Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Tali- shield stuff = no one dies
Jacob- armor= no one dies
first part of collector base
send tali,kasumi or legion (must be loyal) BUT PICK GARRUS,MIRANDA OR JACOB for fireteam or boom the engineer die
biotics...Samara or jack=must be loyal or boom everyone on biotich shield die again on fireteam G M or J
last fight leave grunt or zaeed or garrus (heavy) its fine if you just pick one
leave legion loayalty for last and focus in paragon or renegade (its hard to have both)
for biotic shield,i chose samara (she's not loyal) so maybe that's why grunt died,huh?
for the first part during conversation,i only got the option to choose tech specialist,which i chose tali and archangel as leader for team b.
Most importantly,miranda's romance is a no-go.gotta import this savegame and start a new one
if Samara not loyal boom someone dies
Dreadnought pretty much already summed it up for you, but basically here's what you need:
1. Have all squadmates loyal. If you fail a loyalty mission, reload and try again until you get it. You mentioned Liara's mission. The Shadow Broker thing isn't a loyalty mission - it's DLC. Liara isn't part of your squad so it doesn't matter.
2. Make the required upgrades to the ship - Thanix Cannon from Garrus, Heavy Ship Armor from Jacob, and Multicore Shielding from Tali. Other squad upgrades make fighting easier but aren't necessary to keep people alive.
3. Make the right choices when choosing your team during the final mission:
- Team Leaders - Garrus, Miranda, or Jacob
- Vents - Tali, Legion, or Kasumi
- Biotics - Samara or Jack
- Escort - Mordin (anyone as long as they're loyal, but using someone other than Mordin leaves you without a stronger person to help hold the door later, so he's ideal)
- Leave your strongest crewmembers to hold the door while you do the boss fight. Like Dreadnought said - Grunt, Zaeed, Garrus, people like that. (I usually take Thane and Tali with me, but there are lots of possible choices.)
4. To save the abducted crew, keep in mind that you can only do one mission after getting the IFF and before going through the relay. Any more than that, and you'll lose people. Complete all loyalty missions before getting the IFF. Then you have time for Legion's loyalty mission and that's it.The thing with Miranda sounds like you didn't lock in the romance at all. It's usually Paragon dialogue options that trigger romance progression, but not always. Maybe check a guide for her to see exactly what went wrong (there's plenty out there, just Google 'ME2 Miranda romance guide' or watch it on Youtube).
2.i remember that i either always chose negative answers or renegate answers since i want to become an antagonist and never chose blue answers(maybe this is why miranda rejected me...
3.do you need to have a good ending to have their upgrades?? (i chose to hide tali's father's fault,jacob's father suicided,and archangel killed the target,also i let mirodin killed his student)
4.for miranda's romance,i searched all over the internet,but they always just say 'always answer her positively and support her'.If that's the case,then either there's a hidden requirement i haven't done or maybe i should be a paragon
- Legion is second on the list of who dies in the Normandy if you didn't upgrade the Normandy's shields.
- Samara died "holding the line" because she wasn't loyal. (Non-loyal party members will fall first.)
- Thane is first on the list to die inside the Normandy if you didn't upgrade the Normandy's cannon.
- Grunt was carried away by bugs because the biotic you chose to provide the bubble shield wasn't powerful enough (anyone other than Jack or Samara sustaining the bubble will result in someone's death).
- If you opened the Omega-4 relay and went immediately through it, all of the crew would have survived. Half of them died, so you did 1-3 additional missions before heading through.
wow,all your answers are precise.yeah,samara wasn't loyal and i didn't upgrade anything from the teammates
1) Missions, both before and during do not emphasize doing them fast as the game says you should. Do not heed that! Take your time. Find all of the hidden loot. If you find less than the Illusive man gives for a mission... oops. The one exception is later near end of game.
2) Do all of the available loyalty missions before the IFF. The game gives the hint that you might want to work on your team first... do so.
3) Do Jack's loyalty mission last (for best chance of paragon/renegade points to be sufficient for the cat fight.
4) Obtain sufficient minerals to build everything (respec, changing Sheppard abilities and the medical removal of scars thing are optional). Some people hate this part of the game (gathering minerals) and use a mod to avoid it... conside that if you also hate it. When doing mining, each planet has maybe a dozen spots with minerals. There is no need to be precise and hit the absolute peak of those spots. Only the spots with the most in them matter, the weak spots only matter, sometimes, on planets that start out poor or moderate... but you can skip those entirely if you wish. On good and rich planets all the spots needed to deplete that planet are easy to find. It only takes a couple minutes to deplete a rich planet. Planets where you do a mission but then can (if the game allows) come back to and mine are excellent sources of Element Zero... usually.
5) Explore and do all side missions. Upgrade everything as far as possible. Obtain as many levels as possible and upgrade all characxters. Maximize money to buy all strengthening items from vendors. Take the time to obtain a discount if possible.
6) Upgrading everything includes ship improvements. After you recruit a character and before they give you their loyalty quest if you talk to them and investigate they will give you the item you must build to improve the ship. Once they give you their loyalty mission that is not available until you get the ability to build it automatically by completing their mission. I lke to do things sooner and make a point of visiting them and getting that immediately after they are recruited.
It is fun, easy and effortless to play this way (at least I find it so). Only patience (and ignoring most demands that you rush) is required.
But,i'm curious,if you missed something important (like weapons and research knowledge) during one time mission like story or loyalty,are they gone forever and you won't see them again until you restart anew ?
And i kinda sad,i thought i could join another mercenaries mission in omega,but the door's locked and you can't even replay story progress.in conclusion,this game's new gameplus is sucks
The key trials seem to be Jack and Miranda's cat fight and Legion and Tali's dispute. For the first, by doing Jacks loyalty mission last the paragon level is always in the last block by that point (so it will be full when it goes up enough to fill that last block).
By the time the Legion/Tali issue arises my paragon level is already at the top and I have never had an issue with it, even in earlier games where I made Miranda livid with anger after failing to get the paragon option for the catfight and siding with Jack... even though we were in a romance by that point.
I do not believe either paragon/renegade challenge is about the romance. Except for that early game when I did the Jack loyalty mission too early, before paragon was high enough, I have never had any problems and the paragon option was there.
I also always take the Sheppard options that increase the amount of paragon/renegade points gained at the earliest opportunity. I cannot tell you what the minimum is, but I can tell you that what I did was enough. This was just verified in the vanilla game with no DLC (even though I bought the deluxe version on Steam).
Sorry, but in my experience, once the object of your affections has "lost that loving feeling" it is gone for the rest of the game. That is from several replays but perhaps some other player has seen something different...
I have never had a botched romance get in the way of a smooth final mission. That is the good news if you are a romantic klutz like me