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To change the score, use the default Client -> setScore/incScore events.
As for the second brick always saying that your score is 100... You are using <var:cl:score> in the VCE_ifVariable event. VCE_ifVariable takes a variable name, not a full <var:whatever> tag. So you would do "Client -> VCE_ifVariable score". Alternatively, you could do "Self -> VCE_ifValue <var:cl:score>".
For a detailed rundown on VCE, read the VCE manual. I also like the BETC, here: http://scatteredspace.com/forum/index.php?topic=346.0
Thanks for the help either way, though. Its good to know my game isn't just borked.