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If you built a module in the middle of a wave, it is likely that monsters destroyed it immediately.
(Tested on a run where out of shear boredom and excess amount of industry)
For missing resource generation, are there rooms under EMP effects? (Its easily to miss if you did not look carefully) Or did any room accidentally become unpowered due to core damage.
Regarding max production, there seems to be no limit. I hit 70-80 generation rate with 5-6 full level module, 4-5 robots with each major module, Josh/Mormish/Rajyest with wit boosting equipments. Single hero alone can contributed 14 plus points.
Actually, they can and will attack modules as they are being built. It's those crystal things usually which just go right for your modules.
I like having a tanky character with the Me First ability to make things focus on them instead of my modules.
I'm still not sure what caused me to think there was a cap on generation in the first place. It happened again in multiplayer; maybe it's a bug or something. I'll have to pay closer attention next time.