Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Though after playing a couple of times through Lair of the Shadowbroker (Liara DLC), I kinda got bored with it, there isn't much to it aside from a long combat mission. The base game is REALLY good though.
But if you're finding the missions boring, then it's not going to get better. I can tell you I think the missions are awesome and the endless rounds of being tank girl in ME1 are what's really boring, but that doesn't really help.
Not sure why you were so low on ammo, mind. I usually have ammo coming out of my ass when I play. There's a few occasions where I run out on one gun and have to switch to a different gun, but I can't really recall ever being completely out.
Also not sure if you're going to like ME3 if this is how you feel about ME2. 2 has issues with not getting enough bonding opportunities with the crew, which 3 greatly improves upon. But the missions/ammo issues will be the same. ::shrug::
I'm not sure why I got out of ammo so early in the last mission, but I remember being completely wiped by the middle and not being able to find any drops from enemies. I legit got stuck for 2 hours just shooting singularities at everyone until I managed to kill the prison warden. Then the crew talks were disappointing and that's why I didn't continue playing. Maybe I'll give up on my ME1 character and just start ME3 with a blank slate.
If you go direct from 1 to 3, I think you don't get Garrus and Tali back. And Wrex is dead. I've never done it, but I've heard that's what happens.
It doesn't give you knowledge of what happened in ME2, however, so if you go direct from ME1 to ME3, you lose a hefty chunk of story (and you also may not know what to set in ME2 storyline).
They all die/don't appear..
I just didn't think the OP would care about any of them except for Tali, Garrus, and Wrex since he bonded with them in ME1 and claims not to care about the ME2 cast. And while I love the ME2 cast, I think Jack and Mordin and maybe Miranda are really the ones you miss if they're not around.
Though it does also cause a cascade effect where you can't get the best outcomes because the rest of the cast isn't around.
I enjoyed the story of the first game more but the graphics/mechanics were a lot more polished in the second. That being said just dive into the new characters some more(Grunt, Thane, Jack) and really get to know them. It's worth it.
2. Not to mention that ME1 saves can only be imported by ME2, not ME3. Even with save editor, there are hundreds of variables imported, many of which you won't inderstand without playing ME2.
3. Outside of achievements, you can safely set difficulty to lowest to get over the fights faster.
4. Some fights have massive or even infinite spawns until you reach a trigger point. Mission walkthroughs can tell you of them.
5. Use area powers to blast down enemies en-mass without wasting ammo.
6. Many boss fights have ammos that respawn indefinitely. Again, walkthrough helps.
7. Weapons varies greatly in ammo efficiency. Slow and powerful weapons are generally much less ammo efficients than rapid firing weapons, even within the same class. Legendary Edition have also increased drop rate.
8. Ammo powers make a big difference. Make sure you bring the right squadmate for the right squad ammo.
9. Squandmates never run out of ammo. Give them the lease ammo efficient and most inaccuarate guns, and in combat make sure they are using the right gun and ammo power.
10. Recruit Grunt. Upgrade him in the lab. Max out regen and fitness. Order him to attack the boss, then either flank the boss, support Grunt from afar, or park Shephard behind cover and get a tea.
11. ME3 is worth the pain known as ME2. Don't give up!
Thank you a lot! I'll do that, I really want to finish the game
Combat was okay and didn't get in the way of a great story that made the game shine. Now the game forces me to go ham with a pistol or SMG, or else leave cover to collect clips because I run out of sniper ammo in EVERY fight. It's just silly.
Difficulty is okay on hardcore (which is why I didn't look for ammo cheats), but this style does get in the way of the story. My char is forced to act tactically stupid and that SUCKS.
It's probably meant to prevent a passive playstyle - at least that would make sense to aim for. If that's the goal I don't object! Not in principle. Only now I've got to wait ages for my cooldowns to come back up before each and every shot to get a halfway ammo efficient sniper experience. So I wait. Behind cover that renders me as good as invincible. Talk about passive.
It's forced. It's not my call. It doesn't make sense at all in terms of lore (a supposedly higher rate of fire for the humble price of NOT FIRING AT ALL). Most importantly: it is not fun.
The plot is a bit contrived and doesn't pick up the pace of ME1 quite yet.
Character builds are "simplified" - which is a nice word for flattened and boring.
The over-abundance of items got over-compensated and robs the game of any and all looting. Yet again I get the impression they were having a good idea here: The endless need to equip new items for everybody every time You blinked was not ideal in ME1 - Shepard was outright flooded with (mostly useless) items all day. Not that I minded too much, but there was room for improvement - alright! So now we've got... NO loot? Only like one or two mandatory items per mission, same for everybody? That's... not an improvement.
Besides that I got stuck on potted plants too often. Seriously: I ended up on top of a plant I took cover behind and was stuck. Not the biggest bug ever, but still an annoyance that kind of "threw me out". Happened three times so far, draining the fun and prompting me to look at everything that's problematic rather than enjoying what's there.
Also I'm with the OP on Liara: mates for life and all, paragon char won't cheat. So no romance, no development in an important part of character background - a missed opportunity.
None of that is desastrous. The ammo thing is quite painful, but even that is not the end of the world. I'd totally overlook each of these flaws individually, but combined they make the game a lot worse than ME1.
The game is fine, but it is also disappointing coming from ME1. It's always hard to follow up on a good game I guess. I'd let that count as a decent excuse, but only because it kinda needs an excuse to make my peace with this game and somehow get through it. It's a shame it can't live up to its predecessor, anyway.