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翻訳の問題を報告
1. Improve the convenience of fast travel (I would like to be able to fly from anywhere to anywhere)
2. Improve the way to leave battle (I often accidentally touch the edge of the battlefield, so I would like the waiting time before leaving to be extended)
The quest "Pop-B-Gone" can also be started by talking to jueli in the Sanctuary Entrance instead of Deade Cliffs where it's supposed to happen. At least I somehow managed to trigger it there.
Things started a bit off since no cutscene was playing and Treant had suddenly disappeared. And after the dialogue Val was just falling through a white void. Good thing there's fast travel.
Solved: Turns out you can only complete it after certain events play out..
https://www.reddit.com/r/visionsofmana/comments/1esfdlx/does_anyone_else_have_this_problem_movement/
I'd gladly re-buy the game after refunding it, and recommend it to all my friends! Maybe it's related to the fix to the old diagonal walking bug. Some comments of others who has the same issue:
"The snapping could be from the stick passing into the cardinal regions when centering. [...] it's possible this version doesn't have the radial deadzone/rounded corners which would preserve some of the diagonal movement."
"Unfortunately, nobody who's been writing previews, and likely reviewing the game, have been mentioning the poor movement controls at all. And yet I can literally SEE the dead zones in their videos because it makes the character "snap" in the north/south/east/west directions. But because they say nothing, I doubt any meaningful feedback will actually get to the devs before launch."
"I have this issue on PS5 believe it or not. I honestly thought it was my controller so I pulled out my launch controller and it doesn’t do it anymore. Out of my four controllers two of them have this issue but I didn’t think it would be a game side problem."