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Regardless it will give the feeling of overlooked or unfinished stuff. My hope is they gonna adjust it so that you can only pick up the crystal once you discovered the exit. It might be the fastest way of learning to not touch the thing until you have a route panned out but to be honest I cant imagine too many people looking at it and thinking "wow awesome, not gonna do that again" and keep playing.
First impressions are what important in keeping a crowd and if you have little things like this which can occur in the first minute make you lose then I doubt too many gritting their teeth and keep on grinding.
I actually manage to complete the first game by dying to waves not this. I even went on a fourth game and completed the alpha 1.
whoa thats quiet a nice idea