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Lol that all the responses are 2-3 years late XD
Just read this description and you'll get the REAL fix
Rather, in the [SystemSettings] section, change (or add) these two settings:
The first one ensures that the engine will try adding/changing "light sources" when necessary, and the second adds more "light sources" during cinematics. (CinematicLights=3 might cause cutscenes to be too bright; you can try reducing it to 2 or 1 in that case).
Also, find the file UberPostProcessBlendPixelShader.usf (it should be in the <SteamDirectory>\steamapps\common\Mass Effect 2\Engine\Shaders folder), and change the following line:
to
(please notice the ending semicolon there)
NOTE: Edited this post just in case someone saw this and don't follow the conversation.
PS: The game doesn't care about the size of the GamerSettings.ini file. Feel free to add/delete/change values as you want, as long as you don't change the type (integer values must not have a dot ".", while float values must have a dot ".")
Alright, I changed these values to match the ones you listed (however doing a search in Notepad++ for "CinematicLights" turned up nothing so I didn't edit that one) and the saturated shadows were gone! Thanks so much for the help!
The value ranges from 1 to 3, if not specified then the game "auto-guesses" how many additional lights to add... but usually fails to get a nice value :P
I suggest experimenting with that, too. Setting to "3" like I did might be a tad too bright for some. In which case, reduce to "2" or "1".
But anyways, glad to be of help!
Welp, added the line, deleted 17 0's (from numbers like 1.000000) to keep the number of characters the same, and I get the same issue with DepthofField. Game won't start
Forgot to test removing 18 0's in case the game thought an extra line counted as one character. The game runs now, thanks!
HOWEVER, you must make sure that parameters that expect integer numbers have no decimal point, parameters that expect boolean values have only "true" or "false", and so on.
(You might be thinking of "Coalesced.ini", which has so many gotcha's that you're better off using a dedicated editor such as the "Mass Effect 2 Coalesced Editor".)