FATAL FURY: City of the Wolves

FATAL FURY: City of the Wolves

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Having no Training mode for the open beta sucks.
Even Granblue had it.
I want to learn the mechanics of the game, and a training mode exists for that.
that's cool there's a tutorial, but that's not enough to learn the game.
you just want us to mash buttons ? what's the point ?
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Beiträge 115 von 22
Also, where's the dash button ? wtf.
Are you trying to sabotage your game ?
EDIT : nevermind you can dash with the rev button
Zuletzt bearbeitet von Lecorbak; 20. Feb. um 11:37
Apollyon (Ausgeschlossen) 20. Feb. um 12:53 
Ursprünglich geschrieben von Lecorbak:
Even Granblue had it.
While I appreciate the nasty little shot at Granblue, as that game deserves the hate, I think you're being rather unfair to this game. Including a practice mode would be a recipe for disaster, since hackers would have a field day cracking it and playing the game 2 months ahead of its release date, as was the case with SF6.

The game is only 2 months away from release, if you can't find the patience to wait for practice mode, you should not be participating in the open beta in the first place.
Ursprünglich geschrieben von Superbia:
Ursprünglich geschrieben von Lecorbak:
Even Granblue had it.
While I appreciate the nasty little shot at Granblue, as that game deserves the hate, I think you're being rather unfair to this game. Including a practice mode would be a recipe for disaster, since hackers would have a field day cracking it and playing the game 2 months ahead of its release date, as was the case with SF6.

The game is only 2 months away from release, if you can't find the patience to wait for practice mode, you should not be participating in the open beta in the first place.

Not having a training mode does nothing to stop the game from being cracked. Weve seen this time and again with SF6 and T8. The "hackers will win" argument didnt ruin either of those games nor any others, and this one wont be any different. There's nothing wrong with pointing out that not everyone wants to go online and mash buttons while anyone who plays Rock can just live in Tutorial mode and get that same 2 month advantage you seem to covert so much. Even VF allowed for it and while that games a port of an older one, you didnt see people crying over hackers cuz of its inclusion of a practice mode there either.
Apollyon (Ausgeschlossen) 20. Feb. um 13:47 
Ursprünglich geschrieben von JdotSweapA:
Not having a training mode does nothing to stop the game from being cracked. Weve seen this time and again with SF6 and T8. The "hackers will win" argument didnt ruin either of those games nor any others, and this one wont be any different. There's nothing wrong with pointing out that not everyone wants to go online and mash buttons while anyone who plays Rock can just live in Tutorial mode and get that same 2 month advantage you seem to covert so much. Even VF allowed for it and while that games a port of an older one, you didnt see people crying over hackers cuz of its inclusion of a practice mode there either.
Sorry you feel that way, but nothing you say or do will change the fact that there is no practice mode in this beta. You can kick and scream here but that accomplishes nothing. I gave you a perfectly valid reason as to why SNK likely decided against including practice mode in this open beta, you can either accept it or keep being in denial.
Arbor (Ausgeschlossen) 20. Feb. um 13:56 
Nah no practice mode makes me not want to play this. I tested it. It works. How well it works idk because I can’t do offline tests to compare it to online.
Ursprünglich geschrieben von Superbia:
Sorry you feel that way, but nothing you say or do will change the fact that there is no practice mode in this beta. You can kick and scream here but that accomplishes nothing.

You got it backwards.

No ammount of free damage control is going to make the absence of a practice mode not hurt the game or its sales.

It's already not doing itself any favors by being 60 bucks at launch even though it plays and looks like something from 10 years ago.

Do they really need to put off prospective newcomers even more?

Well, good luck with that, then. Don't come crying when it's a flop.

Ursprünglich geschrieben von Superbia:

I gave you a perfectly valid reason as to why SNK likely decided against including practice

Actually you didn't do even that.
All you did was give some nonsensical reason that your imagination conjured out of thin air.

The presence or absence of a practice mode has absolutely no bearing on it getting cracked or not.
Zuletzt bearbeitet von Mu'Ammar of Carthus; 20. Feb. um 16:20
Ursprünglich geschrieben von Superbia:
Ursprünglich geschrieben von Lecorbak:
Even Granblue had it.
While I appreciate the nasty little shot at Granblue, as that game deserves the hate, I think you're being rather unfair to this game. Including a practice mode would be a recipe for disaster, since hackers would have a field day cracking it and playing the game 2 months ahead of its release date, as was the case with SF6.

The game is only 2 months away from release, if you can't find the patience to wait for practice mode, you should not be participating in the open beta in the first place.
Matchmaking is broken and not working, and with that I can't play practice. So the only think I can is to play tutorial. We are living in 2025, Is this some kind of a joke?
I don't know why the guy talked about hackers when it has nothing to do with my post.

The only reason why I talked about Granblue was because in their 3 days open beta, there was actually the training mode and it helped me a lot to understand the game, which was really useful considering that the open beta was only for 3 days.
this helped me actually enjoying the game and now I play the game since its release.
oh and by the way, granblue does not have hackers, despite having a training mode in open beta, so his whole point is meaningless.

meanwhile, fatal fury :
- has no training modes (in the open beta)
- tries to be Street Fighter 6 and King of Fighters at the same time but fail at being both.
- uses way too complex words gameplay wise (no simple words like "Drive Rush", "Brave Counter", things that can be easy to understand)
- which are supposed to be explained by the tutorial, but the tutorial isn't great either, so it doesn't help
- pretty much no universal mechanics, which means you have to learn the game from scratch everytime you change characters.
- has the worst menus I have seen in my whole life. it took me like 30 minutes to find how to play with a friend and how to select a character.
you know the things that are supposed to take 5 seconds.
even KoF that I thought had the worst menus for a fighting game at least managed to have a better way of selecting character.
and this is even without talking about the horrible choice of colors yellow and black, which makes it even more painful to the eyes.
- and last (for now), the ultimate plague of fighting games : no rematch buttons, you are immediately sent back to the menu after every single match.
the person who designed this game never played a fighting game in his whole life, because that's the kind of stuff that you should immediately fix.

honestly, I thought I was going to like the game, but being a SF6 clone is just a no for me.
I feel like I'll have more fun playing KoF15, and I'm not even a KoF player.
Zuletzt bearbeitet von Lecorbak; 21. Feb. um 9:28
Ursprünglich geschrieben von Superbia:
Ursprünglich geschrieben von JdotSweapA:
Not having a training mode does nothing to stop the game from being cracked. Weve seen this time and again with SF6 and T8. The "hackers will win" argument didnt ruin either of those games nor any others, and this one wont be any different. There's nothing wrong with pointing out that not everyone wants to go online and mash buttons while anyone who plays Rock can just live in Tutorial mode and get that same 2 month advantage you seem to covert so much. Even VF allowed for it and while that games a port of an older one, you didnt see people crying over hackers cuz of its inclusion of a practice mode there either.
Sorry you feel that way, but nothing you say or do will change the fact that there is no practice mode in this beta. You can kick and scream here but that accomplishes nothing. I gave you a perfectly valid reason as to why SNK likely decided against including practice mode in this open beta, you can either accept it or keep being in denial.

Bruh even Tekken's beta allowed you to enter training mode while queuing for matches I love SNK as much as the next fan but ease up lol
Apollyon (Ausgeschlossen) 21. Feb. um 7:11 
Ursprünglich geschrieben von C³ - Flow Beat:
Bruh even Tekken's beta allowed you to enter training mode while queuing for matches I love SNK as much as the next fan but ease up lol
Do I care? It's not up to you to decide if a developer will allow a practice mode in their open beta. SNK deemed the risk-reward to not be in their favor, so they didn't include practice mode. Crying about it and trying to make this out to be such a terrible thing (many trolls here are even trying to frame this as a legitimate reason to pass on the game lmao) is not going to accomplish anything.

Also, you're probably a bigger SNK fan than I am. I've never played a KOF game in my life (hate the 3v3 system) and the only reason I'm interested in this game is because it might be the first game outside of Tekken 7 where Geese Howard will be playable in a 1v1 fighting game. So, don't try to frame my debunking of your little narrative as a fanboy standing up for SNK. I'm just giving you the facts and in my opinion, SNK did the right thing not to take the risk with practice mode. I wouldn't want to go up against a sweat day 1 who has had access to the game for 2 months prior and been practicing the entire time.
Ursprünglich geschrieben von Superbia:
Ursprünglich geschrieben von C³ - Flow Beat:
Bruh even Tekken's beta allowed you to enter training mode while queuing for matches I love SNK as much as the next fan but ease up lol
Do I care? It's not up to you to decide if a developer will allow a practice mode in their open beta. SNK deemed the risk-reward to not be in their favor, so they didn't include practice mode. Crying about it and trying to make this out to be such a terrible thing (many trolls here are even trying to frame this as a legitimate reason to pass on the game lmao) is not going to accomplish anything.

Also, you're probably a bigger SNK fan than I am. I've never played a KOF game in my life (hate the 3v3 system) and the only reason I'm interested in this game is because it might be the first game outside of Tekken 7 where Geese Howard will be playable in a 1v1 fighting game. So, don't try to frame my debunking of your little narrative as a fanboy standing up for SNK. I'm just giving you the facts and in my opinion, SNK did the right thing not to take the risk with practice mode. I wouldn't want to go up against a sweat day 1 who has had access to the game for 2 months prior and been practicing the entire time.

Private rooms work so the sweats already play non stop with each other with infinite rematch and will destroy you on release.

I have a ps5 and pc and I can room up with myself and practice non stop.

There are already posts on "certain" forums that the training mode has been "unlocked" for pc already.

Not including training mode solved none of the issues you are presenting. Instead it drove away a number of players that don't have a place to understand the game to see if it's worth the bucks.
Apollyon (Ausgeschlossen) 21. Feb. um 10:39 
Ursprünglich geschrieben von M.D.:
Private rooms work so the sweats already play non stop with each other with infinite rematch and will destroy you on release.
Private rooms existing means nothing, since the open beta will be around for all of 4 days. Having a practice mode get cracked would mean hackers get access to actual labbing for free 2 months prior to game release. But even if I grant your argument, your logic is still laughable. Why would SNK make it easy for hackers by adding a practice mode?

Ursprünglich geschrieben von M.D.:
I have a ps5 and pc and I can room up with myself and practice non stop.
Ok? Unless you mean you're planning to crack the open beta, that's only an option to you for 4 days and you'll have to deal with the limitations of a match setting, so not really ideal for practicing. If you wanna pat yourself on the back for admitting publicly that you plan to crack the open beta and have private matches with yourself for two months, go ahead lol.

Ursprünglich geschrieben von M.D.:
There are already posts on "certain" forums that the training mode has been "unlocked" for pc already.

Not including training mode solved none of the issues you are presenting. Instead it drove away a number of players that don't have a place to understand the game to see if it's worth the bucks.
Again, none of this matters. If you're advocating for people to go to these "certain" forums where they can participate in the illegal cracking of the open beta by hackers and whatnot, that's something you should probably get banned from here for. The majority of players really couldn't care less and are patient enough to wait for 2 months. You're making the lack of practice mode seem like a bigger issue than it is, likely because you feel entitled to things that you really aren't entitled to in the first place.
Zuletzt bearbeitet von Apollyon; 21. Feb. um 10:42
Ursprünglich geschrieben von Lecorbak:
I don't know why the guy talked about hackers when it has nothing to do with my post.

The only reason why I talked about Granblue was because in their 3 days open beta, there was actually the training mode and it helped me a lot to understand the game, which was really useful considering that the open beta was only for 3 days.
this helped me actually enjoying the game and now I play the game since its release.
oh and by the way, granblue does not have hackers, despite having a training mode in open beta, so his whole point is meaningless.

meanwhile, fatal fury :
- has no training modes (in the open beta)
- tries to be Street Fighter 6 and King of Fighters at the same time but fail at being both.
- uses way too complex words gameplay wise (no simple words like "Drive Rush", "Brave Counter", things that can be easy to understand)
- which are supposed to be explained by the tutorial, but the tutorial isn't great either, so it doesn't help
- pretty much no universal mechanics, which means you have to learn the game from scratch everytime you change characters.
- has the worst menus I have seen in my whole life. it took me like 30 minutes to find how to play with a friend and how to select a character.
you know the things that are supposed to take 5 seconds.
even KoF that I thought had the worst menus for a fighting game at least managed to have a better way of selecting character.
and this is even without talking about the horrible choice of colors yellow and black, which makes it even more painful to the eyes.
- and last (for now), the ultimate plague of fighting games : no rematch buttons, you are immediately sent back to the menu after every single match.
the person who designed this game never played a fighting game in his whole life, because that's the kind of stuff that you should immediately fix.

honestly, I thought I was going to like the game, but being a SF6 clone is just a no for me.
I feel like I'll have more fun playing KoF15, and I'm not even a KoF player.
Man, I'm so glad that some one do sharing my thoughts. I'm with you.
I have less than no desire to have my first formative experiences with this game I'm hyped for being watching me get mercilessly wrecked by people who've played the series all their lives, y'know?

I realize why they did it this way - they don't want people to be able to "crack" the game's characters so soon. but surely SF6 did it smart with their demo - an offline PvE with just two characters. bam. easy. it'd quit out after three matches or so, but you could start it all up again. not perfect, sure, but what is? I'm not asking for access to the whole roster - just a bit of space to learn in a stress-free competitive environment before being put underground by 'I_Heart_Titts696969' by second ten of my first match.

of course this is NOT a demo, it's a Beta Test. I had to ASK to join - it's for the hardcores, I guess. the strictly PvP crowd. which is great - I hope they're loving it. I just find that all way too stressful to be fun when I'm such a deuce at a game I've never played. the best way to actually git gud is to work your way up with the computer, surely? risking getting sent to the bad place with combo strings seconds into the match just isn't my way to start. I guess I'm not alone, there.

(to play Ranked you've got to do three battles with the CPU, I played two, got wrecked, and think I'll call it there. I'll wait for the demo. game looks pretty good! peace, be well all and everyone. )
Imagine forcing people to learn combos online with matches that have at least 100ms...

I felt like crap playing this game yesterday. It was so damn discouraging...
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Geschrieben am: 20. Feb. um 11:31
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