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If you wanted to play a class with combat skills, you should have picked a class with combat skills. Sentinel hardly needs weapons, though; it's got the strongest combination of powers in the game.
♥♥♥♥, considering a restart now cause these pistols are no fun. And if I go Soldier, I will still benfit from the Tech/Biotic Powers that I can get my party members to use.
Thanks dude
Then buy the powers? I'm sure you can with one of the mineables..
The point of the classes' weapon restrictions is that you're supposed to rely on your MORE POWERFUL abilities to compensate. Who really *needs* other weapons when you can explode tech armor?, etc.
You start with Pistols no matter what btw... that's the tutorial...
Sentinels have two main weapons (until they can unlock 1 more, like we said 50% into the game): Pistols + Submachine Guns.
I believe the class descriptions themselves tell you about what weapons they use.
Thanks for your input fellas.