Mass Effect 2 (2010)

Mass Effect 2 (2010)

Vanguard sucks
Doing yet another new run and on the second game and chose this as I usually use the same class in all 3 games.

I've forgotten how ♥♥♥♥♥♥ it is in 2, you play 3 a few times as this class and it slaps so damn hard but in 2 over half the time you cant even really use the ability and that only leaves you with shockwave and the bonus power for any ability damage "shockwave sucks"

They needed to add nova in 2.
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Showing 1-12 of 12 comments
Dethlane Jan 13 @ 10:50pm 
That's the fun part, though. You can't simply rotate between charge and nova and be nigh invincible like in ME3, you have to think it through. This being said, charge is still a life-saver and vanguard is still capable of tearing through enemies, just not as rapidly.

And no, given ME2's system of long abilities cooldown I don't see how nova would've been any good there.
Last edited by Dethlane; Jan 14 @ 3:42am
I will say once you are pretty much maxed level a bit before maybe it does hit much stronger nad yes it can save you, but many times it's also caused me to die, or it gltiches and causes me to have to reload due to being stuck in the air in the middle of charging.

Idk it is fun when the situation makes it viable, but still there are plenty of times you cant really use it.
Dethlane Jan 16 @ 9:18pm 
Stuck in the air yes, also sometimes it glitches so that Shepard stays turned towards a certain angle, more often than not making entering cover impossible. Annoying when it happens, wish it was fixed. Then again, ME3 isn't bug-free either. Just completed dreadnought mission, during one section Shep couldn't charge into an enemy that was literally right in front of her, barely survived that. Guess I'll get shield drain as a bonus power after all.

Other than "can't charge", the only times when you can't use charge that come to mind are tough enemies which'd obliterate you if you charge right away (bosses, praetorian, prime, etc.). And that's a part of ME2 vanguard gameplay where you can't just charge-nova-shoot/roll/wait-charge-nova-... like in ME3.
Last edited by Dethlane; Jan 16 @ 9:18pm
There are several areas where the layout is not designed for charge ability, and you cant just pick and charge anywhere you want, I guess that would have made it too op, but would have been cool.
Nothing. Jan 22 @ 11:17am 
Vanguard is like simultaneously a tier A, and tier C class, lol. It's a one-trick pony with Charge.

You literally are going to live or die by a successful charge. If you take away Charge, then there's basically nothing spectacular about the class anymore except the ammo powers, and maybe Pull, which sucks because you have to invest into Shockwave first to unlock it, and Shockwave is always a waste of points.

..But when Charge does actually work, it's undoubtedly a killer. The close-range damage boost ME2 has makes your guns really powerful.
Last edited by Nothing.; Jan 22 @ 11:17am
Oh it's amazing in 3, though I still die sometimes just because you are going in close range combat always a risk of getting hit by multiple stuff you cant react to.

I'm currently playing vanguard in 3 now.
Dethlane Jan 25 @ 2:50am 
It's boring af in 3, just charge-nova-charge-nova-... And praying that it doesn't glitch. Just now died twice (would've probably died more if I didn't quit) to 3 primes in Rannoch mission just 'cause Shep couldn't charge into a prime that was right in front of her. Not to mention insta-kills in 3 (which don't exist in 2). Also it has very low damage for such a high-risk class.
Last edited by Dethlane; Jan 25 @ 2:51am
But it is fun for a play through once in a while to change it up, but I agree it's janky and likely caused more deaths than any other class for me personally, but sometimes it's a banger.
delta Mar 15 @ 1:43am 
Ohh man, I remember my first run through this game with Vanguard. It sucked. Charging always meant death, even on a moderate difficulty. Sentinel was better, but not that much fun. Only really enjoyed the game as Soldier using the sniper rifle.
Dethlane Apr 4 @ 11:29am 
Originally posted by delta:
Ohh man, I remember my first run through this game with Vanguard. It sucked. Charging always meant death, even on a moderate difficulty. Sentinel was better, but not that much fun. Only really enjoyed the game as Soldier using the sniper rifle.
Depends on where you charge. You have to play it smart. Don't charge into an elite/boss enemy unless it will die shortly after. Charge into distant weaker enemies, kill them, get into cover, wait for cd to expire, charge again.
delta Apr 25 @ 10:38pm 
It always seemed like most of the enemies were in mutually supportive positions though, so I couldn't charge anything until they were whittled down to one or two guys. Oh well, it's been forever since I've played this...don't think I'll find the time to try again.
Last edited by delta; Apr 25 @ 10:38pm
Originally posted by delta:
It always seemed like most of the enemies were in mutually supportive positions though, so I couldn't charge anything until they were whittled down to one or two guys. Oh well, it's been forever since I've played this...don't think I'll find the time to try again.

ok bye then.
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