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-Not taking too long between Reaper IFF mission and Suicide Mission
-Tubes: Loyal Tali, or Loyal Legion, or Loyal Kasumi (if you have the DLC)
-Fire Team Leaders (both): Loyal Garrus, Loyal Jacob, Loyal Miranda
-Biotic Bubble: Loyal Samara, Loyal Morinth, Loyal Jack
-Crew Escort: Anyone Loyal, but getting a 'squishy' character out there is ideal, like a Loyal Mordin
-Hold the Line: As many as possible Loyal, but having 'tougher' characters out there is ideal, like especially a Loyal Grunt
-Final Boss: Two Loyal Squadmates
TLDR: You should pick Garrus, or Miranda, or Jacob, for diversion team leader. You should pick whoever you want as long as they're loyal for the final boss, though bringing squishier ones (there's a guide online on who is what) is better since it reserves the tougher characters for Holding The Line.
That's not a given.
It doesn't matter who from what little I know. Depends entirely on your game and relationship and char builds.
I used Thane to escort the crew back to the ship, Legion to crawl through the thing, Garrus to lead the other fire team. Miranda and Jack can both suck a d with their stupid bickering, we're in the middle of a Reaper ffs.
But, my whole party was Loyal except Miranda who decided to become unloyal after the whole jack vs miranda catfight. Also fully upgraded everything because I don't comprehend why you would play an "RPG" and not do that before finishing the game.
100% survival on my game btw.
The silent majority. I hate it but whatever stats Bioware releases seems to indicate that over half the players (not FANS, but players) picked default Shepard and rushed right through.
Mind you it isn't a drastic majority, and this majority still has many who do find the RPG elements interesting. Just saying that there really are people who would completely be unaware of the ship upgrades.
They probably skipped literallly everything then because the game explicitly tells you ship upgrades are available in mordins lab, and explains in the tutorial for scanning that the stuff is used for upgrades. I skipped that tutorial and still know that, considering it's common sense.
RPG common sense is actually not going to happen with everyone. Ship upgrades? Why would I need that? Scanning? YAWN!
I'm serious that this happens. With way more people than I'd like.
There is a background Defense Score that determines if anyone dies.
You don't need Grunt to Defend, you just need a high score and a Loyal Grunt Defending is only among the highest contributors to the score.