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And also Mordin doesn't really have a crucial role in ME3 because if he dies another Salarien cures the Genophage= not very crucial
No. Not everyone has a replacement, and you do often get 'worse' story results if they're not alive/present/loyal in ME3. Though one may want that for a more dramatic/fitting story for their Shepard.
It determines what kind of Shepard you've decided your Shepard will be. Whether he's affected by what he's seen, or not. Whether he's encountered so much loss, or minimized loss whenever possible. Leading him to pick X decision at the end. "You are Commander Shepard" -Bioware
This may not be a type of RP you enjoy or think matters though. I respect that.
It's weird, I've always found it easier to get everyone through alive than to have someone die. You almost have to actively decide to have someone killed.
http://www.giantbomb.com/profile/spacetrucking/blog/guide-how-to-survive-the-suicide-mission-save-ever/37384/
And when I say you almost have to actively choose to have someone die, yeah to be fair that's more once you know how the suicide mission works. You have to actively decide not to do the three major upgrades, or you have to actively choose the wrong person for a role, or you have to actively choose to not gain somebody's loyalty (though you can get through with non-loyal members) and so on.
There's another guide here, not only on having everyone survive but orchestrating specific outcomes: http://forum.bioware.com/topic/165410-mass-effect-2s-suicide-mission-guide-everything-about-the-final-mission/