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Ein Übersetzungsproblem melden
It's been ages since I have played ROBLOX, but at least ROBLOX had variation going for it. Titanic falling off of waterfall survival, building fortresses against invading zombies, hide and seek, millions of dumb "roleplay" servers and so on.
Good games do not seem to have that problem, from what I have noticed.
Size has nothing to do with quality. This game has been un-advertized for many years; this is really it's first major appearance other than a few small ads.
I'm not sure what you mean by "no game modes available". There are plenty of them, including a bunch of defaults.
http://forum.returntoblockland.com/dlm/viewSection.php?id=22
http://forum.blockland.us/index.php?board=43.0
If you want more people to play, just ask them to.
What of it, if nobody uses them?
Please note that the total player count in inaccurate. This graph only accounts for people that have logged into an RTB-enabled server. You can clearly see where the Steam release started.
Also, if you look here: http://returntoblockland.com/stats.php?p=players
You can see that you're coming online at an unfortunate time; it's a very US-centric community, likely because of language barriers.
Still looks dead as ever, Corporal.
EDIT: That "Boss Battles" server looks interesting...
I am sure that Blockland can handle more than ten people per server just fine.