted by tiberius.1701:
We are currently talking to Codeweavers about a Mac (and Linux) version - more news on that when we know more...

Please consider doing an actual port instead of bundling it with "an emulator". Controllers are very hard to get to work in a wine wrapper.
Maybe contact someone like Icculus, or Edward Rudd @ humblebundle, they rock at this stuff.

Thanks for considering Linux though :D:
Last edited by 0.bit; Oct 5, 2013 @ 1:43am
d10sfan Oct 5, 2013 @ 10:42am 
I really hope that a native port will be given instead of Wine. Would also recommend maybe contacting someone like Icculus about it.

If you do go with Wine, please put a notice on the store stating as such, as there will probably be people who won't want to buy a game using Wine.
[HRTMT]LinuxGamesTV Mar 29, 2014 @ 10:48am 
+1 for a Native Linux Version. Not a Wine or Wine wrapped Version.
Squiddy Mar 29, 2014 @ 11:18am 
Oh god no, don't do a wine port with codeweavers that would be the worst!
s_d Apr 1, 2014 @ 10:07pm 
Ouch. A Wine wrap would make me sad, indeed.
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