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It's usually caused by having your operating system pickup a controller as two things, in this case I suspect some software is telling the operating system your DS4 is both a DS4 and also a X360 pad or something. Actually quick question, what controller icons do you see?
And yes what operating system are you on.
The reason we don't offer controller options for this is that multiplayer is meant to be quite seamless on character select, you simply press another button on a new controller and they join in. Though there are debug launch options you can use to FORCE 1 player and I'll look in to those if we can't solve the problem in a better way.
Yes this is intentional to support seamless co-op, to play single player with a control pad you should go back to the press start screen and press a button on the control pad instead - OR - go to the options menu and change input device then press a button on the controller.
Curious though, if you go in with KB&M first does it only add 1 extra player with your controller and not 2?
Yes I'm using DS4Windows, on Windows 7 64bit os. When I first started the game it showed that I was using a Sony Dualshock 4, which is correct. When I setup DS4Windows I do recall seeing something about using the 360 drivers because I'm not using Windows 10.
I also use DS4Windows on Win 7 64 bit, a lot of the problems like this can be caused by Microsoft drivers or the program fighting against stuff since in this case the game natively supports BOTH DS4 and XBox style game pads (Along with a ton of others).
On an additional note, I activated and installed the game, beat it, and got zero achievements. Closing and relaunching steam completely deleted my save file, but did unlock the first achievement when I beat the first boss again. Why u do dis? What kind of protections did you put in place that would make that happen? Whatever it is majorly spoiled an otherwise excellent game.
The second one though that's unusual! It sounds like when you first booted it up the game didn't connect to Steam properly? You can check this on the first first menu screen by seeing if "Leaderboards" is blacked out or not, I imagine then on your second launch it connected to Steam just fine and activated Cloud saves instead of using the fallback local saves. I've not seen this issue before but I imagine it can happen if Steam connectivity is on the fritz (Either your end, or far more likely Steam had a minor issue). To be absolutely clear there's no additional protections in place here, it's just a case of if the game thinks it's connected to steam or not when it boots (The game is DRM free so it just reverts to offline mode if it can't connect to Steam, and I think Steam was down for a bit earlier today)
Most of the content is only locked behind completion criteria like the bosses which unlock new characters and eventually the Boss Rush mode, but yes some content is hidden away behind credits and that's bonus elements that are intended to be a bit of fun for folks who keep playing and want some goals to work towards. None of the EX Options, Codex Entries, or Art pieces are intended to be vital to the experience.
You can also cheat to unlock everything in the game by entering the Konami code on the Press Start screen, though this will disable saves and only leave everything unlocked for that one play session (The idea is it lets you try everything which you can then later work towards yourself).
Steam was definitely up, but I didn't recall seeing the leaderboards after I beat each level. And I guess I thought there were protections (as in save/leaderboard stuff, not DRM) in place because separate saves based on connection seems unusual to me. Cloud saves are usually just cloned from local files and vice versa.
[ Not sure if this is a bug or not, but I saw some odd characters (almost like the FEZ letters) in place of the filtering and navigation buttons before I clicked around and they snapped back to text. ]
Anyway, not to be all negative... I do really really like it, I look forward to trying out the co-op in a bit; great soundtrack too! And thanks for finally putting it in a bundle!
I'm not sure when you first started playing, but if it was somewhere around 12 hours ago, then that'd be right in the middle of Steam's weekly downtime for scheduled maintenance.
As for the characters that's an unfortunate glitch introduced by our woeful decision to try NGUI for some of our UI, which is pretty regrettable. Unfortunately there's no easy solution and it just means every now and then some UI might garble (it used to be less regular but it seems to be happening more often after a recent update). It's something we continue to look in to, but might be hard to permanently solve without replacing NGUI which seems infeasible at this point.